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- #include "../../RD501_main/config_macros.hpp"
- class CfgPatches
- {
- class macro_patch_name(ammo)
- {
- author=RD501;
- addonRootClass= macro_patch_name(weapons)
- requiredAddons[]=
- {
- macro_patch_name(weapons)
- };
- requiredVersion=0.1;
- units[]={};
- weapons[]={};
- };
- };
- class CfgAmmo
- {
- class 3AS_EC20_BluePlasma;
- class 3AS_EC30_BluePlasma;
- class 3AS_EC40_BluePlasma;
- class 3AS_EC50_BluePlasma;
- class 3AS_EC60_BluePlasma;
- class 3AS_EC70_BluePlasma;
- class 3AS_EC80_BluePlasma;
- class JLTS_bullet_carbine_red;
- class G_40mm_HE;
- class 3AS_CoreDetonator_1RND;
- class 3AS_Detonator_1RND;
- class B_12Gauge_Pellets_Submunition;
- class B_12Gauge_Pellets_Submunition_Deploy;
- class FlareBase;
- class SmokeShell;
- class JLTS_bullet_stun;
- class macro_new_ammo(surrender_stun): JLTS_bullet_stun
- {
- model="\MRC\JLTS\weapons\Core\effects\stun.p3d";
- hit=0.0099999998;
- JLTS_isStunAmmo=0;
- typicalSpeed=30;
- timetolive=3;
- aiAmmoUsageFlags=0;
- RD501_stunDuration=30;
- };
- class macro_new_ammo(2mw):3AS_EC20_BluePlasma
- {
- hit=4;
- airLock=1;
- typicalSpeed=400;
- caliber=1.2;
- airFriction=0;
- waterFriction=-0.009;
- };
- class macro_new_ammo(5mw) : 3AS_EC30_BluePlasma
- {
- hit=6;
- airLock=1;
- typicalSpeed=400;
- caliber=1.4;
- airFriction=0;
- waterFriction=-0.009;
- };
- class macro_new_ammo(10mw) : 3AS_EC40_BluePlasma
- {
- hit=9;
- airLock=1;
- typicalSpeed=550;
- caliber=1;
- airFriction=0;
- waterFriction=-0.009;
- explosive = 0;
- };
- class macro_new_ammo(10mws) : 3AS_EC40_BluePlasma
- {
- hit=9;
- airLock=1;
- typicalSpeed=550;
- caliber=1;
- visibleFire=1;
- audibleFire=5;
- visibleFireTime=3;
- airFriction=0;
- waterFriction=-0.009;
- explosive = 0;
- };
- class macro_new_ammo(20mw) : 3AS_EC50_BluePlasma
- {
- hit=12;
- airLock=1;
- typicalSpeed=700;
- caliber=2.8;
- airFriction=0;
- waterFriction=-0.009;
- explosive = 0.4;
- };
- class macro_new_ammo(20mw_d) : JLTS_bullet_carbine_red
- {
- hit=12;
- airLock=1;
- typicalSpeed=700;
- caliber=2.8;
- airFriction=0;
- waterFriction=-0.009;
- };
- class macro_new_ammo(20mwup) : 3AS_EC50_BluePlasma
- {
- hit=10;
- airLock=1;
- typicalSpeed=600;
- indirectHit = 3;
- indirectHitRange = 0.5;
- explosive = 0.4;
- caliber=0.6;
- airFriction=0;
- waterFriction=-0.009;
- };
- class macro_new_ammo(20mwdp) : 3AS_EC50_BluePlasma
- {
- hit=17;
- airLock=1;
- typicalSpeed=700;
- caliber=2.8;
- airFriction=0;
- waterFriction=-0.009;
- explosive = 0;
- };
- class macro_new_ammo(30mw) : 3AS_EC60_BluePlasma
- {
- hit=35;
- airLock=1;
- typicalSpeed=1000;
- caliber=2.4;
- airFriction=0;
- waterFriction=-0.009;
- explosive = 0;
- };
- class macro_new_ammo(30mw_d) : JLTS_bullet_carbine_red
- {
- hit=35;
- airLock=1;
- typicalSpeed=1000;
- caliber=2.4;
- airFriction=0;
- };
- class macro_new_ammo(40mw) : 3AS_EC70_BluePlasma
- {
- hit=60;
- airLock=1;
- typicalSpeed=1100;
- caliber=3.6;
- airFriction=0;
- waterFriction=-0.009;
- explosive = 0;
- };
- class macro_new_ammo(40mwemp) : 3AS_EC70_BluePlasma
- {
- hit=0.01;
- airLock=1;
- typicalSpeed=1100;
- caliber=1;
- airFriction=0;
- explosive = 0;
- JLTS_isEMPAmmo=1;
- };
- class macro_new_ammo(50mw) : 3AS_EC80_BluePlasma
- {
- hit=300;
- thrust=210;
- explosive=0.4;
- thrustTime=1.5;
- airLock=1;
- typicalSpeed=1100;
- caliber=5;
- airFriction=0;
- };
- class macro_new_ammo(mar1) : 3AS_EC80_BluePlasma
- {
- hit=1000;
- thrust=500;
- explosive=0;
- thrustTime=1.5;
- airLock=1;
- typicalSpeed=3000;
- caliber=50;
- airFriction=0;
- };
- ///////////////////////////////////////////////////////////////////////
- ///////////////////////////UGL////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////
- class macro_new_ammo(UGL_AP): G_40mm_HE
- {
- hit = 350;
- indirectHit = 0;
- indirectHitRange = .1;
- timeToLive =30;
- model="\3AS\3AS_Equipment\model\3AS_coredetonator.p3d";
- fuseDistance = 3;
- explosive = 0.0001;
- deflecting = 5;
- caliber = 5;
- ace_frag_enabled = 0;
- ace_frag_force = 0;
- ace_frag_classes[] = {""};
- ace_frag_metal = 0;
- ace_frag_charge = 0;
- ace_frag_gurney_c = 0;
- ace_frag_gurney_k = "0";
- ace_rearm_caliber = 0;
- };
- class macro_new_ammo(UGL_HE) :G_40mm_HE
- {
- hit = 60;
- indirectHit = 50;
- indirectHitRange = 5;
- timeToLive =30;
- model="\3AS\3AS_Equipment\model\3AS_thermaldet.p3d";
- fuseDistance = 5;
- };
- class RD501_grenade_emp_ammo: G_40mm_HE
- {
- JLTS_isEMPAmmo=1;
- hit = 0.1;
- indirectHit = 0.01;
- indirectHitRange = 12;
- timeToLive =30;
- model = "\MRC\JLTS\weapons\Core\effects\emp_blue.p3d";
- fuseDistance = 1
- explosive = 0.0001;
- deflecting = 5;
- caliber = 5;
- ace_frag_enabled = 0;
- ace_frag_force = 0;
- ace_frag_classes[] = {""};
- ace_frag_metal = 0;
- ace_frag_charge = 0;
- ace_frag_gurney_c = 0;
- ace_frag_gurney_k = "0";
- ace_rearm_caliber = 0;
- explosionEffects="JLTS_fx_exp_EMP";
- grenadeBurningSound[]=
- {
- "EMPSoundLoop1",
- 0.5
- };
- EMPSoundLoop1[]=
- {
- "MRC\JLTS\weapons\Grenades\sounds\grenade_burning.wss",
- 0.125893,
- 1,
- 70
- };
- SoundSetExplosion[]=
- {
- "JLTS_GrenadeEMP_Exp_SoundSet",
- "JLTS_GrenadeEMP_Tail_SoundSet",
- "Explosion_Debris_SoundSet"
- };
- aiAmmoUsageFlags=0;
- class CamShakeExplode
- {
- distance=10;
- duration=1;
- frequency=20;
- power=0;
- };
- };
- class macro_new_ammo(imploder) : 3AS_CoreDetonator_1RND
- {
- hit=50;
- indirectHit=45;
- indirectHitRange=2;
- fuseDistance=0;
- explosionTime=0;
- simulation="shotShell";
- }
- class macro_new_ammo(throwable_c_type) : 3AS_CoreDetonator_1RND
- {
- hit=1500;
- indirectHit=1500;
- indirectHitRange=10;
- typicalspeed=40;
- explosionTime=15;
- timeToLive=20;
- model="\A3\Weapons_F\Explosives\satchel";
- simulation="shotShell";
- ExplosionEffects="MineNondirectionalExplosion";
- CraterEffects="MineNondirectionalCrater";
- }
- class macro_new_ammo(thermaldet) : 3AS_Detonator_1RND
- {
- hit=18;
- indirectHit=14;
- indirectHitRange=8;
- };
- class macro_new_ammo(squad_shield_sigma) : 3AS_CoreDetonator_1RND
- {
- hit=0;
- indirectHit=0;
- indirectHitRange=0;
- model="\RD501_Weapons\Grenades\data\icecream.p3d";
- rd501_fired_deployable = 1;
- rd501_fired_deployable_object = "RD501_Squad_Shield";
- rd501_fired_deployable_timeToLive = 60;
- simulation="shotShell";
- }
- class macro_new_ammo(squad_shield_alpha) : 3AS_CoreDetonator_1RND
- {
- hit=0;
- indirectHit=0;
- indirectHitRange=0;
- model="\RD501_Weapons\Grenades\data\icecream.p3d";
- rd501_fired_deployable = 1;
- rd501_fired_deployable_object = "RD501_Squad_Shield_trench";
- rd501_fired_deployable_timeToLive = 120;
- simulation="shotShell";
- }
- class macro_new_ammo(personal_shield) : 3AS_CoreDetonator_1RND
- {
- hit=0;
- indirectHit=0;
- indirectHitRange=0;
- model="\RD501_Weapons\Grenades\data\icecream.p3d";
- rd501_fired_deployable = 1;
- rd501_fired_deployable_object = "RD501_Personal_Shield";
- rd501_fired_deployable_timeToLive = 120;
- rd501_fired_deployable_personal = 1;
- rd501_fired_deployable_personal_offset[] = {0.1, 0.9, 0.4};
- rd501_fired_deployable_personal_bone = "pelvis";
- simulation="shotShell";
- };
- class macro_new_ammo(super_smoke) : SmokeShell
- {
- effectsSmoke="RD501_ThickSmokeShellWhiteEffect";
- };
- class macro_new_ammo(dioxis) : SmokeShell
- {
- effectsSmoke="RD501_DioxisSmokeShellEffect";
- smokeColor[]={0.21250001,0.75580001,0.35909998,1};
- };
- class macro_new_ammo(blueshadow) : SmokeShell
- {
- effectsSmoke="RD501_DioxisSmokeShellEffect";
- smokeColor[] = {0.2125,0.3,0.8,1};
- };
- ///////////////////////////////////////////////////////////////////////
- /////////////////////////Shotgun///////////////////////////////////////
- //////////////////////////////////////////////////////////////////////
- class macro_new_ammo(shotgun_scatter): B_12Gauge_Pellets_Submunition
- {
- hit=20;
- submunitionConeAngle = 1;
- submunitionAmmo=macro_new_ammo(shotgun_scatter_submunition)
- };
- class macro_new_ammo(shotgun_scatter_submunition) : B_12Gauge_Pellets_Submunition_Deploy
- {
- hit=12;
- };
- class macro_new_ammo(shotgun_HE): B_12Gauge_Pellets_Submunition
- {
- hit=20;
- submunitionConeAngle = 4;
- submunitionAmmo=macro_new_ammo(shotgun_HE_submunition)
- };
- class macro_new_ammo(shotgun_HE_submunition) : B_12Gauge_Pellets_Submunition_Deploy
- {
- hit=8;
- indirectHit=8;
- indirectHitRange=0.9;
- };
- class macro_new_ammo(shotgun_EMP): B_12Gauge_Pellets_Submunition
- {
- hit=20;
- submunitionConeAngle = 20;
- submunitionAmmo=macro_new_ammo(shotgun_EMP_submunition)
- };
- class macro_new_ammo(shotgun_EMP_submunition) : B_12Gauge_Pellets_Submunition_Deploy
- {
- hit=1;
- timeToLive = 0.05;
- JLTS_isEMPAmmo=1;
- };
- ///////////////////////////////////////////////////////////////////////
- /////////////////////////Flares///////////////////////////////////////
- //////////////////////////////////////////////////////////////////////
- class macro_new_ammo(40mm_white): FlareBase
- {
- model = "\A3\Weapons_F\Ammo\UGL_Flare";
-
- lightColor[] = {1, 1, 1 ,1};
- useFlare = 1;
- deflecting = 30;
- smokeColor[] = {1, 1, 1, 1};
- brightness = 1200;
- size = 3;//1
- triggerTime = 3;
- triggerSpeedCoef = 1;
- audibleFire = 20;
-
- intensity = 1000000;
- flareSize = 3;//1
- timeToLive = 120;
- flareMaxDistance = 300;
-
- };
- class macro_new_ammo(40mm_green): macro_new_ammo(40mm_white)
- {
- model = "\A3\Weapons_F\Ammo\UGL_Flare";
-
- lightColor[] = {0, 1, 0, 0};
- };
- class macro_new_ammo(40mm_red): macro_new_ammo(40mm_white)
- {
- model = "\A3\Weapons_F\Ammo\UGL_Flare";
-
- lightColor[] = {1, 0, 0, 0};
- };
- class macro_new_ammo(40mm_yellow): macro_new_ammo(40mm_white)
- {
- model = "\A3\Weapons_F\Ammo\UGL_Flare";
-
- lightColor[] = {1, 1, 0, 0};
- };
- class macro_new_ammo(40mm_CIR): macro_new_ammo(40mm_white)
- {
- model = "\A3\Weapons_F\Ammo\UGL_Flare";
- lightColor[] = {0.5, 0.5, 0.25, 0};
- };
- class macro_new_ammo(40mm_blue): macro_new_ammo(40mm_white)
- {
- model = "\A3\Weapons_F\Ammo\UGL_Flare";
-
- lightColor[] = {0, 0, 1, 0};
- };
- class macro_new_ammo(40mm_cyan): macro_new_ammo(40mm_white)
- {
- model = "\A3\Weapons_F\Ammo\UGL_Flare";
-
- lightColor[] = {0, 1, 1, 0};
- };
- class macro_new_ammo(40mm_purple): macro_new_ammo(40mm_white)
- {
- model = "\A3\Weapons_F\Ammo\UGL_Flare";
-
- lightColor[] = {.7, 0, 1, 0};
- };
- ///////////////////////////////////////////////////////////////////////
- /////////////////////////Rockets///////////////////////////////////////
- //////////////////////////////////////////////////////////////////////
- class ACE_Javelin_FGM148_static;
- class R_PG32V_F;
- class Mo_cluster_AP;
- /*class macro_new_ammo(striker):ACE_Javelin_FGM148_static
- {
- hit=1650;
- effectsMissileInit="RocketBackEffectsStaticRPG";
- initTime=0.1;
- irLock = 1;
- laserLock = 0;
- airLock = 0;
- class ace_missileguidance {
- enabled = 1;
- minDeflection = 0.00005; // Minium flap deflection for guidance
- maxDeflection = 0.025; // Maximum flap deflection for guidance
- incDeflection = 0.00005; // The incrmeent in which deflection adjusts.
- canVanillaLock = 0;
- // Guidance type for munitions
- defaultSeekerType = "Optic";
- seekerTypes[] = { "Optic" };
- defaultSeekerLockMode = "LOBL";
- seekerLockModes[] = { "LOBL" };
- seekerAngle = 180; // Angle in front of the missile which can be searched
- seekerAccuracy = 1; // seeker accuracy multiplier
- seekerMinRange = 0;
- seekerMaxRange = 2500; // Range from the missile which the seeker can visually search
- seekLastTargetPos = 1; // seek last target position [if seeker loses LOS of target, continue to last known pos]
- // Attack profile type selection
- defaultAttackProfile = "JAV_TOP";
- attackProfiles[] = { "JAV_TOP", "JAV_DIR" };
- useModeForAttackProfile = 1;
- };
- };*/
- class macro_new_ammo(rps4heat):R_PG32V_F
- {
- hit=150;
- submunitionAmmo="ammo_Penetrator_Titan_AT";
- };
- class macro_new_ammo(rps4burst):R_PG32V_F
- {
- triggerTime = 1;
- submunitionConeType[] = {"poissondisc", 16};
- submunitionAmmo[] = {macro_new_ammo(rps4burstsub),1};
- triggerOnImpact=0;
- deleteParentWhenTriggered=1;
- //submunitionParentSpeedCoef = 0;
- submunitionInitSpeed = 50;
- submunitionDirectionType = "SubmunitionAutoLeveling";
-
- };
- class macro_new_ammo(rps4burstsub):Mo_cluster_AP
- {
- hit=12;
- indirectHit=8;
- indirectHitRange=8;
- };
- };
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