M3ales ff37d9d7a7 Make CCP ignore collision when spawning. %!s(int64=2) %!d(string=hai) anos
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fnc_bandageAllNearbyCCP.sqf 057a589f3f Fix complete not being created for bandage, fix animation %!s(int64=3) %!d(string=hai) anos
fnc_bandageAllWounds.sqf e772c9ec14 Fix bandage and stitch %!s(int64=3) %!d(string=hai) anos
fnc_canBandageNearbyCCP.sqf 73b4f37237 Fix actions not showing %!s(int64=3) %!d(string=hai) anos
fnc_canStitchNearbyCCP.sqf 5a8b081f83 Actually add progresscomplete to call (dumb) %!s(int64=3) %!d(string=hai) anos
fnc_checkInsideCCP.sqf 3aded1c02c Add isDoctor check to ace actions, added comments %!s(int64=3) %!d(string=hai) anos
fnc_deployCCPLocal.sqf 669ac27753 Add packup into vehicle action %!s(int64=3) %!d(string=hai) anos
fnc_deployCCPServer.sqf ff37d9d7a7 Make CCP ignore collision when spawning. %!s(int64=2) %!d(string=hai) anos
fnc_deployCcp.sqf 3aded1c02c Add isDoctor check to ace actions, added comments %!s(int64=3) %!d(string=hai) anos
fnc_incrementBandageProgress.sqf 919a07ce69 Tick progress 1 per second, duration gvar, variable progress size %!s(int64=3) %!d(string=hai) anos
fnc_incrementStitchProgress.sqf 919a07ce69 Tick progress 1 per second, duration gvar, variable progress size %!s(int64=3) %!d(string=hai) anos
fnc_isDoctor.sqf 3aded1c02c Add isDoctor check to ace actions, added comments %!s(int64=3) %!d(string=hai) anos
fnc_packupCCP.sqf 669ac27753 Add packup into vehicle action %!s(int64=3) %!d(string=hai) anos
fnc_packupCCPServer.sqf 669ac27753 Add packup into vehicle action %!s(int64=3) %!d(string=hai) anos
fnc_stitchAllWounds.sqf 3aded1c02c Add isDoctor check to ace actions, added comments %!s(int64=3) %!d(string=hai) anos
fnc_stitchAllWoundsNearbyCCP.sqf 057a589f3f Fix complete not being created for bandage, fix animation %!s(int64=3) %!d(string=hai) anos
fnc_valueProgressBar.sqf 9b50bd5699 Fix progress bar showing, and increment event not firing %!s(int64=3) %!d(string=hai) anos