ace_fcs_DistanceInterval = 5; ace_fcs_Enabled = 0; ace_fcs_MaxDistance = 5500; ace_fcs_MinDistance = 200; aggregateReflectors[] = {}; allowLauncherIn = 0; allowLauncherOut = 0; allowTabLock = 1; animationSourceBody = "mainTurret"; animationSourceCamElev = "camElev"; animationSourceGun = "mainGun"; animationSourceHatch = "hatchGunner"; armorLights = 0.4; body = "mainTurret"; canEject = 0; canHideGunner = -1; canUseScanners = 1; castGunnerShadow = 1; commanding = 1; disableSoundAttenuation = 1; discretefov[] = {0.08333,0.04167}; discreteInitIndex = 0; displayName = ""; dontCreateAI = 0; ejectDeadGunner = 1; forceHideGunner = 0; forceNVG = 0; gun = "mainGun"; gunBeg = "Usti hlavne"; gunEnd = "Konec hlavne"; gunnerAction = "gunner_staticlauncher"; gunnerCompartments = "Compartment1"; gunnerDoor = ""; gunnerFireAlsoInInternalCamera = 1; gunnerForceOptics = 0; gunnergetInAction = ""; gunnergetOutAction = ""; gunnerInAction = "ManActTestDriver"; gunnerLeftHandAnimName = "OtocHlaven_shake"; gunnerLeftLegAnimName = ""; gunnerName = "Gunner"; gunnerOpticsColor[] = {0,0,0,1}; gunnerOpticsEffect[] = {}; gunnerOpticsModel = "\z\ace\addons\javelin\data\reticle_titan.p3d"; gunnerOpticsShowCursor = 0; gunnerOutFireAlsoInInternalCamera = 1; gunnerOutForceOptics = 0; gunnerOutOpticsColor[] = {0,0,0,1}; gunnerOutOpticsEffect[] = {}; gunnerOutOpticsModel = ""; gunnerOutOpticsShowCursor = 0; gunnerRightHandAnimName = "OtocHlaven_shake"; gunnerRightLegAnimName = ""; gunnerType = ""; gunnerUsesPilotView = 0; hasGunner = 1; hideWeaponsGunner = 1; inGunnerMayFire = 1; initCamElev = 0; initElev = 0; initOutElev = 0; initOutTurn = 0; initTurn = 0; isCopilot = 0; lockWhenDriverOut = 0; lockWhenVehicleSpeed = -1; LODTurnedIn = -1; LODTurnedOut = -1; magazines[] = {"RD501_aap_x4_mag"}; maxCamElev = 90; maxElev = 70; maxHorizontalRotSpeed = 1.2; maxOutElev = 20; maxOutTurn = 60; maxTurn = 40; maxVerticalRotSpeed = 1.2; memoryPointGun = "usti hlavne"; memoryPointGunnerOptics = "look"; memoryPointGunnerOutOptics = ""; memoryPointsGetInGunner = "pos_gunner_dir"; memoryPointsGetInGunnerDir = "pos_gunner"; memoryPointsGetInGunnerPrecise = ""; minCamElev = -90; minElev = -20; minOutElev = -4; minOutTurn = -60; minTurn = -40; missileBeg = "spice rakety"; missileEnd = "konec rakety"; optics = 1; opticsFlare = 0; opticsPPEffects[] = {"OpticsCHAbera1","OpticsBlur1"}; opticsZoomInit = 0.08333; opticsZoomMax = 0.04167; opticsZoomMin = 0.08333; outGunnerMayFire = 1; playerPosition = 0; preciseGetInOut = 0; primary = 1; primaryGunner = 1; primaryObserver = 0; proxyIndex = 1; proxyType = "CPGunner"; selectionFireAnim = ""; showAllTargets = 0; showCrewAim = 0; showHMD = 0; slingLoadOperator = 0; soundElevation[] = {"",0.00316228,1}; soundServo[] = {"",0.00316228,1}; stabilizedInAxes = 3; startEngine = 1; turretCanSee = 0; turretFollowFreeLook = 0; turretInfoType = "ACE_RscOptics_javelin"; viewGunnerInExternal = 0; viewGunnerShadow = 1; viewGunnerShadowAmb = 1; viewGunnerShadowDiff = 1; weapons[] = {"RD501_stat_aap4"};