arc170_common.hpp 2.4 KB

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  1. #include "../../common/common_pilotCamera.hpp"
  2. scope = 2;
  3. scopeCurator = 2;
  4. scopeArsenal = 2;
  5. stallSpeed=5;
  6. draconicTorqueYCoef[]={1.5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
  7. draconicForceYCoef=6;
  8. envelope[] = {0.5,2.11,2.43,1.97,1.72,2.69,3.87,5.27,6.89,8.72,9.7,9.6,9.2,8.5,8.2,8};
  9. faction="RD501_Republic_Faction";
  10. editorSubcategory="RD501_Editor_Category_Air_Republic_vtol";
  11. weapons[]=
  12. {
  13. "Laserdesignator_pilotCamera",
  14. "CMFlareLauncher",
  15. macro_new_weapon(generic,republic_aircraft_cannon),
  16. macro_new_weapon(generic,kannon)
  17. };
  18. magazines[]=
  19. {
  20. macro_new_mag(generic_aircraft_gun_green,1000),
  21. macro_basic_air_mags,
  22. macro_new_mag(Kannon,100),
  23. macro_new_mag(Kannon,100)
  24. };
  25. class Components: Components
  26. {
  27. class TransportPylonsComponent
  28. {
  29. uiPicture = "\A3\Air_F_Gamma\Plane_Fighter_03\Data\UI\Plane_A143_3DEN_CA.paa";
  30. class Pylons
  31. {
  32. class pylons1
  33. {
  34. hardpoints[]=
  35. {
  36. "RD501_Universal_rail"
  37. };
  38. attachment=macro_new_mag(pylon_agm,6)
  39. priority=10;
  40. maxweight=300;
  41. UIposition[]={0.60000002,0.44999999};
  42. };
  43. class pylons2: pylons1
  44. {
  45. UIposition[]={0.050000001,0.44999999};
  46. mirroredMissilePos=1;
  47. };
  48. class pylons3: pylons1
  49. {
  50. hardpoints[]=
  51. {
  52. "RD501_Universal_rail"
  53. };
  54. attachment=macro_new_mag(pylon_agm,6)
  55. priority=9;
  56. maxweight=2500;
  57. UIposition[]={0.55000001,0.34999999};
  58. };
  59. class pylons4: pylons3
  60. {
  61. hardpoints[]=
  62. {
  63. "RD501_Universal_rail"
  64. };
  65. attachment=macro_new_mag(pylon_agm,6)
  66. priority=13;
  67. maxweight=5000;
  68. UIposition[]={0.1,0.34999999};
  69. mirroredMissilePos=3;
  70. };
  71. class pylons5: pylons1
  72. {
  73. hardpoints[]=
  74. {
  75. "RD501_Universal_rail"
  76. };
  77. attachment=macro_new_mag(pylon_agm,6)
  78. priority=7;
  79. maxweight=5000;
  80. UIposition[]={0.5,0.25};
  81. };
  82. class pylons6: pylons5
  83. {
  84. hardpoints[]=
  85. {
  86. "RD501_Universal_rail"
  87. };
  88. attachment=macro_new_mag(pylon_agm,6)
  89. priority=12;
  90. maxweight=5000;
  91. UIposition[]={0.15000001,0.25};
  92. mirroredMissilePos=5;
  93. };
  94. class Pylons7
  95. {
  96. priority = 5;
  97. attachment = "empty";
  98. maxweight = 4000;
  99. UIposition[]={ 0.1, 0.25 };
  100. };
  101. };
  102. class Presets
  103. {
  104. class Empty
  105. {
  106. displayName = "$STR_empty";
  107. attachment[]={};
  108. };
  109. };
  110. };
  111. };