#include "../../../RD501_main/config_macros.hpp" class CfgPatches { class macro_patch_name(rtt) { addonRootClass=macro_patch_name(vehicles) requiredAddons[]= { macro_patch_name(vehicles) }; requiredVersion=0.1; units[]= { macro_new_vehicle(gar,rtt) }; weapons[]={}; }; }; class CfgVehicles { class 3as_RTT_Base; class macro_new_vehicle(gar,rtt): 3as_RTT_Base { side = 1; scope = 2; scopeCurator = 2; displayName = "Republic RTT"; forceInGarage = 1; faction = macro_republic_faction editorSubcategory = macro_editor_cat(APC) vehicleClass = macro_editor_vehicle_type(APC) RD501_magclamp_large_offset[] = {0.0, 0.0, -4.0}; RD501_magclamp_small_offset[] = {0.0, 0.0, -4.0}; hiddenSelections[] = {"camo1"}; hiddenSelectionsTextures[] = {"3as\3as_rtt\data\rtt\exterior_CO.paa"}; }; };