#include "../../../RD501_main/config_macros.hpp" #include "../../_common/common.hpp" class CfgPatches { class macro_patch_name(generic_aircraft_weapons) { author=DANKAUTHORS; addonRootClass= macro_patch_name(vehicle_weapons) requiredAddons[]= { macro_patch_name(vehicle_weapons) }; requiredVersion=0.1; units[]={}; weapons[]={ macro_new_weapon(generic,aircraft_laser), macro_new_weapon(generic,rebel_aircraft_laser), macro_new_weapon(generic,ion_aircraft_laser), macro_new_weapon(generic,tie_aircraft_laser), macro_new_weapon(generic,purple_aircraft_laser), macro_new_weapon(generic,plasma_aircraft_laser), macro_new_weapon(generic,tank_repeater), macro_new_weapon(generic,rebel_aircraft_cannon), macro_new_weapon(generic,imperial_aircraft_cannon), macro_new_weapon(generic,republic_aircraft_cannon), macro_new_weapon(generic,cis_aircraft_cannon), macro_new_weapon(generic,purple_aircraft_cannon), macro_new_weapon(generic,plasma_aircraft_cannon), macro_new_weapon(generic,preatorian_gun_opfor), macro_new_weapon(aa_gun,aa_gun_base), macro_new_weapon(generic,blue_dual_aircraft_laser), macro_new_weapon(generic,green_dual_aircraft_laser), macro_new_weapon(generic,preatorian_turret_opfor) }; }; }; class CfgWeapons { class CannonCore; class Cannon_30mm_Plane_CAS_02_F:CannonCore { class LowROF; }; class Gatling_30mm_Plane_CAS_01_F:CannonCore { class LowROF; }; //Laser Guns #include "aircraft_laser_gun.hpp" //Laser Cannon class macro_new_weapon(generic,republic_aircraft_cannon) : macro_new_weapon(generic,aircraft_laser) { magazines[] = {macro_new_mag(generic_aircraft_gun_green,1000)}; displayName = "Laser Cannon"; burst = 1; class LowROF: LowROF { textureType = "fullAuto"; burst = 1; reloadTime=0.04; dispersion=0; }; }; class macro_new_weapon(generic,cis_aircraft_cannon) : macro_new_weapon(generic,aircraft_laser) { magazines[] = {macro_new_mag(generic_aircraft_cannon_red,1000)}; class LowROF: LowROF { textureType = "fullAuto"; burst = 1; reloadTime=0.04; dispersion=0; }; }; class macro_new_weapon(generic,blue_aircraft_cannon) : macro_new_weapon(generic,aircraft_laser) { magazines[] = {macro_new_mag(generic_aircraft_cannon_blue,1000)}; class LowROF: LowROF { textureType = "fullAuto"; burst = 1; reloadTime=0.04; dispersion=0; }; }; class macro_new_weapon(generic,green_dual_aircraft_laser): macro_new_weapon(generic,aircraft_laser) { scope=2; canLock = 1; ballisticsComputer = 4; weaponLockSystem = 0; magazines[] = {macro_new_mag(generic_aircraft_gun_dual_green,1000),macro_new_mag(generic_aircraft_gun_asg,3000)}; class LowROF: LowROF { displayName = "Aircraft Laser Gun"; dispersion = 0.012; autoFire=true; aiRateOfFire = 0.001; reloadTime=0.06; aiRateOfFireDispersion = 0.0; aiRateOfFireDistance = 0; minRange = 0; minRangeProbab = 1; midRange = 7500; midRangeProbab = 1; maxRange = 15000; maxRangeProbab = 1; weaponLockDelay = 0; weaponLockSystem = 0; lockAcquire = 1; FCSMaxLeadSpeed = 1000; burst = 10;//30; }; }; class macro_new_weapon(generic,purple_aircraft_cannon) :macro_new_weapon(generic,republic_aircraft_cannon) { class LowROF: LowROF { class StandardSound { soundBegin[] = {"begin1",1}; }; }; }; class macro_new_weapon(generic,plasma_aircraft_cannon) : macro_new_weapon(generic,republic_aircraft_cannon) { class LowROF: LowROF { dispersion = 0; class StandardSound { soundBegin[] = {"begin1",1}; }; }; }; class macro_new_weapon(aa_gun,aa_gun_base) : macro_new_weapon(generic,republic_aircraft_cannon) { displayName = "PPTG2AC" magazines[] = {macro_new_mag(AA_Gun_Base,1000)}; class LowROF: LowROF { dispersion = 0; class StandardSound { begin1[] = {"TIEdef\ioncanon1.ogg",1.1,1.1,3000}; begin2[] = {"TIEdef\ioncanon2.ogg",1.1,1.1,3000}; begin3[] = {"TIEdef\ioncanon3.ogg",1.1,1.1,3000}; soundBegin[] = {"begin1",0.33,"begin2",0.33,"begin3",0.34}; }; }; }; //Preatorian gun class autocannon_35mm; class macro_new_weapon(generic,preatorian_gun_opfor): autocannon_35mm { displayName = "B.E.A.R.D"; magazines[] = { macro_new_mag(generic_aircraft_gun_preatorian,1000) }; }; class macro_new_weapon(generic,preatorian_turret_opfor): autocannon_35mm { displayName = "Heavy Turret"; magazines[] = { macro_new_mag(generic_aircraft_gun,1000) }; }; //Kannon class macro_new_weapon(generic,kannon) : macro_new_weapon(generic,republic_aircraft_cannon) { scope = 1; displayName = "SIN-C 'Rage'"; magazines[] = { macro_new_mag(Kannon,100) }; modes[] = {"LowROF"}; dispersion = 0.00001; aiRateOfFire = 0.4; reloadTime=0.4; burst = 1; class LowROF: LowROF { displayName = "SIN-C 'Rage'"; multiplier=1; dispersion = 0.00001; autoFire=true; aiRateOfFire = 0.4; reloadTime=0.4; burst = 1; }; }; class macro_new_weapon(generic,tank_repeater) : macro_new_weapon(generic,aircraft_laser) { scope = 1; displayName = "CIS Heavy Repeater"; magazines[] = {macro_new_mag(generic_aircraft_gun,1000)}; modes[] = {"LowROF"}; dispersion = 0.01; aiRateOfFire = 0.1; reloadTime=0.1; burst = 1; class LowROF: LowROF { displayName = "CIS Heavy Repeater"; multiplier=1; dispersion = 0.00001; autoFire=true; aiRateOfFire = 0.1; reloadTime=0.1; burst = 1; }; }; };