#define COMPONENT DC_15a #include "../../../RD501_main/config_macros.hpp" #include "../../_common/common.hpp" class CfgPatches { class macro_patch_name(dc_15a) { author=DANKAUTHORS; addonRootClass= macro_patch_name(weapons); requiredAddons[]= { macro_patch_name(weapons) }; requiredVersion=0.1; units[]={}; weapons[]={ macro_new_weapon(DC,15a_base), macro_new_weapon(DC,15a), macro_new_weapon(DC,15a_gl_rifle), macro_new_weapon(DC,15a_LE), macro_new_weapon(DC,15a_mod_0_rifle), macro_new_weapon(DC,r15a) }; }; }; class cfgWeapons { /*class Rifle_Long_Base_F; class SWOP_BlasterRifle_Base:Rifle_Long_Base_F { class WeaponSlotsInfo; }; class SWOP_DC15ABlasterRifle:SWOP_BlasterRifle_Base { class FlashLight; class Single; class Burst; class FullAuto; class Secondary; class WeaponSlotsInfo: WeaponSlotsInfo { class CowsSlot; }; }; class SWOP_DC15ABlasterRifle_mod0:SWOP_DC15ABlasterRifle { class FullAuto:FullAuto { }; class WeaponSlotsInfo: WeaponSlotsInfo { class CowsSlot; }; }; class SWOP_DC15AGL:SWOP_DC15ABlasterRifle { class Single:Single { }; class Burst:Burst { }; class FullAuto:FullAuto { }; class EGLM; class WeaponSlotsInfo: WeaponSlotsInfo { class CowsSlot; }; }; class SWOP_DC15ABlasterRifle_mod1: SWOP_DC15ABlasterRifle { class Single:Single { }; class WeaponSlotsInfo: WeaponSlotsInfo { class CowsSlot; }; }*/ class 3AS_DC15A_Base_F; class RD501_stun_muzzle; class 3AS_DC15A_F:3AS_DC15A_Base_F { class Single; class Burst; class WeaponSlotsInfo { class CowsSlot; class MuzzleSlot; class PointerSlot; }; }; class macro_new_weapon(DC,r15a):3AS_DC15A_F { displayName="Republic DC-15A"; reloadTime=0.1; magazines[]= { macro_new_mag(20mwup,20), macro_new_mag(20mwdp,20) }; muzzles[]= { "this", "Stun" }; class Stun: RD501_stun_muzzle { displayName="High Energy StunMode"; }; class Single:Single { reloadTime=0.1; dispersion=0.0006; }; class Burst:Burst { reloadTime=0.1; dispersion=0.0006; }; class WeaponSlotsInfo: WeaponSlotsInfo { mass = 30; class CowsSlot: CowsSlot { access = 1; compatibleItems[] = { macro_new_weapon(scope,dc_r15a_acog) }; }; class MuzzleSlot: MuzzleSlot { linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE"; displayName="$str_a3_cfgweapons_abr_base_f_weaponslotsinfo_muzzleslot0"; compatibleItems[]= { "RD501_muzzle_flash" }; iconPicture="\A3\Weapons_F\Data\UI\attachment_muzzle.paa"; iconPinpoint="Center"; }; class PointerSlot : PointerSlot { linkProxy = "\A3\data_f\proxies\weapon_slots\SIDE"; displayName = "Pointer Slot"; compatibleItems[] = {"acc_flashlight","acc_pointer_IR"}; }; }; }; //#include "DC_15a__LE_rifle.hpp" //#include "DC_15a__GL_rifle.hpp" //#include "DC_15a__mod0_rifle.hpp" //#include "DC_15a_rifle.hpp" };