#include "../../RD501_main/config_macros.hpp" class CfgPatches { class macro_patch_name(staticturret) { addonRootClass=macro_patch_name(vehicles) requiredAddons[]= { macro_patch_name(vehicles) }; requiredVersion=0.1; units[]= { macro_new_vehicle(stat,reweb), macro_new_vehicle(stat,ragl40), macro_new_vehicle(stat,Striker), macro_new_vehicle(stat,Railgun) }; weapons[]= { macro_new_weapon(stat,eweb), macro_new_weapon(stat,ragl40), macro_new_weapon(stat,aap4), macro_new_weapon(stat,mar1) }; }; }; class CfgVehicles { class StaticMGWeapon; class LandVehicle; class StaticWeapon : LandVehicle { class Turrets; }; class StaticAAWeapon:StaticWeapon { class Turrets; }; class OPTRE_LAU65D_pod:StaticAAWeapon { class Turrets:Turrets{ class MainTurret;}; }; class 3AS_HeavyRepeater_base:StaticMGWeapon { class Turrets; }; class 3AS_HeavyRepeater_Unarmoured: 3AS_HeavyRepeater_base { class Turrets: Turrets { class MainTurret; }; }; class 3AS_HeavyRepeater_Armoured:3AS_HeavyRepeater_base { class Turrets: Turrets { class MainTurret; }; }; class OPTRE_Static_M41:StaticMGWeapon { class Turrets; }; class OPTRE_Static_Gauss : OPTRE_Static_M41 { class Turrets: Turrets { class MainTurret; }; }; class macro_new_vehicle(stat,reweb): 3AS_HeavyRepeater_Unarmoured { armor=50; scope = 2; author="501st Aux Mod"; displayName = "Republic Heavy E-Web"; faction = macro_republic_faction editorSubcategory = macro_editor_cat(turrets) vehicleClass = macro_editor_vehicle_type(turrets) ace_cargo_size = 1; class Turrets: Turrets { class MainTurret: MainTurret { weapons[]= { macro_new_weapon(stat,eweb) }; magazines[]= { macro_new_mag(eweb,1000) }; }; }; class assembleInfo { dissasembleTo[]= { macro_new_vehicle(stat,reweb_bag) }; }; }; class macro_new_vehicle(stat,ragl40): 3AS_HeavyRepeater_Armoured { armor=50; scope = 2; author="501st Aux Mod"; displayName = "RAGL40 'Boomer'"; faction = macro_republic_faction editorSubcategory = macro_editor_cat(turrets) vehicleClass = macro_editor_vehicle_type(turrets) ace_cargo_size = 1; class Turrets: Turrets { class MainTurret: MainTurret { weapons[]= { macro_new_weapon(stat,ragl40) }; magazines[]= { macro_new_mag(ragl40he,40) }; }; }; class assembleInfo { dissasembleTo[]= { macro_new_vehicle(stat,ragl40_bag) }; }; }; class macro_new_vehicle(stat,Striker): OPTRE_LAU65D_pod { armor=50; scope = 2; author="501st Aux Mod"; displayName = "AAP4 'Striker'"; faction = macro_republic_faction editorSubcategory = macro_editor_cat(turrets) vehicleClass = macro_editor_vehicle_type(turrets) model = "\OPTRE_Weapons\static\LAU65D\LAU65D_pod.p3d"; ace_cargo_size = 1; class Turrets: Turrets { class MainTurret: MainTurret { animationSourceBody = "Turret_rot"; animationSourceCamElev = "camElev"; animationSourceGun = "camElev"; memoryPointsGetInGunner = "pos_gunner"; memoryPointsGetInGunnerDir = "pos_gunner_dir"; body = "Turret_rot"; discreteDistanceCameraPoint[] = {"eye"}; stabilizedInAxes = "StabilizedInAxesNone"; gunnerAction = "Gunner_OPTRE_Lau"; maxTurn = 360; weapons[] = {macro_new_weapon(stat,aap4)}; magazines[] = {macro_new_mag(aap,4)}; //weapons[]={"ace_javelin_Titan_Static"}; //magazines[]={"1Rnd_GAT_missiles"}; turretInfoType = "ACE_RscOptics_javelin"; gunnerOpticsColor[] = {0,0,0,1}; gunnerOpticsEffect[] = {}; gunnerOpticsModel = "\z\ace\addons\javelin\data\reticle_titan.p3d"; gunnerOpticsShowCursor = 0; }; }; class assembleInfo { dissasembleTo[]= { macro_new_vehicle(stat,Striker_bag) }; }; }; class macro_new_vehicle(stat,Railgun): OPTRE_Static_Gauss { armor=50; scope = 2; author="501st Aux Mod"; displayName = "MAR1 'Driver'"; faction = macro_republic_faction editorSubcategory = macro_editor_cat(turrets) vehicleClass = macro_editor_vehicle_type(turrets) ace_cargo_size = 1; class Turrets: Turrets { class MainTurret: MainTurret { weapons[]= { macro_new_weapon(stat,mar1) }; magazines[]= { macro_new_mag(mar,1) }; class Viewoptics { initAngleX = 0; initAngleY = 0; initFov = 0.75; maxAngleX = 30; maxAngleY = 100; maxFov = 1.1; maxMoveX = 0; maxMoveY = 0; maxMoveZ = 0; minAngleX = -30; minAngleY = -100; minFov = 0.0125; minMoveX = 0; minMoveY = 0; minMoveZ = 0; opticsZoomInit = 0.75; opticsZoomMax = 0.75; opticsZoomMin = 0.25; thermalMode[] = {5,6}; visionMode[] = {"Normal","NVG","Ti"}; } }; }; class assembleInfo { dissasembleTo[]= { macro_new_vehicle(stat,Railgun_bag) }; }; }; class Weapon_bag_base; class JLTS_UAV_prowler_gar_backpack:Weapon_bag_base { class assembleInfo; } class macro_new_vehicle(stat,reweb_bag):JLTS_UAV_prowler_gar_backpack { displayName="Republic E-Web Bag"; hiddenSelectionsTextures[]= { "\RD501_Vehicles\static\data\rd501_backpack_staticweapons_eweb.paa" }; class assembleInfo: assembleInfo { displayName="E-Web"; assembleTo = macro_new_vehicle(stat,reweb) }; }; class macro_new_vehicle(stat,ragl40_bag):JLTS_UAV_prowler_gar_backpack { displayName="RAGL40 'Boomer' Bag"; hiddenSelectionsTextures[]= { "\RD501_Vehicles\static\data\rd501_backpack_staticweapons_grenade.paa" }; class assembleInfo: assembleInfo { displayName="Boomer"; assembleTo = macro_new_vehicle(stat,ragl40) }; }; class macro_new_vehicle(stat,Striker_bag):JLTS_UAV_prowler_gar_backpack { displayName="AAP4 'Striker' Bag"; hiddenSelectionsTextures[]= { "\RD501_Vehicles\static\data\rd501_backpack_staticweapons_rocket.paa" }; class assembleInfo: assembleInfo { displayName="Striker"; assembleTo = macro_new_vehicle(stat,Striker) }; }; class macro_new_vehicle(stat,Railgun_bag):JLTS_UAV_prowler_gar_backpack { displayName="MAR1 'Driver' Bag"; hiddenSelectionsTextures[]= { "\RD501_Vehicles\static\data\rd501_backpack_staticweapons_sniper.paa" }; class assembleInfo: assembleInfo { displayName="Driver"; assembleTo = macro_new_vehicle(stat,Railgun) }; }; }; class CfgWeapons { class 3AS_HeavyRepeater; class 3AS_BlasterTurret_Repeater:3AS_HeavyRepeater { class manual; } class macro_new_weapon(stat,eweb):3AS_BlasterTurret_Repeater { magazineReloadTime=2; class manual: manual { dispersion=0.011; reloadTime=0.05; }; magazines[]= { macro_new_mag(eweb,1000) }; }; class macro_new_weapon(stat,ragl40):3AS_BlasterTurret_Repeater { magazineReloadTime=2; class manual: manual { multiplier=1; }; magazines[]= { macro_new_mag(ragl40he,40) }; }; class ace_javelin_Titan_Static; class macro_new_weapon(stat,aap4):ace_javelin_Titan_Static { magazineReloadTime=2; ace_javelin_enabled = 1; // Enable Javelin-style locking (0-disabled, 1-enabled) weaponInfoType = "ACE_RscOptics_javelin"; // Inteface modelOptics = "\z\ace\addons\javelin\data\reticle_titan.p3d"; // Optics model canLock = 0; // Disable vanilla locking (0-disabled, 1-enabled) lockingTargetSound[] = {"", 0, 1}; // Locking sound lockedTargetSound[] = {"", 0, 1}; // Target acquired sound hiddenSelectionsTextures[]= { "RD501_Vehicles\textures\static\warthog_addons_grey_co.paa" }; magazines[]= { macro_new_mag(aap,4) }; }; class macro_new_weapon(stat,mar1):3AS_BlasterTurret_Repeater { magazineReloadTime=2; class manual: manual { dispersion=0.00001; }; magazines[]= { macro_new_mag(mar,1) }; }; }; class CfgMagazines { class 3AS_500_Rnd_BlasterTurret_mag; class 40Rnd_20mm_G_belt; class 1Rnd_GAT_missiles; class macro_new_mag(eweb,1000): 3AS_500_Rnd_BlasterTurret_mag { scope=2; scopeArsenal = 2; type=256; picture="\RD501_Vehicles\static\data\rd501_icon_mag_staticeweb.paa"; displayName= "Republic E-Web Charge" count=1000; ammo=macro_new_ammo(z1000) weaponpoolavailable=1; }; class macro_new_mag(ragl40he,40): 40Rnd_20mm_G_belt { scope=2; scopeArsenal = 2; type=256; picture="\RD501_Vehicles\static\data\rd501_icon_mag_staticgl.paa"; muzzleImpulseFactor[] = {0,0}; displayName= "RAGL40 'Boomer' belt" count=40; ammo=macro_new_ammo(UGL_HE) weaponpoolavailable=1; }; class macro_new_mag(aap,4): 1Rnd_GAT_missiles { scope=2; scopeArsenal = 2; type=256; picture="\RD501_Vehicles\static\data\rd501_icon_mag_staticaap.paa"; displayName= "AAP4 'Striker' Pod" count=4; ammo="ACE_Javelin_FGM148_Static"; //ammo=macro_new_ammo(striker) weaponpoolavailable=1; }; class macro_new_mag(mar,1): 3AS_500_Rnd_BlasterTurret_mag { scope=2; scopeArsenal = 2; type=256; picture="\RD501_Vehicles\static\data\rd501_icon_mag_staticrailgun.paa"; displayName= "MAR1 'Driver' Slug" count=1; initSpeed=1500; ammo=macro_new_ammo(mar1) weaponpoolavailable=1; }; };