class Object0 {side = 8; vehicle = "3as_Building_2_prop"; rank = ""; position[] = {0.0263672,0.436523,0.0119845}; dir = -265.715;}; class Object1 {side = 8; vehicle = "3as_prop_fob_modular_wall_gate"; rank = ""; position[] = {-7.9375,34.209,2.38419e-007}; dir = -175.715;}; class Object2 {side = 8; vehicle = "3as_prop_fob_modular_wall_corner"; rank = ""; position[] = {-28.4668,33.0923,0.00347757}; dir = -265.715;}; class Object3 {side = 8; vehicle = "3as_prop_fob_modular_wall_corner"; rank = ""; position[] = {12.0156,29.9204,-0.946763}; dir = -175.715;}; class Object4 {side = 8; vehicle = "3as_prop_fob_modular_wall_straight_long"; rank = ""; position[] = {-31.7998,18.916,-2.38419e-007}; dir = -265.715;}; class Object5 {side = 8; vehicle = "3as_prop_fob_modular_wall_straight_long"; rank = ""; position[] = {12.958,15.6914,-0.252432}; dir = -80.7343;}; class Object6 {side = 8; vehicle = "3as_prop_fob_modular_wall_straight_long"; rank = ""; position[] = {11.0645,3.7998,-0.204335}; dir = -80.7154;}; class Object7 {side = 8; vehicle = "3as_prop_fob_modular_wall_straight_long"; rank = ""; position[] = {-32.6963,6.94971,0.00157881}; dir = -265.715;}; class Object8 {side = 8; vehicle = "3as_prop_fob_modular_wall_corner"; rank = ""; position[] = {-31.3984,-7.53467,2.38419e-007}; dir = 4.28455;}; class Object9 {side = 8; vehicle = "3as_prop_fob_modular_wall_corner"; rank = ""; position[] = {7.2334,-10.3169,-0.636822}; dir = -85.7154;}; class Object10 {side = 8; vehicle = "3as_prop_fob_modular_wall_gate"; rank = ""; position[] = {-12.7979,-11.4712,-0.454284}; dir = 4.28455;}; class Object11 {side = 8; vehicle = "3as_Building_2_prop"; rank = ""; position[] = {-21.3623,13.5303,-0.336965}; dir = -177.715;}; class Object12 {side = 8; vehicle = "3as_small_crate_stack_2_prop"; rank = ""; position[] = {-20.0518,15.7427,0.125754}; dir = -40.7154;}; class Object13 {side = 8; vehicle = "3as_large_crate_prop"; rank = ""; position[] = {-25.6699,12.0767,0.0830128}; dir = -265.715;}; class Object14 {side = 8; vehicle = "3as_small_crate_stack_1_prop"; rank = ""; position[] = {-18.0215,10.1343,3.48009}; dir = -85.7154;}; class Object15 {side = 8; vehicle = "3as_large_crate_prop"; rank = ""; position[] = {-5.40039,1.53271,0.383475}; dir = -265.715;}; class Object16 {side = 8; vehicle = "3as_large_crate_prop"; rank = ""; position[] = {-3.28516,3.00439,0.399036}; dir = -265.715;}; class Object17 {side = 8; vehicle = "3as_small_crate_stack_1_prop"; rank = ""; position[] = {3.61719,-3.28857,0.688978}; dir = -265.715;}; class Object18 {side = 8; vehicle = "3as_small_crate_stack_2_prop"; rank = ""; position[] = {0.724609,2.04053,0.473019}; dir = -265.715;}; class Object19 {side = 8; vehicle = "3as_large_crate_prop"; rank = ""; position[] = {-0.374023,0.027832,3.7439}; dir = -265.715;}; class Object20 {side = 8; vehicle = "3as_large_crate_prop"; rank = ""; position[] = {-0.349609,2.03174,3.73135}; dir = -265.715;}; class Object21 {side = 8; vehicle = "3as_small_crate_stack_1_prop"; rank = ""; position[] = {0.78125,5.69873,3.79043}; dir = -265.715;}; class Object22 {side = 8; vehicle = "3as_large_crate_stack_3_prop"; rank = ""; position[] = {4.39453,19.8262,-0.032064}; dir = -265.715;}; class Object23 {side = 8; vehicle = "3as_small_crate_stack_2_prop"; rank = ""; position[] = {-11.6602,20.7681,-0.23793}; dir = -265.715;}; class Object24 {side = 8; vehicle = "3as_large_crate_stack_1_prop"; rank = ""; position[] = {-18.8643,26.7085,0.00523543}; dir = -265.715;}; class Object25 {side = 8; vehicle = "3as_small_crate_stack_2_prop"; rank = ""; position[] = {-19.2256,-4.67578,0.00856686}; dir = -265.715;}; class Object26 {side = 8; vehicle = "3as_small_crate_stack_2_prop"; rank = ""; position[] = {-19.4756,-0.566406,0}; dir = -70.7154;}; class Object27 {side = 8; vehicle = "3as_large_crate_stack_2_prop"; rank = ""; position[] = {-26.3164,-2.49463,0.00259423}; dir = -265.715;}; class Object28 {side = 8; vehicle = "BloodSplatter_01_Medium_New_F"; rank = ""; position[] = {-5.60352,0.547363,1.25924}; dir = 94.2845;}; class Object29 {side = 8; vehicle = "BloodSplatter_01_Large_New_F"; rank = ""; position[] = {-5.50391,0.158691,0.513337}; dir = -175.73;}; class Object30 {side = 8; vehicle = "BloodPool_01_Large_New_F"; rank = ""; position[] = {0.980469,-2.9585,0.530712}; dir = -265.715;}; class Object31 {side = 8; vehicle = "BloodSplatter_01_Small_New_F"; rank = ""; position[] = {2.11328,-3.06494,0.961648}; dir = -265.715;}; class Object32 {side = 8; vehicle = "BloodPool_01_Large_New_F"; rank = ""; position[] = {-2.11621,-0.674316,0.464973}; dir = -104.779;};