//Get this addons macro //get the macro for the air macro_patch_name(vehicles) //get generlized macros #include "../../../RD501_main/config_macros.hpp" //General name of the vehicle #define vehicle_addon heavy_ordinance_tank #define patch_name MODNAME##vehicle_addon##_Patches #define vehicle_classname MODNAME##_##vehicle_addon #define new_hot_class(name) vehicle_classname##_##name class CfgPatches { class macro_patch_name(heavy_ordinance_tank) { addonRootClass=macro_patch_name(vehicles) requiredAddons[]= { macro_patch_name(vehicles) }; requiredVersion=0.1; units[]= { macro_new_vehicle(heavy_ordinance_tank,CIS) }; weapons[]= { }; }; }; #include "../../common/sensor_templates.hpp" class DefaultEventhandlers ; class CfgVehicles { #include "inheritance.hpp" class 442_baw_arty; class macro_new_vehicle(heavy_ordinance_tank,CIS) : 442_baw_arty { displayName = "CIS Trebuchet"; crew=macro_new_unit_class(opfor,B1_crew) scope = 2; side=0; scopeCurator=2; faction = macro_cis_faction editorSubcategory = macro_editor_cat(arty) vehicleClass = macro_editor_vehicle_type(arty) author = "RD501"; forceInGarage=1; }; };