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- #define COMPONENT RPS4
- #include "../../../RD501_main/config_macros.hpp"
- #include "../../_common/common.hpp"
- class CfgPatches
- {
- class macro_patch_name(RPS4)
- {
- author="RD501";
- addonRootClass= macro_patch_name(weapons)
- requiredAddons[]=
- {
- macro_patch_name(weapons)
- };
- requiredVersion=0.1;
- units[]={};
- weapons[]={
- macro_new_weapon(launcher,RPS4)
- };
- };
- };
- class CfgWeapons
- {
- class JLTS_RPS6;
- class macro_new_weapon(launcher,RPS4):JLTS_RPS6
- {
- scope=2;
- canLock = 0;
- airLock=0;
- displayName="Republic RPS4 Launcher";
- icon = "\RD501_Weapons\Launchers\RPS6\icon.paa";
- picture = "\RD501_Weapons\Launchers\RPS6\icon.paa";
- weaponInfoType="RscOpticsRangeFinderNLAW";
- JLTS_hasElectronics=0;
- recoil="";
- hiddenSelections[]=
- {
- "camo1"
- };
- hiddenSelectionsTextures[]=
- {
- "\RD501_Weapons\Launchers\RPS4\data\rps4_co.paa"
- };
- magazines[]=
- {
- macro_new_mag(rps4heat,1),
- macro_new_mag(rps4he,1),
- macro_new_mag(rps4burst,1)
- };
- };
- };
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