arc170_common.hpp 2.5 KB

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  1. #include "../../common/common_pilotCamera.hpp"
  2. scope = 2;
  3. scopeCurator = 2;
  4. scopeArsenal = 2;
  5. stallSpeed=5;
  6. draconicTorqueYCoef[]={1.5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
  7. draconicForceYCoef=6;
  8. envelope[] = {0.5,2.11,2.43,1.97,1.72,2.69,3.87,5.27,6.89,8.72,9.7,9.6,9.2,8.5,8.2,8};
  9. faction="RD501_Republic_Faction";
  10. editorSubcategory="RD501_Editor_Category_Air_Republic_vtol";
  11. weapons[]=
  12. {
  13. "Laserdesignator_pilotCamera",
  14. "CMFlareLauncher",
  15. macro_new_weapon(generic,republic_aircraft_cannon),
  16. macro_new_weapon(generic,kannon)
  17. };
  18. magazines[]=
  19. {
  20. macro_new_mag(generic_aircraft_gun_green,1000),
  21. macro_basic_air_mags,
  22. macro_new_mag(Kannon,100),
  23. macro_new_mag(Kannon,100)
  24. };
  25. RD501_magclamp_large_offset[]={0.0,0.0,-3.0};
  26. RD501_magclamp_small_offset[]={0.0,0.0,-0.5};
  27. class Components: Components
  28. {
  29. class TransportPylonsComponent
  30. {
  31. uiPicture = "\A3\Air_F_Gamma\Plane_Fighter_03\Data\UI\Plane_A143_3DEN_CA.paa";
  32. class Pylons
  33. {
  34. class pylons1
  35. {
  36. hardpoints[]=
  37. {
  38. "RD501_Universal_rail"
  39. };
  40. attachment=macro_new_mag(pylon_agm,6)
  41. priority=10;
  42. maxweight=300;
  43. UIposition[]={0.60000002,0.44999999};
  44. };
  45. class pylons2: pylons1
  46. {
  47. UIposition[]={0.050000001,0.44999999};
  48. mirroredMissilePos=1;
  49. };
  50. class pylons3: pylons1
  51. {
  52. hardpoints[]=
  53. {
  54. "RD501_Universal_rail"
  55. };
  56. attachment=macro_new_mag(pylon_agm,6)
  57. priority=9;
  58. maxweight=2500;
  59. UIposition[]={0.55000001,0.34999999};
  60. };
  61. class pylons4: pylons3
  62. {
  63. hardpoints[]=
  64. {
  65. "RD501_Universal_rail"
  66. };
  67. attachment=macro_new_mag(pylon_agm,6)
  68. priority=13;
  69. maxweight=5000;
  70. UIposition[]={0.1,0.34999999};
  71. mirroredMissilePos=3;
  72. };
  73. class pylons5: pylons1
  74. {
  75. hardpoints[]=
  76. {
  77. "RD501_Universal_rail"
  78. };
  79. attachment=macro_new_mag(pylon_agm,6)
  80. priority=7;
  81. maxweight=5000;
  82. UIposition[]={0.5,0.25};
  83. };
  84. class pylons6: pylons5
  85. {
  86. hardpoints[]=
  87. {
  88. "RD501_Universal_rail"
  89. };
  90. attachment=macro_new_mag(pylon_agm,6)
  91. priority=12;
  92. maxweight=5000;
  93. UIposition[]={0.15000001,0.25};
  94. mirroredMissilePos=5;
  95. };
  96. class Pylons7
  97. {
  98. priority = 5;
  99. attachment = "empty";
  100. maxweight = 4000;
  101. UIposition[]={ 0.1, 0.25 };
  102. };
  103. };
  104. class Presets
  105. {
  106. class Empty
  107. {
  108. displayName = "$STR_empty";
  109. attachment[]={};
  110. };
  111. };
  112. };
  113. };