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- #define _2(x) x,x
- #define _3(x) _2(x),x
- #define _4(x) _3(x),x
- #define _5(x) _4(x),x
- #define _6(x) _5(x),x
- #define _7(x) _6(x),x
- #define _8(x) _7(x),x
- #define _9(x) _8(x),x
- #define _10(x) _9(x),x
- #define macro_e5 "JLTS_E5"
- #define macro_e5_mag "JLTS_E5_mag"
- #define macro_e5_mags _8(macro_e5_mag)
- #define macro_lmg "JLTS_E5C"
- #define macro_lmg_mag "JLTS_E5C_mag"
- #define macro_lmg_mags _8(macro_lmg_mag)
- #define macro_at_heavy "JLTS_E60R_AT"
- #define macro_at_heavy_mag "JLTS_E60R_AT_mag"
- #define macro_at_light "JLTS_RPS6"
- #define macro_at_light_mag "JLTS_RPS6_mag"
- #define macro_at_light_he_mag "JLTS_RPS6_HE_mag"
- #define macro_aa "launch_I_Titan_F"
- #define macro_aa_mag "Titan_AA"
- #define macro_aa_mags _4(macro_aa_mag)
- #define macro_scattergun "JLTS_DP23"
- #define macro_scattergun_mag "JLTS_DP23_mag"
- #define macro_scattergun_mags _5(macro_scattergun_mag)
- #define macro_marksman_rifle "RD501_e5_s"
- #define macro_marksman_rifle_mag "RD501_30mw_x15_mag"
- #define macro_marksman_rifle_mags _10(macro_marksman_rifle_mag)
- #define macro_spec_ops_gun "RD501_e5_special"
- #define macro_spec_ops_gun_mag "JLTS_E5_mag"
- #define macro_spec_ops_gun_mags _6(macro_spec_ops_gun_mag)
- #define macro_bx_gun "RD501_e5_special"
- #define macro_bx_gun_mag "JLTS_E5_mag"
- #define macro_bx_gun_mags _6(macro_bx_gun_mag)
- #define macro_grenade_launcher "RD501_cis_dgl"
- #define macro_grenade_launcher_mag "RD501_UGL_HE_x6_mag"
- #define macro_grenade_launcher_mags _8(macro_grenade_launcher_mag)
- #define macro_thermal_det "RD501_thermaldet_cis_x1_mag"
- #define macro_thermal_imp "RD501_thermaldet_cis_x1_mag"
- #define macro_smoke "swop_SmokeShell"
- #define macro_flashbang "ACE_M84"
- #define macro_dioxis_grenade "RD501_dioxis_x1_mag"
- #define macro_zip_tie "ACE_CableTie"
- #define macro_backpack_jammer "SWOP_B_CARGOBACKPACK"
- #define macro_backpack_eweb macro_new_backpack_class(opfor,eweb_bag_depr)
- #define macro_e5_loadout \
- weapons[]={macro_e5,"Throw","Put"};\
- respawnWeapons[]={macro_e5,"Throw","Put"};\
- magazines[]={macro_e5_mags,macro_thermal_det,macro_smoke};\
- respawnMagazines[]={macro_e5_mags,macro_thermal_det,macro_smoke};
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