#define COMPONENT aviation_helmets #define BASEHELMNAME MODNAME##_501st_Pilot_Base #include "../../RD501_main/config_macros.hpp" #include "config_macros.cpp" class CfgPatches { class macro_patch_name(airborne_helmets) { author=DANKAUTHORS addonRootClass= macro_patch_name(helmets) requiredAddons[]= { macro_patch_name(helmets) }; requiredVersion=0.1; units[]={}; weapons[]={}; }; }; class CfgWeapons { class macro_new_helmet(airborne,base); class macro_new_helmet(airborne,lum_base); class macro_new_helmet(airborne,jlts_base); NEW_501_AB_HELM_JLTS(501st_Mister_helmet,Mister,Mister.paa) NEW_501_AB_HELM_JLTS(501st_Jaeger_helmet,Jaeger,Jaeger.paa) NEW_501_AB_HELM_JLTS(501st_Zoozle_helmet,Zoozle,Zoozle.paa) NEW_501_AB_HELM_JLTS(501st_Brandon_helmet,Brandon,Brandon.paa) NEW_501_AB_HELM_JLTS(501st_Scarab_helmet,Scarab,Scarab.paa) NEW_501_AB_HELM_JLTS(501st_Jericho_helmet,Jericho,Jericho.paa) NEW_501_AB_HELM_JLTS(501st_Volley_helmet,Volley,Volley.paa) NEW_501_AB_HELM_JLTS(501st_Ritter_helmet,Ritter,Ritter.paa) NEW_501_AB_HELM_JLTS(501st_Duck_helmet,Duck,Duck.paa) NEW_501_AB_HELM_JLTS(501st_Uni_helmet,Uni,Uni.paa) NEW_501_AB_HELM_JLTS(501st_Chroma_helmet,Chroma,Chroma.paa) NEW_501_AB_HELM_JLTS(501st_Snorri_helmet,Snorri,Snorri.paa) NEW_501_AB_HELM_JLTS(501st_Grinch_helmet,Grinch,Grinch.paa) NEW_501_AB_HELM_JLTS(501st_Sparrow_helmet,Sparrow,Sparrow.paa) NEW_501_AB_HELM_JLTS(501st_Omen_helmet,Omen,Omen.paa) NEW_501_AB_HELM_JLTS(501st_Nuclear_helmet,Nuclear,Nuclear.paa) NEW_501_AB_HELM_JLTS(501st_Aedan_helmet,Aedan,Aedan.paa) class macro_new_helmet(airborne,purge): macro_new_helmet(airborne,lum_base) { scope=2; displayName="Clone Airborne Purge 'Angrr >:|'"; //model = "\501st_helmets\AB\AB_helmet_lum.p3d"; hiddenSelectionsMaterials[]= { "", "\501st_Helmets\AB\data\white_glow.rvmat" }; hiddenSelectionsTextures[]= { "\RD501_Helmets\_textures\airborne\purge\purge.paa" }; }; class macro_new_helmet(airborne,purge_corporal): macro_new_helmet(airborne,purge) { displayName="Clone Airborne Purge Corporal"; hiddenSelectionsTextures[]= { "\RD501_Helmets\_textures\airborne\purge\purge_corporal.paa" }; }; class macro_new_helmet(airborne,purge_sergeant): macro_new_helmet(airborne,purge) { displayName="Clone Airborne Purge Sergeant"; hiddenSelectionsTextures[]= { "\RD501_Helmets\_textures\airborne\purge\purge_sergeant.paa" }; }; class macro_new_helmet(airborne,purge_trooper): macro_new_helmet(airborne,purge) { displayName="Clone Airborne Purge Trooper"; hiddenSelectionsTextures[]= { "\RD501_Helmets\_textures\airborne\purge\purge_trooper.paa" }; }; };