#include "../../RD501_main/config_macros.hpp" class CfgPatches { class macro_patch_name(jumppack_particle_effects) { addonRootClass = macro_patch_name(particle_effects) units[] = {}; weapons[] = {}; requiredVersion = 0.1; requiredAddons[] = { macro_patch_name(particle_effects) }; version = 1; author[] = {"RD501"}; }; }; class CfgCloudlets { class Default; class macro_new_cloudlet(jumppack_fire): Default { interval = 0.003; circleRadius = 0; circleVelocity[] = {0, 0, 0}; particleShape = "\A3\data_f\ParticleEffects\Universal\Universal"; particleFSNtieth = 16; particleFSIndex = 10; particleFSFrameCount = 32; particleFSLoop = 1; angleVar = 1; animationName = ""; particleType = "Billboard"; timerPeriod = 3; lifeTime = 0.3; moveVelocity[] = {0, 0.15, 0}; rotationVelocity = 0; weight = .5; volume = 1; rubbing = 0.17; // weight = 0.05; // volume = 0.04; // rubbing = 0.16; size[] = {0.1, 0}; sizeCoef = 1; color[] = {{.3, 0.3, 1, -6.5}, {.3, 0.3, 1, -6}, {.3, 0.3, 1, -5.5}, {.3, 0.3, 1, -4.5}};//{{1, 0.6, 0.6, -80}, {1, 0.6, 0.6, -80}, {0, 0, 0, 0}}; colorCoef[] = {1, 1, 1, 1}; animationSpeed[] = {1}; animationSpeedCoef = 1; randomDirectionPeriod = 0; randomDirectionIntensity = 0; onTimerScript = ""; beforeDestroyScript = ""; lifeTimeVar = 0.15; position[] = {0, 0, 0}; positionVar[] = {0.018, 0.08, 0.018}; moveVelocityVar[] = {0.03, 0.09, 0.03}; rotationVelocityVar = 0; sizeVar = 0.06; colorVar[] = {0.0, 0.1, 0.1, 0}; randomDirectionPeriodVar = 0; randomDirectionIntensityVar = 0; }; class macro_new_cloudlet(jumppack_spark): Default { interval = 0.01; circleRadius = 0; circleVelocity[] = {0, 0, 0}; particleShape = "\A3\data_f\ParticleEffects\Universal\Universal"; particleFSNtieth = 16; particleFSIndex = 13; particleFSFrameCount = 2; particleFSLoop = 0; angleVar = 360; animationName = ""; particleType = "Billboard"; timerPeriod = 1; lifeTime = 3.5; moveVelocity[] = {0, 1.5, 0}; rotationVelocity = 1; weight = 1.05; volume = 1; rubbing = 0.17; size[] = {0.1, 0.1, 0.1, 0.1, 0.1, 0.08, 0.08, 0.08, 0.08, 0}; color[] = {{.2, 0.2, 1, -6.5}, {.2, 0.2, 1, -6}, {.2, 0.2, 1, -5.5}, {.2, 0.2, 1, -4.5}}; animationSpeed[] = {1000}; randomDirectionPeriod = 0.5; randomDirectionIntensity = 0.55; onTimerScript = ""; beforeDestroyScript = ""; destroyOnWaterSurface = 1; blockAIVisibility = 0; sizeCoef = 1; colorCoef[] = {1, 1, 1, 1}; animationSpeedCoef = 1; lifeTimeVar = 2.5; positionVar[] = {0, 0.2, 0}; MoveVelocityVar[] = {0.2, 1, 0.2}; rotationVelocityVar = 2; sizeVar = 0.04; colorVar[] = {0, 0.15, 0.15, 0}; randomDirectionPeriodVar = 0.3; randomDirectionIntensityVar = 0.15; }; class macro_new_cloudlet(jumppack_smoke): Default { interval = 0.02; circleRadius = 0; circleVelocity[] = {0, 0, 0}; particleShape = "\A3\data_f\ParticleEffects\Universal\Universal"; particleFSNtieth = 16; particleFSIndex = 12; particleFSFrameCount = 8; particleFSLoop = 1; angleVar = 0.5; animationName = ""; particleType = "Billboard"; timerPeriod = 1; lifeTime = 0.8; moveVelocity[] = {0, 1.5, 0}; rotationVelocity = 1; weight = 1.05; volume = 1; rubbing = 0.17; size[] = {0.3, 0.7, 1, 1.2, 1.4, 1.6, 1.8}; color[] = {{0.9, 0.9, 0.9, 0.08}, {0.9, 0.9, 0.9, 0.036}, {0.9, 0.9, 0.9, 0.012}, {0.9, 0.9, 0.9, 0.001}}; animationSpeed[] = {1.2}; randomDirectionPeriod = 0.1; randomDirectionIntensity = 0.05; onTimerScript = ""; beforeDestroyScript = ""; destroyOnWaterSurface = 1; blockAIVisibility = 0; sizeCoef = 1.2; colorCoef[] = {1, 1, 1, 1}; animationSpeedCoef = 1; position[] = {0,0,0}; lifeTimeVar = 0; positionVar[] = {0, 0, 0}; MoveVelocityVar[] = {1, 1, 1}; rotationVelocityVar = 20; sizeVar = 0; colorVar[] = {0, 0, 0, 0}; randomDirectionPeriodVar = 0; randomDirectionIntensityVar = 0; }; // class macro_new_cloudlet(jumppack_fire_blue):macro_new_cloudlet(jumppack_fire) { interval = 0.02; circleRadius = 0; circleVelocity[] = {0, 0, 0}; angleVar = 0; size[] ={0.2,0.4,0.1}; color[] = {{0,0,1,-1},{0,0,1,-1},{0.154776,0.145711,1,-1}}; particleFSLoop = 0; particleShape = "\A3\data_f\cl_exp"; particleFSNtieth = 1; particleFSIndex = 0; particleFSFrameCount = 1; animationName = ""; particleType = "Billboard"; }; class macro_new_cloudlet(jumppack_blue_pulse):macro_new_cloudlet(jumppack_fire) { interval = 0.003; circleRadius = .1; circleVelocity[] = {0, 0, 2}; angleVar = 0; size[] ={.5}; color[] = {{0,0,1,-1},{0,0,1,-1},{0,0.145711,1,-1}}; particleFSLoop = 0; particleShape = "\A3\data_f\cl_exp"; particleFSNtieth = 1; particleFSIndex = 0; particleFSFrameCount = 1; animationName = ""; particleType = "Billboard"; weight = 1.15;//1.25; }; }; class CfgLights { class RocketLight; class macro_new_light(jumppack_pulse):RocketLight { // diffuse[] = {1, 0.55, 0.05}; color[] = {.15, 0.45, 1}; ambient[] = {0, 0, 0}; diffuse[] = {.05,0.28,1}; brightness = "1"; }; }; class macro_new_complex_effect(jumppack_pulse) { class pulse_effect { simulation = "particles"; type = macro_new_cloudlet(jumppack_blue_pulse); position[] = {0, 0, 0}; intensity = 1; interval = 3 * 1; lifeTime = 1; }; class pulse_light { simulation = "light"; type = macro_new_light(jumppack_pulse) position[] = {0, 0, 0}; intensity = 0.01; interval = 1; lifeTime = 1; }; }; class macro_new_complex_effect(jumppack_blue_trail) { class smoke_trial { simulation = "particles"; type =macro_new_cloudlet(jumppack_smoke) position[] = {0, 0, 0}; intensity = 1; interval = 3 * 1; lifeTime = 6; }; class spark_trial:smoke_trial { type =macro_new_cloudlet(jumppack_spark) }; class spark_trial:smoke_trial { type =macro_new_cloudlet(jumppack_fire_blue) }; class trial_light { simulation = "light"; type = macro_new_light(jumppack_pulse) position[] = {0, 0, 0}; intensity = 0.01; interval = 1; lifeTime = 2; }; };