//Get this addons macro //get the macro for the air macro_patch_name(vehicles) //get generlized macros #include "../../../RD501_main/config_macros.hpp" //General name of the vehicle #define vehicle_addon warden #define patch_name MODNAME##vehicle_addon##_Patches #define vehicle_classname MODNAME##_##vehicle_addon #define new_warden_class(name) vehicle_classname##_##name class CfgPatches { class macro_patch_name(warden_tank) { addonRootClass=macro_patch_name(vehicles) requiredAddons[]= { macro_patch_name(vehicles) }; requiredVersion=0.1; units[]= { macro_new_vehicle(warden_tank,mobile), macro_new_vehicle(warden_tank,field) }; weapons[]= { }; }; }; #include "../../common/sensor_templates.hpp" class DefaultEventhandlers; class CfgVehicles { class APC_Tracked_01_base_F; class B_APC_Tracked_01_base_F:APC_Tracked_01_base_F { class Turrets; }; class B_APC_Tracked_01_CRV_F:B_APC_Tracked_01_base_F { class Turrets:Turrets { class MainTurret; class CommanderOptics; }; class Components; }; class macro_new_vehicle(warden_tank,mobile) : B_APC_Tracked_01_CRV_F { displayName = "Republic Overseer ASV"; ace_refuel_fuelCargo = 999999999999; ace_rearm_defaultSupply = 999999999999; ace_cargo_space = 170; ace_repair_canRepair =1; ace_refuel_hooks[] = {{0.38, -3.17, -0.7}, {-0.41, -3.17, -0.7}}; scopeCurator = 2; transportSoldier=8; LESH_canTow = 1; crew = "JLTS_Clone_P2_Rex_501"; LESH_AxisOffsetTower[] = {0,-6,1}; driverCanSee = 31; gunnerCanSee = 31; commanderCanSee = 31; canUseScanner = 1; incomingMissileDetectionSystem = 16; weaponLockSystem = "2+4+8"; receiveRemoteTargets = true; reportRemoteTargets = true; reportOwnPosition = true; faction = macro_republic_faction editorSubcategory = macro_editor_cat(APC) vehicleClass = macro_editor_vehicle_type(APC) #include "../Mynock/common_stuff_mynock.hpp" #include "../../common/smallvehiclekit.hpp" author = "RD501"; //faction = "RD501Faction"; scope = 2; side = 1; hiddenSelections[] = {"camo1", "camo2", "camo3", "camo4", "CamoNet"}; hiddenSelectionsTextures[]= { "RD501_Vehicles\textures\warden\overseer_ext1_cream_blue_co.paa", "RD501_Vehicles\textures\warden\overseer_ext2_cream_blue_co.paa", "RD501_Vehicles\textures\warden\overseer_turret_cream_co.paa", "RD501_Vehicles\textures\warden\overseer_ext3_cream_blue_co.paa", "a3\Armor_F\Data\camonet_NATO_Desert_CO.paa" }; forceInGarage =1; class Turrets: Turrets { class MainTurret: MainTurret { weapons[] = { macro_basic_air_weapons, macro_new_weapon(generic,blue_aircraft_cannon) }; magazines[] = { macro_basic_air_mags, macro_new_mag(generic_aircraft_cannon_blue,1000), macro_new_mag(generic_aircraft_cannon_blue,1000) }; }; class CommanderOptics: CommanderOptics { }; }; class components: Components { class SensorsManagerComponent { class components { class IRSensorComponent: SensorTemplateIR { typeRecognitionDistance = 16000; angleRangeHorizontal = 360; angleRangeVertical = 360; groundNoiseDistanceCoef = -1; maxGroundNoiseDistance = 1600; minSpeedThreshold = 0; maxSpeedThreshold = 2000; maxFogSeeThrough= -1; nightRangeCoef = 1; class AirTarget { minRange = 0; maxRange = 16000; objectDistanceLimitCoef = -1; viewDistanceLimitCoef = -1; maxFogSeeThrough= -1; nightRangeCoef = 1; }; class GroundTarget { minRange = 0; maxRange = 16000; objectDistanceLimitCoef = -1; viewDistanceLimitCoef = -1; maxFogSeeThrough= -1; nightRangeCoef = 1; }; }; class NVSensorComponent: SensorTemplateNV { typeRecognitionDistance = 16000; angleRangeHorizontal = 360; angleRangeVertical = 360; groundNoiseDistanceCoef = -1; maxGroundNoiseDistance = 1600; minSpeedThreshold = 0; maxSpeedThreshold = 2000; class AirTarget { minRange = 0; maxRange = 16000; objectDistanceLimitCoef = -1; viewDistanceLimitCoef = -1; }; class GroundTarget { minRange = 0; maxRange = 16000; objectDistanceLimitCoef = -1; viewDistanceLimitCoef = -1; }; }; class LaserSensorComponent: SensorTemplateLaser { typeRecognitionDistance = 16000; angleRangeHorizontal = 360; angleRangeVertical = 360; groundNoiseDistanceCoef = -1; maxGroundNoiseDistance = 1600; minSpeedThreshold = 0; maxSpeedThreshold = 2000; class AirTarget { minRange = 0; maxRange = 16000; objectDistanceLimitCoef = -1; viewDistanceLimitCoef = -1; }; class GroundTarget { minRange = 0; maxRange = 16000; objectDistanceLimitCoef = -1; viewDistanceLimitCoef = -1; }; }; class ActiveRadarSensorComponent: SensorTemplateActiveRadar { typeRecognitionDistance = 16000; angleRangeHorizontal = 360; angleRangeVertical = 360; groundNoiseDistanceCoef = -1; maxGroundNoiseDistance = 1600; minSpeedThreshold = 0; maxSpeedThreshold = 2000; class AirTarget { minRange = 0; maxRange = 16000; objectDistanceLimitCoef = -1; viewDistanceLimitCoef = -1; }; class GroundTarget { minRange = 0; maxRange = 16000; objectDistanceLimitCoef = -1; viewDistanceLimitCoef = -1; }; }; class PassiveRadarSensorComponent: SensorTemplatePassiveRadar { typeRecognitionDistance = 16000; angleRangeHorizontal = 360; angleRangeVertical = 360; groundNoiseDistanceCoef = -1; maxGroundNoiseDistance = 1600; minSpeedThreshold = 0; maxSpeedThreshold = 2000; class AirTarget { minRange = 0; maxRange = 16000; objectDistanceLimitCoef = -1; viewDistanceLimitCoef = -1; }; class GroundTarget { minRange = 0; maxRange = 16000; objectDistanceLimitCoef = -1; viewDistanceLimitCoef = -1; }; }; class VisualSensorComponent: SensorTemplateVisual { typeRecognitionDistance = 16000; angleRangeHorizontal = 360; angleRangeVertical = 360; groundNoiseDistanceCoef = -1; maxGroundNoiseDistance = 1600; minSpeedThreshold = 0; maxSpeedThreshold = 2000; class AirTarget { minRange = 0; maxRange = 16000; objectDistanceLimitCoef = -1; viewDistanceLimitCoef = -1; }; class GroundTarget { minRange = 0; maxRange = 16000; objectDistanceLimitCoef = -1; viewDistanceLimitCoef = -1; }; }; class ManSensorComponent: SensorTemplateMan { typeRecognitionDistance = 16000; angleRangeHorizontal = 360; angleRangeVertical = 360; groundNoiseDistanceCoef = -1; maxGroundNoiseDistance = 1600; minSpeedThreshold = 0; maxSpeedThreshold = 2000; class AirTarget { minRange = 0; maxRange = 16000; objectDistanceLimitCoef = -1; viewDistanceLimitCoef = -1; }; class GroundTarget { minRange = 0; maxRange = 16000; objectDistanceLimitCoef = -1; viewDistanceLimitCoef = -1; }; }; class DataLinkSensorComponent: SensorTemplateDataLink { typeRecognitionDistance = 16000; angleRangeHorizontal = 360; angleRangeVertical = 360; groundNoiseDistanceCoef = -1; maxGroundNoiseDistance = 1600; minSpeedThreshold = 0; maxSpeedThreshold = 2000; class AirTarget { minRange = 0; maxRange = 16000; objectDistanceLimitCoef = -1; viewDistanceLimitCoef = -1; }; class GroundTarget { minRange = 0; maxRange = 16000; objectDistanceLimitCoef = -1; viewDistanceLimitCoef = -1; }; }; }; }; class VehicleSystemsDisplayManagerComponentRight { componentType = "VehicleSystemsDisplayManager"; defaultDisplay = "EmptyDisplay"; right = 1; x = "(profilenamespace getvariable [""IGUI_GRID_CUSTOMINFORIGHT_X"", ((safezoneX + safezoneW) - ( (10 * ( ((safezoneW / safezoneH) min 1.2) / 40)) + 0.5 * ( ((safezoneW / safezoneH) min 1.2) / 40)))])"; y = "(profilenamespace getvariable [""IGUI_GRID_CUSTOMINFORIGHT_Y"", (safezoneY + safezoneH - 21 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25))])"; class Components { class CrewDisplay { componentType = "CrewDisplayComponent"; }; class EmptyDisplay { componentType = "EmptyDisplayComponent"; }; class MineDetectorDisplay { componentType = "MineDetectorDisplayComponent"; }; class MinimapDisplay { componentType = "MinimapDisplayComponent"; }; class SlingLoadDisplay { componentType = "SlingLoadDisplayComponent"; }; class UAVDisplay { componentType = "UAVFeedDisplayComponent"; }; class VehicleCommanderDisplay { componentType = "TransportFeedDisplayComponent"; source = "Commander"; }; class VehiclePrimaryGunnerDisplay { componentType = "TransportFeedDisplayComponent"; source = "PrimaryGunner"; }; class SensorDisplay { componentType = "SensorsDisplayComponent"; range[] = {32000,16000,8000,4000,2000}; resource = "RscCustomInfoSensors"; }; }; }; class VehicleSystemsDisplayManagerComponentLeft { componentType = "VehicleSystemsDisplayManager"; defaultDisplay = "EmptyDisplay"; left = 1; x = "(profilenamespace getvariable [""IGUI_GRID_CUSTOMINFOLEFT_X"", (safezoneX + 0.5 * ( ((safezoneW / safezoneH) min 1.2) / 40))])"; y = "(profilenamespace getvariable [""IGUI_GRID_CUSTOMINFOLEFT_Y"", (safezoneY + safezoneH - 21 * ( ( ((safezoneW / safezoneH) min 1.2) / 1.2) / 25))])"; class Components { class CrewDisplay { componentType = "CrewDisplayComponent"; }; class EmptyDisplay { componentType = "EmptyDisplayComponent"; }; class MineDetectorDisplay { componentType = "MineDetectorDisplayComponent"; }; class MinimapDisplay { componentType = "MinimapDisplayComponent"; }; class SlingLoadDisplay { componentType = "SlingLoadDisplayComponent"; }; class UAVDisplay { componentType = "UAVFeedDisplayComponent"; }; class VehicleCommanderDisplay { componentType = "TransportFeedDisplayComponent"; source = "Commander"; }; class VehiclePrimaryGunnerDisplay { componentType = "TransportFeedDisplayComponent"; source = "PrimaryGunner"; }; class SensorDisplay { componentType = "SensorsDisplayComponent"; range[] = {32000,16000,8000,4000,2000}; resource = "RscCustomInfoSensors"; }; }; }; }; class EventHandlers : DefaultEventhandlers {}; }; class macro_new_vehicle(warden_tank,field):macro_new_vehicle(warden_tank,mobile) { displayName = "Republic Overseer ASV Turbo"; enginePower = 2400; gearBox[] = {-7,0,11,8,5.7,4.2}; maxSpeed = 120; maxOmega = 500; peakTorque = 7400; torqueCurve[] = {[0.291667,0.540541],[0.416667,0.675676],[0.583333,0.810811],[0.666667,0.891892],[0.75,0.972973],[0.833333,1.02703],[0.916667,1],[1,0.945946]}; engineMOI = 1; armor = 500; weapons[]={"SmokeLauncher"}; magazines[]={"SmokeLauncherMag"}; hiddenSelections[] = {"camo1", "camo2", "camo3", "camo4", "CamoNet"}; hiddenSelectionsTextures[]= { "RD501_Vehicles\textures\warden\overseer_ext1_black_blue_co.paa", "RD501_Vehicles\textures\warden\overseer_ext2_black_blue_co.paa", "RD501_Vehicles\textures\warden\trebuchet_turret_mynock_co.paa", "RD501_Vehicles\textures\warden\overseer_ext3_black_blue_co.paa", "a3\Armor_F\Data\camonet_NATO_Desert_CO.paa" }; } };