/* * Author: M3ales * * Arguments: * Player or unit to check * Return Value: * True if they are a doctor (medical level 2+), false otherwise * * Example: * [player] call rd501_fnc_isDoctor * * Public: No */ params["_unit"]; private _class = _unit getVariable ["ace_medical_medicClass", parseNumber (_unit getUnitTrait "medic")]; _class >= 2