#include "../../../RD501_main/config_macros.hpp" class CfgPatches { class macro_patch_name(dwarf_spider_droid) { addonRootClass=macro_patch_name(vehicles) requiredAddons[]= { macro_patch_name(vehicles) }; requiredVersion=0.1; units[]= { macro_new_vehicle(dwarf_spider_droid,MkII), macro_new_vehicle(dwarf_spider_droid,Movable_MkII), }; weapons[]= { }; }; }; #include "../../common/sensor_templates.hpp" class DefaultEventhandlers; class CfgVehicles { class StaticMGWeapon; class SpiderDSD: StaticMGWeapon { scope=0; }; class macro_new_vehicle(dwarf_spider_droid,MkII): SpiderDSD { displayName = "Dwarf Spider Droid MkII"; scope = 2; forceInGarage = 1; class EventHandlers: DefaultEventhandlers {}; faction = macro_cis_faction; editorSubcategory = macro_editor_cat(heavy_armored_infantry); vehicleClass = macro_editor_vehicle_type(heavy_armored_infantry); armor = 250; armorStructural = 1.0; explosionShielding = 0.1; minTotalDamageThreshold = 0.02; impactDamageMultiplier = 0.1; class HitPoints { class HitGun { armor = 0.9; material = -1; name = "gun"; visual = "autonomous_unhide"; passThrough = 0; radius = 0.2; }; class HitTurret: HitGun { armor = 0.3; }; }; }; class macro_new_vehicle(dwarf_spider_droid,Movable_MkII): macro_new_vehicle(dwarf_spider_droid,MkII) { displayName = "Dwarf Spider Droid MkII (Moveable)"; forceInGarage = 0; }; };