123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115 |
- /*
- Author: TheTimidShade
- Description:
- Initialises custom modules for Achilles & ZEN if enabled
- Parameters:
- NONE
-
- Returns:
- NONE
- */
- sleep 1;
- if (!isNull (getAssignedCuratorLogic player) && {isClass (configFile >> "CfgPatches" >> "achilles_modules_f_achilles")}) then {
- ["Fire Support", "Beam Laser Strike",
- {
- params [["_position", [0,0,0], [[]], 3], ["_objectUnderCursor", objNull, [objNull]]];
- private _dialogResult = [
- "Beam Laser Strike",
- [
- ["Beam Colour", ["Default", "Red", "Orange", "Yellow", "Green", "Cyan", "Pink", "Purple"], 0],
- ["Debris Colour", ["Default", "Mud", "Snow", "Sand"], 0]
- ]
- ] call Ares_fnc_showChooseDialog;
- if (_dialogResult isEqualTo []) exitWith{}; // if dialog was closed exit
- private _beamColour = [1,0.6,0.2];
- switch (_dialogResult#0) do { // select beam colour
- case 0: {_beamColour = [1,0.6,0.2];}; // default
- case 1: {_beamColour = [0.5,0,0];}; // red
- case 2: {_beamColour = [0.3,0.15,0.1];}; // orange
- case 3: {_beamColour = [1,0.9,0];}; // yellow
- case 4: {_beamColour = [0,0.5,0];}; // green
- case 5: {_beamColour = [0,0.5,0.5];}; // cyan
- case 6: {_beamColour = [1,0,0.6];}; // pink
- case 7: {_beamColour = [0.5,0,1];}; // purple
- };
-
- private _debrisColour = [0.3, 0.27, 0.15];
- switch (_dialogResult#1) do { // select debris colour
- case 0: {_debrisColour = [0.3, 0.27, 0.15];}; // default
- case 1: {_debrisColour = [0.15, 0.11, 0.08];}; // mud
- case 2: {_debrisColour = [1, 1, 1];}; // snow
- case 3: {_debrisColour = [1, 0.8, 0.3];}; // sand
- };
- private _beamTarget = "Land_HelipadEmpty_F" createVehicle _position;
- [_beamTarget, _beamColour, _debrisColour] remoteExec ["tts_beam_fnc_beam", 0, false]; // fire beam
- _beamTarget spawn {sleep 60; deleteVehicle _this;}; // wait and cleanup target pos
- }] call Ares_fnc_RegisterCustomModule;
- };
- if (!isNull (getAssignedCuratorLogic player) && {isClass (configFile >> "CfgPatches" >> "zen_main")}) then {
- ["Fire Support", "Orbital Laser",
- {
- params [["_position", [0,0,0], [[]], 3], ["_attachedObject", objNull, [objNull]]];
- [
- "Beam Laser Strike", // title
- [ // array of controls for dialog
- ["COMBO", ["Beam Colour", "Colour of laser particles and glow"],
- [ // control args
- ["Default", "Red", "Orange", "Yellow", "Green", "Cyan", "Pink", "Purple"], // return values
- ["Default", "Red", "Orange", "Yellow", "Green", "Cyan", "Pink", "Purple"], // labels
- 0 // element 0 is default selected
- ]
- ],
- ["COMBO", ["Debris Colour", "Colour of dust kicked up by explosion"],
- [ // control args
- ["Default", "Mud", "Snow", "Sand"], // return values
- ["Default", "Mud", "Snow", "Sand"], // labels
- 0 // element 0 is default selected
- ]
- ]
- ],
- { // code run on dialog closed (only run if OK is clicked)
- params ["_dialogResult", "_args"];
-
- private _beamColour = _dialogResult#0;
- switch (_dialogResult#0) do { // select beam colour
- case "Default": {_beamColour = [1,0.6,0.2];}; // default
- case "Red": {_beamColour = [0.5,0,0];}; // red
- case "Orange": {_beamColour = [0.3,0.15,0.1];}; // orange
- case "Yellow": {_beamColour = [1,0.9,0];}; // yellow
- case "Green": {_beamColour = [0,0.5,0];}; // green
- case "Cyan": {_beamColour = [0,0.5,0.5];}; // cyan
- case "Pink": {_beamColour = [1,0,0.6];}; // pink
- case "Purple": {_beamColour = [0.5,0,1];}; // purple
- };
-
- private _debrisColour = _dialogResult#1;
- switch (_dialogResult#1) do { // select debris colour
- case "Default": {_debrisColour = [0.3, 0.27, 0.15];}; // default
- case "Mud": {_debrisColour = [0.15, 0.11, 0.08];}; // mud
- case "Snow": {_debrisColour = [1, 1, 1];}; // snow
- case "Sand": {_debrisColour = [1, 0.8, 0.3];}; // sand
- };
- private _beamTarget = "Land_HelipadEmpty_F" createVehicle _args#0;
- [_beamTarget, _beamColour, _debrisColour] remoteExec ["tts_beam_fnc_beam", 0, false]; // fire beam
- _beamTarget spawn {sleep 60; deleteVehicle _this;}; // wait and cleanup target pos
- }, {}, [_position] // args
- ] call zen_dialog_fnc_create;
- },
- "RD501_Zeus\ui\explosion_zeus_icon_small.paa"] call zen_custom_modules_fnc_register
- };
|