fnc_shield_onLowHealth.sqf 239 B

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  1. params["_shield", "_type"];
  2. diag_log format["[RD501][Shield] Updating texture for '%1'(%2) to low health", _shield, _type];
  3. private _textures = [_type] call rd501_fnc_shield_getTextureSet;
  4. _shield setObjectTexture [0, _textures select 0];