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- /*
- * Author: M3ales
- *
- * Arguments:
- * The player who is performing the action
- * The player who is being healed
- * Return Value:
- * None
- *
- * Example:
- * [player, player] call rd501_fnc_stitchAllWounds
- *
- * Public: No
- */
- params["_healer","_patient"];
- private _bandagedWounds = _patient getVariable ["ace_medical_bandagedWounds", []];
- _patient setVariable ["ace_medical_bandagedWounds", [], true];
- _patient setVariable ["ace_medical_stitchedWounds", _bandagedWounds, true];
- [_patient] call ace_medical_engine_fnc_updateDamageEffects;
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