#include "../RD501_main/config_macros.hpp" #define TEXTUREAB \RD501_Helmets\_textures\airborne class CfgPatches { class macro_patch_name(helmets) { author=DANKAUTHORS requiredAddons[]= { macro_lvl1_req }; requiredVersion=0.1; units[]={}; weapons[]={ macro_new_helmet(infantry,jlts_recruit) }; }; }; class CfgWeapons { class HeadgearItem; class H_HelmetB; //pilots class macro_new_helmet(pilot,base): H_HelmetB//RD501_501st_Pilot_Base { scope = 2; scopeArsenal = 2; author = "RD501"; weaponPoolAvailable = 1; ace_hearing_protection = 0.85; ace_hearing_lowerVolume = 0; displayName = "[501st] PLT HELM (Base)"; picture = "\SWOP_clones\data\helmets\ico\ico_pilot.paa"; //model = "SWOP_clones\helmet\CloneHelmetPilot.p3d"; model = "\501st_helmets\AB\AB_helmet_p1.p3d"; hiddenSelections[] = { "camo1", "mat" }; hiddenSelectionsTextures[]= { "RD501_Helmets\_textures\aviation\clonePilotHelmet_co.paa" }; hiddenSelectionsMaterials[]= { "", "501st_Helmets\AB\data\pilot_jlts.rvmat" }; class ItemInfo: HeadgearItem { mass = 30; uniformmodel = "\501st_helmets\AB\AB_helmet_p1.p3d";//"SWOP_clones\helmet\CloneHelmetPilot.p3d"; modelSides[] = {6}; hiddenSelections[] = { "camo1", "mat" }; material = -1; explosionShielding = 2.2; minimalHit = 0.01; passThrough = 0.01; class HitpointsProtectionInfo { class Head { hitpointName = "HitHead"; armor = 50; passThrough = 0.6; }; }; }; subItems[] = {"G_B_Diving","ItemcTabHCam"}; }; class macro_new_helmet(pilot,lum_base): macro_new_helmet(pilot,base) { displayName = '[] LUM'; scope=0; hiddenSelectionsMaterials[]= { "", "\501st_Helmets\AB\data\white_glow.rvmat"//"swop_clones\data\helmpilot.rvmat"// \501st_Helmets\AB\data\white_glow.rvmat }; subItems[] = {"G_B_Diving","ItemcTabHCam"}; }; class macro_new_helmet(empire_rg,boi) : H_HelmetB { scope = 2; scopeArsenal = 2; author = "RD501"; weaponPoolAvailable = 1; subItems[] = {"G_B_Diving","ItemcTabHCam"}; ace_hearing_protection = 0.85; ace_hearing_lowerVolume = 0; displayName = "[Empire] Royal Guard Helm 01"; picture="\MRC\JLTS\characters\CloneArmor\data\ui\CloneHelmetP2_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneHelmetSCC.p3d"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {"RD501_Units\textures\gcw\empire\RG\rg_helmet.paa"}; class ItemInfo: HeadgearItem { mass = 30; uniformmodel="\MRC\JLTS\characters\CloneArmor\CloneHelmetSC.p3d"; modelSides[] = {6}; hiddenSelections[] = {"Camo1"}; material = -1; explosionShielding = 2.2; minimalHit = 0.01; passThrough = 0.01; class HitpointsProtectionInfo { class Head { hitpointName = "HitHead"; armor = 50; passThrough = 0.6; }; }; }; }; class macro_new_helmet(arc,base_jlts) : H_HelmetB { scope = 2; scopeArsenal = 2; author = "RD501"; weaponPoolAvailable = 1; subItems[] = {"G_B_Diving"}; ace_hearing_protection = 0.85; ace_hearing_lowerVolume = 0; subItems[] = {"G_B_Diving","ItemcTabHCam"}; displayName = "[501st] ARC HELM (Base)"; picture="\MRC\JLTS\characters\CloneArmor2\data\ui\CloneHelmetARC_ui_ca.paa"; model = "\MRC\JLTS\characters\CloneArmor2\CloneHelmetARC.p3d"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {"RD501_Helmets\_textures\ARC\ARC.paa"}; hiddenSelectionsMaterials[]= {"RD501_Helmets\_materials\Clone_helmet_ARC"}; class ItemInfo: HeadgearItem { mass = 30; uniformmodel = "\MRC\JLTS\characters\CloneArmor2\CloneHelmetARC.p3d"; hiddenSelectionsMaterials[]= {"RD501_Helmets\_materials\Clone_helmet_ARC.rvmat"}; modelSides[] = {6}; hiddenSelections[] = {"Camo1"}; material = -1; explosionShielding = 2.2; minimalHit = 0.01; passThrough = 0.01; class HitpointsProtectionInfo { class Head { hitpointName = "HitHead"; armor = 50; passThrough = 0.6; }; }; }; }; class macro_new_helmet(arc,sgt_jlts) : H_HelmetB { scope = 2; scopeArsenal = 2; author = "RD501"; weaponPoolAvailable = 1; subItems[] = {"G_B_Diving"}; ace_hearing_protection = 0.85; ace_hearing_lowerVolume = 0; subItems[] = {"G_B_Diving","ItemcTabHCam"}; displayName = "[501st] ARC HELM (Sergeant)"; picture="\MRC\JLTS\characters\CloneArmor2\data\ui\CloneHelmetARC_ui_ca.paa"; model = "\MRC\JLTS\characters\CloneArmor2\CloneHelmetARC.p3d"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {"RD501_Helmets\_textures\ARC\ARC_CS.paa"}; hiddenSelectionsMaterials[]= {"RD501_Helmets\_materials\Clone_helmet_ARC"}; class ItemInfo: HeadgearItem { mass = 30; uniformmodel = "\MRC\JLTS\characters\CloneArmor2\CloneHelmetARC.p3d"; hiddenSelectionsMaterials[]= {"RD501_Helmets\_materials\Clone_helmet_ARC.rvmat"}; modelSides[] = {6}; hiddenSelections[] = {"Camo1"}; material = -1; explosionShielding = 2.2; minimalHit = 0.01; passThrough = 0.01; class HitpointsProtectionInfo { class Head { hitpointName = "HitHead"; armor = 50; passThrough = 0.6; }; }; }; }; //AB class macro_new_helmet(airborne,base): H_HelmetB { author = ""; scope = 2; scopeArsenal = 2; displayName = "Clone airborne helmet"; model = "\501st_helmets\AB\AB_helmet.p3d"; subItems[] = {"G_B_Diving","ItemcTabHCam"}; ace_hearing_protection = 0.85; ace_hearing_lowerVolume = 0; hiddenSelections[] = { "camo1", "mat" }; hiddenSelectionsTextures[] = { "\501st_helmets\AB\data\AB_helmet_co.paa" }; hiddenSelectionsMaterials[]= { "501st_helmets\ab\data\ab_helmet.rvmat", "501st_helmets\ab\data\ab_helmet.rvmat" }; picture = TEXTUREAB\helmet_icon.paa class ItemInfo: HeadgearItem { mass = 10; uniformModel = "\501st_helmets\AB\AB_helmet.p3d"; allowedSlots[] = {801,901,701,605}; modelSides[] = {6}; hiddenSelections[] = { "camo1", "mat" }; class HitpointsProtectionInfo { class Head { hitpointName = "HitHead"; armor = 60; passThrough = 0.5; }; }; }; }; class macro_new_helmet(airborne,lum_base): macro_new_helmet(airborne,base)//H_HelmetB { author = ""; scope = 0; displayName = "[LUMMMMMM]"; hiddenSelectionsTextures[]= { "\RD501_Helmets\_textures\airborne\airKrayt.paa" }; hiddenSelectionsMaterials[]= { "", "\501st_Helmets\AB\data\white_glow.rvmat" }; }; class macro_new_helmet(infantry,jlts_recruit) : H_HelmetB { scope = 2; scopeArsenal = 2; author = "RD501"; weaponPoolAvailable = 1; ace_hearing_protection = 0.85; ace_hearing_lowerVolume = 0; subItems[] = {"G_B_Diving","ItemcTabHCam"}; displayName = "[501st] INF HELM 01 (Base)"; picture="\MRC\JLTS\characters\CloneArmor\data\ui\CloneHelmetP2_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneHelmetP2.p3d"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {"\RD501_Helmets\_textures\jlts\inf\recruit_helmet.paa"}; hiddenSelectionsMaterials[]= {"RD501_Helmets\_materials\clone_helmet_p2.rvmat"}; class ItemInfo: HeadgearItem { mass = 30; uniformmodel = "\MRC\JLTS\characters\CloneArmor\CloneHelmetP2.p3d"; modelSides[] = {6}; hiddenSelections[] = {"Camo1"}; material = -1; explosionShielding = 2.2; minimalHit = 0.01; passThrough = 0.01; class HitpointsProtectionInfo { class Head { hitpointName = "HitHead"; armor = 50; passThrough = 0.6; }; }; }; }; class macro_new_helmet(infantry,jlts_cadet) : H_HelmetB { scope = 2; scopeArsenal = 2; author = "RD501"; weaponPoolAvailable = 1; ace_hearing_protection = 0.85; ace_hearing_lowerVolume = 0; subItems[] = {"G_B_Diving","ItemcTabHCam"}; displayName = "[501st] INF HELM 02 (Cadet)"; picture="\MRC\JLTS\characters\CloneArmor\data\ui\CloneHelmetP2_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneHelmetP2.p3d"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {"\RD501_Helmets\_textures\jlts\inf\cadet_helmet.paa"}; hiddenSelectionsMaterials[]= {"RD501_Helmets\_materials\clone_helmet_p2.rvmat"}; class ItemInfo: HeadgearItem { mass = 30; uniformmodel = "\MRC\JLTS\characters\CloneArmor\CloneHelmetP2.p3d"; modelSides[] = {6}; hiddenSelections[] = {"Camo1"}; material = -1; explosionShielding = 2.2; minimalHit = 0.01; passThrough = 0.01; class HitpointsProtectionInfo { class Head { hitpointName = "HitHead"; armor = 50; passThrough = 0.6; }; }; }; }; class macro_new_helmet(infantry,jlts_trooper) : H_HelmetB { scope = 2; scopeArsenal = 2; author = "RD501"; weaponPoolAvailable = 1; subItems[] = {"G_B_Diving","ItemcTabHCam"}; ace_hearing_protection = 0.85; ace_hearing_lowerVolume = 0; displayName = "[501st] INF HELM 03 (Trooper)"; picture="\MRC\JLTS\characters\CloneArmor\data\ui\CloneHelmetP2_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneHelmetP2.p3d"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {"\RD501_Helmets\_textures\jlts\inf\trooper_helmet.paa"}; hiddenSelectionsMaterials[]= {"RD501_Helmets\_materials\clone_helmet_p2.rvmat"}; class ItemInfo: HeadgearItem { mass = 30; uniformmodel = "\MRC\JLTS\characters\CloneArmor\CloneHelmetP2.p3d"; modelSides[] = {6}; hiddenSelections[] = {"Camo1"}; material = -1; explosionShielding = 2.2; minimalHit = 0.01; passThrough = 0.01; class HitpointsProtectionInfo { class Head { hitpointName = "HitHead"; armor = 50; passThrough = 0.6; }; }; }; }; class macro_new_helmet(infantry,jlts_sgt) : H_HelmetB { scope = 2; scopeArsenal = 2; author = "RD501"; weaponPoolAvailable = 1; subItems[] = {"G_B_Diving","ItemcTabHCam"}; ace_hearing_protection = 0.85; ace_hearing_lowerVolume = 0; displayName = "[501st] INF HELM 04 (Sgt)"; picture="\MRC\JLTS\characters\CloneArmor\data\ui\CloneHelmetP2_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneHelmetP2.p3d"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {"\RD501_Helmets\_textures\jlts\inf\sgt_helmet.paa"}; hiddenSelectionsMaterials[]= {"RD501_Helmets\_materials\clone_helmet_p2.rvmat"}; class ItemInfo: HeadgearItem { mass = 30; uniformmodel = "\MRC\JLTS\characters\CloneArmor\CloneHelmetP2.p3d"; modelSides[] = {6}; hiddenSelections[] = {"Camo1"}; material = -1; explosionShielding = 2.2; minimalHit = 0.01; passThrough = 0.01; class HitpointsProtectionInfo { class Head { hitpointName = "HitHead"; armor = 50; passThrough = 0.6; }; }; }; }; class macro_new_helmet(infantry,jlts_odin) : H_HelmetB { scope = 2; scopeArsenal = 2; author = "RD501"; weaponPoolAvailable = 1; subItems[] = {"G_B_Diving","ItemcTabHCam"}; ace_hearing_protection = 0.85; ace_hearing_lowerVolume = 0; RD501_isNV = 1; displayName = "[501st] INF HELM ('Odin')"; picture="\MRC\JLTS\characters\CloneArmor\data\ui\CloneHelmetP2_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneHelmetP2.p3d"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {"\RD501_Helmets\_textures\Infantry\Odin.paa"}; hiddenSelectionsMaterials[]= {"RD501_Helmets\_materials\clone_helmet_p2.rvmat"}; class ItemInfo: HeadgearItem { mass = 30; uniformmodel = "\MRC\JLTS\characters\CloneArmor\CloneHelmetP2.p3d"; modelSides[] = {6}; hiddenSelections[] = {"Camo1"}; material = -1; explosionShielding = 2.2; minimalHit = 0.01; passThrough = 0.01; class HitpointsProtectionInfo { class Head { hitpointName = "HitHead"; armor = 50; passThrough = 0.6; }; }; }; }; class macro_new_helmet(airborne,jlts_trooper): H_HelmetB { author = "RD501"; scope = 2; scopeArsenal = 2; subItems[] = {"G_B_Diving","ItemcTabHCam"}; displayName = "[501st] AB HELM 02 (Trooper)"; model="\MRC\JLTS\characters\CloneArmor\CloneHelmetAB.p3d"; picture="\MRC\JLTS\characters\CloneArmor\data\ui\CloneHelmetAB_ui_ca.paa"; ace_hearing_protection = 0.85; ace_hearing_lowerVolume = 0; hiddenSelections[] = {"camo1"}; hiddenSelectionsTextures[] = {"\RD501_Helmets\_textures\jlts\ab\ab_helmet_trooper.paa"}; hiddenSelectionsMaterials[]= {"RD501_Helmets\_materials\clone_helmet_ab.rvmat"}; class ItemInfo: HeadgearItem { mass = 10; uniformmodel="\MRC\JLTS\characters\CloneArmor\CloneHelmetAB.p3d"; allowedSlots[] = {801,901,701,605}; modelSides[] = {6}; hiddenSelections[] = {"camo1"}; class HitpointsProtectionInfo { class Head { hitpointName = "HitHead"; armor = 60; passThrough = 0.5; }; }; }; }; class macro_new_helmet(airborne,jlts_vtrooper): H_HelmetB { author = "RD501"; scope = 2; scopeArsenal = 2; displayName = "[501st] AB HELM 03 (Vet. Trooper)"; subItems[] = {"G_B_Diving","ItemcTabHCam"}; model="\MRC\JLTS\characters\CloneArmor\CloneHelmetAB.p3d"; picture="\MRC\JLTS\characters\CloneArmor\data\ui\CloneHelmetAB_ui_ca.paa"; ace_hearing_protection = 0.85; ace_hearing_lowerVolume = 0; hiddenSelections[] = {"camo1"}; hiddenSelectionsTextures[] = {"\RD501_Helmets\_textures\jlts\ab\ab_helmet_vtrooper.paa"}; hiddenSelectionsMaterials[]= {"RD501_Helmets\_materials\clone_helmet_ab.rvmat"}; class ItemInfo: HeadgearItem { mass = 10; uniformmodel="\MRC\JLTS\characters\CloneArmor\CloneHelmetAB.p3d"; allowedSlots[] = {801,901,701,605}; modelSides[] = {6}; hiddenSelections[] = {"camo1"}; class HitpointsProtectionInfo { class Head { hitpointName = "HitHead"; armor = 60; passThrough = 0.5; }; }; }; }; class macro_new_helmet(airborne,jlts_base): H_HelmetB { author = "RD501"; scope = 2; scopeArsenal = 2; displayName = "[501st] AB HELM 01 (Base)"; subItems[] = {"G_B_Diving","ItemcTabHCam"}; model="\MRC\JLTS\characters\CloneArmor\CloneHelmetAB.p3d"; picture="\MRC\JLTS\characters\CloneArmor\data\ui\CloneHelmetAB_ui_ca.paa"; ace_hearing_protection = 0.85; ace_hearing_lowerVolume = 0; hiddenSelections[] = {"camo1"}; hiddenSelectionsTextures[] = {"MRC\JLTS\characters\CloneArmor\data\Clone_Helmet_AB_co.paa"}; hiddenSelectionsMaterials[]= {"RD501_Helmets\_materials\clone_helmet_ab.rvmat"}; class ItemInfo: HeadgearItem { mass = 10; uniformmodel="\MRC\JLTS\characters\CloneArmor\CloneHelmetAB.p3d"; allowedSlots[] = {801,901,701,605}; modelSides[] = {6}; hiddenSelections[] = {"camo1"}; class HitpointsProtectionInfo { class Head { hitpointName = "HitHead"; armor = 60; passThrough = 0.5; }; }; }; }; #include "_includes/_base_swop_helmets.hpp" };