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- params[
- ["_unit",objNull ,[player]]
- ];
- if(isNull _unit) exitWith {
-
- };
- _unit setSkill 1;
- _unit setAnimSpeedCoef 1.45;
- _unit setvariable ["ace_medical_unitDamageThreshold", [64,81,81], true]; //*Zatama 15.06.18
- _unit setUnitAbility 100;
- _unit setskill ["aimingAccuracy",1];
- _unit setskill ["aimingShake",1];
- _unit setskill ["aimingSpeed",1];
- _unit setskill ["spotDistance",1];
- _unit setUnitRecoilCoefficient 0;
- _unit setskill ["spotTime",1];
- _unit setskill ["courage",1];
- _unit setskill ["reloadSpeed",1];
- _unit setunitpos "auto"; //Zatama 15/06/18
- _unit setSkill ["general", 1];
- for [{_i=0}, {_i<(5)}, {_i=_i+1}] do
- {
- _unit addItemToUniform "ACE_tourniquet";
- _unit addItemToUniform "ACE_quikclot";
- _unit addItemToUniform "ACE_CableTie";
- _unit addItemToUniform "ACE_fieldDressing";
- };
- for [{_i=0}, {_i<2}, {_i=_i+1}] do
- {
- _unit addItemToUniform "ACE_epinephrine";
- _unit addItemToUniform "ACE_morphine";
- };
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