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- //Get this addons macro
- //get the macro for the air macro_patch_name(vehicles)
- //get generlized macros
- #include "../../../RD501_main/config_macros.hpp"
- //General name of the vehicle
- #define vehicle_addon light_infantry_transport
- #define patch_name MODNAME##vehicle_addon##_Patches
- #define vehicle_classname MODNAME##_##vehicle_addon
- #define new_lit_class(name) vehicle_classname##_##name
- class CfgPatches
- {
- class macro_patch_name(light_infantry_transport)
- {
- addonRootClass=macro_patch_name(vehicles)
- requiredAddons[]=
- {
- macro_patch_name(vehicles)
- };
- requiredVersion=0.1;
- units[]=
- {
- macro_new_vehicle(light_infantry_transport,CIS_MkII)
- };
- weapons[]=
- {
-
- };
- };
- };
- #include "../../common/sensor_templates.hpp"
- class DefaultEventhandlers ;
- class CfgVehicles
- {
- #include "inheritance.hpp"
- class 3as_SAC_Trade;
- class macro_new_vehicle(light_infantry_transport,CIS_MkII):3as_SAC_Trade
- {
-
- scope=2;
- scopeCurator=2;
- forceInGarage = 1;
- displayName="CIS Tempest"
- crew=macro_new_unit_class(opfor,B1_crew)
- faction = macro_cis_faction
- editorSubcategory = macro_editor_cat(car)
- vehicleClass = macro_editor_vehicle_type(Car)
- class EventHandlers
- {
- init = "[_this select 0] execVM 'RD501_Vehicles\_init_functions\wheel_dmg.sqf';";
- };
- #include "sounds.hpp"
- };
- };
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