class Object0 {side = 8; vehicle = "land_3as_Bunker"; rank = ""; position[] = {0.846313,-0.409912,0}; dir = 93.5565;}; class Object1 {side = 8; vehicle = "3as_Barricade_cis_prop"; rank = ""; position[] = {5.0741,-8.93823,0}; dir = 93.0158;}; class Object2 {side = 8; vehicle = "3as_Building_2_prop"; rank = ""; position[] = {2.4801,14.0867,0}; dir = 3.01582;}; class Object3 {side = 8; vehicle = "3as_Barricade_cis_prop"; rank = ""; position[] = {-15.3568,1.16406,0}; dir = 93.0158;}; class Object4 {side = 8; vehicle = "3as_Barricade_cis_prop"; rank = ""; position[] = {-18.3073,4.39917,0}; dir = -176.984;}; class Object5 {side = 8; vehicle = "3as_Barricade_cis_prop"; rank = ""; position[] = {-16.9707,26.3057,0}; dir = -176.984;}; class Object6 {side = 8; vehicle = "land_3as_Bunker"; rank = ""; position[] = {22.0676,11.7971,0}; dir = -176.984;}; class Object7 {side = 8; vehicle = "3as_Barricade_cis_prop"; rank = ""; position[] = {25.9387,5.83203,0}; dir = 3.11037;}; class Object8 {side = 8; vehicle = "3as_Barricade_cis_prop"; rank = ""; position[] = {22.6897,2.8877,0}; dir = 93.1104;}; class Object9 {side = 8; vehicle = "3as_Barricade_cis_prop"; rank = ""; position[] = {26.6515,19.2192,0}; dir = 3.1098;}; class Object10 {side = 8; vehicle = "3as_Barricade_cis_prop"; rank = ""; position[] = {23.7361,22.4907,0}; dir = -86.8902;}; class Object11 {side = 8; vehicle = "Land_Ind_IlluminantTower"; rank = ""; position[] = {14.405,31.2688,0}; dir = 16.6556;}; class Object12 {side = 8; vehicle = "Fort_RazorWire"; rank = ""; position[] = {-13.2693,-1.58301,0}; dir = 93.0158;}; class Object13 {side = 8; vehicle = "Fort_RazorWire"; rank = ""; position[] = {27.8132,19.6226,0}; dir = 93.0158;}; class Object14 {side = 8; vehicle = "Fort_RazorWire"; rank = ""; position[] = {24.6942,-3.24219,0}; dir = -86.9842;}; class Object15 {side = 8; vehicle = "Fort_RazorWire"; rank = ""; position[] = {28.0579,24.6968,0}; dir = -86.9842;}; class Object16 {side = 8; vehicle = "Fort_RazorWire"; rank = ""; position[] = {27.3414,8.95581,0}; dir = 93.0158;}; class Object17 {side = 8; vehicle = "Fort_RazorWire"; rank = ""; position[] = {29.8945,12.4668,0}; dir = 3.01582;}; class Object18 {side = 8; vehicle = "Land_xCam_Bunker_1"; rank = ""; position[] = {20.4818,42.8857,0}; dir = -166.798;}; class Object19 {side = 8; vehicle = "land_3as_Bunker_Command"; rank = ""; position[] = {16.6663,-4.51611,0}; dir = 93.3122;}; class Object20 {side = 8; vehicle = "land_3as_Bunker"; rank = ""; position[] = {8.36292,27.3655,0}; dir = 3.01582;}; class Object21 {side = 8; vehicle = "Land_OPTRE_watchtower_urban"; rank = ""; position[] = {-1.49219,28.8457,-4.76837e-007}; dir = 3.01582;}; class Object22 {side = 8; vehicle = "land_3as_Bunker"; rank = ""; position[] = {-14.1954,26.9221,0}; dir = -87.1244;}; class Object23 {side = 8; vehicle = "Fort_RazorWire"; rank = ""; position[] = {-4.2135,38.6726,0}; dir = -33.7821;}; class Object24 {side = 8; vehicle = "Fort_RazorWire"; rank = ""; position[] = {-9.18579,32.1375,0}; dir = -60.7978;}; class Object25 {side = 8; vehicle = "3as_large_crate_prop"; rank = ""; position[] = {25.1757,43.4441,0}; dir = -99.1717;}; class Object26 {side = 8; vehicle = "3as_large_crate_prop"; rank = ""; position[] = {24.5297,40.3887,0}; dir = 140.039;}; class Object27 {side = 8; vehicle = "3as_small_crate_stack_2_prop"; rank = ""; position[] = {15.6783,41.9053,0}; dir = -83.9778;}; class Object28 {side = 8; vehicle = "3as_Barricade_cis_prop"; rank = ""; position[] = {6.43811,32.3145,0}; dir = -133.721;}; class Object29 {side = 8; vehicle = "land_3as_Bunker_Command"; rank = ""; position[] = {-12.7313,14.345,0}; dir = -176.984;}; class Object30 {side = 8; vehicle = "Fort_RazorWire"; rank = ""; position[] = {-8.53638,-8.53516,0}; dir = -176.748;}; class Object31 {side = 8; vehicle = "RD501_shield_object_4"; rank = ""; position[] = {19.2844,36.6606,0}; dir = 12.1501;};