Pārlūkot izejas kodu

fix HMP magclamp position;
fix AAT magclamp offset;

thefloff 4 gadi atpakaļ
vecāks
revīzija
989756c045

+ 1 - 1
addons - Copy/RD501_Vehicles/air/HMP/config.cpp

@@ -88,7 +88,7 @@ class CfgVehicles
 		scope=2;
 		scopeCurator=2;
 
-		RD501_magclamp_small_1[] = {0.0,0.0,-2.5};
+		RD501_magclamp_small_1[] = {-0.3,0.0,-2.5};
 
 		crew=macro_new_unit_class(opfor,B1_pilot)
 

+ 7 - 0
addons - Copy/RD501_Vehicles/land/AAT/aat_templates.hpp

@@ -14,6 +14,7 @@ initElev = 0;\
 minTurn = -5;\
 maxTurn = 5;\
 initTurn = 0
+#define AAT_MAGCLAMP_OFFSET {0.0,0.0,-3.0}
 
 #define AAT_LIGHT(quotedDisplayName) \
 scope=2;\
@@ -24,6 +25,8 @@ faction = AAT_FACTION;\
 editorSubcategory = AAT_EDITOR_CATEGORY;\
 vehicleClass = AAT_VEHICLE_CLASS;\
 crew = AAT_CREW;\
+RD501_magclamp_small_offset[] = AAT_MAGCLAMP_OFFSET;\
+RD501_magclamp_large_offset[] = AAT_MAGCLAMP_OFFSET;\
 class Turrets : Turrets {\
 	class MainTurret : MainTurret {\
 		class Turrets : Turrets {\
@@ -55,6 +58,8 @@ faction = AAT_FACTION;\
 editorSubcategory = AAT_EDITOR_CATEGORY;\
 vehicleClass = AAT_VEHICLE_CLASS;\
 crew = AAT_CREW;\
+RD501_magclamp_small_offset[] = AAT_MAGCLAMP_OFFSET;\
+RD501_magclamp_large_offset[] = AAT_MAGCLAMP_OFFSET;\
 class Turrets : Turrets {\
 	class MainTurret : MainTurret {\
 		class Turrets : Turrets {\
@@ -87,6 +92,8 @@ displayName = quotedDisplayName;\
 armor = AAT_KING_ARMOUR;\
 maxSpeed = AAT_KING_MAXSPEED;\
 crew = AAT_CREW;\
+RD501_magclamp_small_offset[] = AAT_MAGCLAMP_OFFSET;\
+RD501_magclamp_large_offset[] = AAT_MAGCLAMP_OFFSET;\
 faction = AAT_FACTION;\
 editorSubcategory = AAT_EDITOR_CATEGORY;\
 vehicleClass = AAT_VEHICLE_CLASS;\