#include "../../common/common_pilotCamera.hpp" scope = 2; scopeCurator = 2; scopeArsenal = 2; stallSpeed=5; draconicTorqueYCoef[]={1.5,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}; draconicForceYCoef=6; envelope[] = {0.5,2.11,2.43,1.97,1.72,2.69,3.87,5.27,6.89,8.72,9.7,9.6,9.2,8.5,8.2,8}; faction="RD501_Republic_Faction"; editorSubcategory="RD501_Editor_Category_Air_Republic_vtol"; /*class ACE_SelfActions: ACE_SelfActions { #include "../../common/universal_hud_color_changer.hpp" };*/ weapons[]= { "Laserdesignator_pilotCamera", "CMFlareLauncher", macro_new_weapon(generic,republic_aircraft_cannon), macro_new_weapon(generic,kannon) }; magazines[]= { macro_new_mag(generic_aircraft_gun_green,1000), macro_basic_air_mags, macro_new_mag(Kannon,100), macro_new_mag(Kannon,100) }; RD501_magclamp_large_offset[]={0.0,0.0,-3.0}; RD501_magclamp_small_offset[]={0.0,0.0,-0.5}; class Turrets: Turrets { class LaserPilot:LaserPilot{}; class Reargun:Reargun{}; }; class Components: Components { class TransportPylonsComponent { uiPicture = "\A3\Air_F_Gamma\Plane_Fighter_03\Data\UI\Plane_A143_3DEN_CA.paa"; class Pylons { class pylons1 { hardpoints[]= { "RD501_Universal_rail" }; attachment=macro_new_mag(pylon_agm,6) priority=10; maxweight=300; UIposition[]={0.60000002,0.44999999}; }; class pylons2: pylons1 { hardpoints[]= { "RD501_Universal_rail" }; UIposition[]={0.050000001,0.44999999}; //mirroredMissilePos=1; }; class pylons3: pylons1 { hardpoints[]= { "RD501_Universal_rail" }; attachment=macro_new_mag(pylon_agm,6) priority=9; maxweight=2500; UIposition[]={0.55000001,0.34999999}; }; class pylons4: pylons3 { hardpoints[]= { "RD501_Universal_rail" }; attachment=macro_new_mag(pylon_agm,6) priority=13; maxweight=5000; UIposition[]={0.1,0.34999999}; //mirroredMissilePos=3; }; class pylons5: pylons1 { hardpoints[]= { "RD501_Universal_rail" }; attachment=macro_new_mag(pylon_agm,6) priority=7; maxweight=5000; UIposition[]={0.5,0.25}; }; class pylons6: pylons5 { hardpoints[]= { "RD501_Universal_rail" }; attachment=macro_new_mag(pylon_agm,6) priority=12; maxweight=5000; UIposition[]={0.15000001,0.25}; //mirroredMissilePos=5; }; class Pylons7 { priority = 5; attachment = "empty"; maxweight = 4000; UIposition[]={ 0.1, 0.25 }; }; }; class Presets { class Empty { displayName = "$STR_empty"; attachment[]={}; }; }; }; };