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- params[
- ["_unit",objNull ,[player]]
- ];
- if(isNull _unit) exitWith {
-
- };
- _unit setvariable ["ace_medical_unitDamageThreshold", [3,2.1,2.5], true]; //*Zatama 15.06.18
- _unit setskill ["aimingAccuracy",0.8];
- _unit setskill ["spotDistance",0.8];
- _unit setskill ["aimingShake",0.91];
- // format: [ HEAD, TORSO, LIMBS ]
- // Default values: [1, 1, 1 * 1.7]
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