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@@ -28,10 +28,10 @@ class CfgGroups
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class macro_cis_faction
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{
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name="RD501 C.I.S Faction";
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- class Infantry
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+ class Fillers
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{
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- name="Base Infantry Groups";
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- class RD501_Group_INF_B1_12
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+ name="Vehicle Fillers";
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+ class macro_new_composition(opfor,hmp_filler)
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{
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name="HMP Filler";
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side=0;
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@@ -41,30 +41,30 @@ class CfgGroups
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class Unit0
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{
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position[]={0,0,0};
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- rank="CAPTAIN";
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+ rank="CORPORAL";
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side=0;
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- vehicle=macro_new_unit_class(opfor,B1_commander);
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+ vehicle=macro_new_unit_class(opfor,B1_heavy);
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};
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class Unit1
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{
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position[]={.5,-.5,0};
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- rank="SERGEANT";
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+ rank="CORPORAL";
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side=0;
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vehicle=macro_new_unit_class(opfor,B1_shotgun);
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};
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class Unit2
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{
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position[]={-.5,-.5,0};
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- rank="SERGEANT";
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+ rank="CORPORAL";
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side=0;
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vehicle=macro_new_unit_class(opfor,B1_heavy);
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};
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class Unit3
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{
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position[]={1,-1,0};
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- rank="SERGEANT";
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+ rank="CORPORAL";
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side=0;
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- vehicle=macro_new_unit_class(opfor,B1_AT);
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+ vehicle=macro_new_unit_class(opfor,B1_AT_light);
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};
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class Unit4
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{
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@@ -123,7 +123,7 @@ class CfgGroups
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vehicle=macro_new_unit_class(opfor,B1);
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};
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};
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- class RD501_Group_INF_B1_13
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+ class macro_new_composition(opfor,lit_filler)
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{
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name="L.I.T Filler";
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side=0;
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@@ -133,37 +133,37 @@ class CfgGroups
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class Unit0
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{
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position[]={0,0,0};
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- rank="SERGEANT";
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+ rank="CORPORAL";
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side=0;
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- vehicle=macro_new_unit_class(opfor,B1_crew);
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+ vehicle=macro_new_unit_class(opfor,B1_shotgun);
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};
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class Unit1
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{
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position[]={.5,-.5,0};
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- rank="CAPTAIN";
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+ rank="CORPORAL";
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side=0;
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- vehicle=macro_new_unit_class(opfor,B1_commander);
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+ vehicle=macro_new_unit_class(opfor,B1_heavy);
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};
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class Unit2
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{
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position[]={-.5,-.5,0};
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- rank="SERGEANT";
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+ rank="CORPORAL";
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side=0;
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- vehicle=macro_new_unit_class(opfor,B1_shotgun);
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+ vehicle=macro_new_unit_class(opfor,B1_grenadier);
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};
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class Unit3
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{
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position[]={1,-1,0};
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- rank="SERGEANT";
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+ rank="CORPORAL";
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side=0;
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- vehicle=macro_new_unit_class(opfor,B1_heavy);
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+ vehicle=macro_new_unit_class(opfor,B1_AT_heavy);
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};
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class Unit4
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{
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position[]={-1,-1,0};
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- rank="SERGEANT";
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+ rank="CORPORAL";
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side=0;
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- vehicle=macro_new_unit_class(opfor,B1_AT);
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+ vehicle=macro_new_unit_class(opfor,B1_AT_light);
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};
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class Unit5
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{
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@@ -222,7 +222,7 @@ class CfgGroups
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vehicle=macro_new_unit_class(opfor,B1);
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};
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};
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- class RD501_Group_INF_B1_8
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+ class macro_new_composition(opfor,trojan_filler)
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{
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name="Trojan Filler";
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side=0;
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@@ -232,23 +232,23 @@ class CfgGroups
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class Unit0
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{
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position[]={0,0,0};
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- rank="SERGEANT";
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+ rank="CORPORAL";
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side=0;
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- vehicle=macro_new_unit_class(opfor,B1_crew);
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+ vehicle=macro_new_unit_class(opfor,B1_heavy);
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};
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class Unit1
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{
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position[]={.5,-.5,0};
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- rank="CAPTAIN";
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+ rank="CORPORAL";
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side=0;
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- vehicle=macro_new_unit_class(opfor,B1_commander);
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+ vehicle=macro_new_unit_class(opfor,B1_shotgun);
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};
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class Unit2
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{
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position[]={-.5,-.5,0};
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- rank="SERGEANT";
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+ rank="CORPORAL";
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side=0;
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- vehicle=macro_new_unit_class(opfor,B1_heavy);
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+ vehicle=macro_new_unit_class(opfor,B1_AT_light);
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};
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class Unit3
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{
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@@ -286,9 +286,13 @@ class CfgGroups
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vehicle=macro_new_unit_class(opfor,B1);
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};
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};
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- class RD501_Group_INF_B1_Squad
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+ };
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+ class Sections
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+ {
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+ name="Droid Sections (10-13)"
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+ class macro_new_composition(opfor,heavy_assault_section)
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{
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- name="B1 Squad";
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+ name="Heavy Assault Section";
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side=0;
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faction = macro_cis_faction
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icon="\A3\ui_f\data\map\markers\nato\o_inf.paa";
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@@ -296,58 +300,58 @@ class CfgGroups
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class Unit0
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{
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position[]={0,0,0};
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- rank="CAPTAIN";
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+ rank="CORPORAL";
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side=0;
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- vehicle=macro_new_unit_class(opfor,B1_commander);
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+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
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};
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class Unit1
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{
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position[]={.5,-.5,0};
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- rank="SERGEANT";
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+ rank="CORPORAL";
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side=0;
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- vehicle=macro_new_unit_class(opfor,B1_shotgun);
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+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
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};
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class Unit2
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{
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position[]={-.5,-.5,0};
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- rank="SERGEANT";
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+ rank="CORPORAL";
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side=0;
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- vehicle=macro_new_unit_class(opfor,B1_AT);
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+ vehicle=macro_new_unit_class(opfor,B1_grenadier);
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};
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class Unit3
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{
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position[]={1,-1,0};
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- rank="SERGEANT";
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+ rank="CORPORAL";
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side=0;
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vehicle=macro_new_unit_class(opfor,B1_heavy);
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};
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class Unit4
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{
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position[]={-1,-1,0};
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- rank="SERGEANT";
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+ rank="CORPORAL";
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side=0;
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vehicle=macro_new_unit_class(opfor,B1_heavy);
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};
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class Unit5
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{
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position[]={1.5,-1.5,0};
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- rank="SERGEANT";
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+ rank="CORPORAL";
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side=0;
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- vehicle=macro_new_unit_class(opfor,B1_AT);
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+ vehicle=macro_new_unit_class(opfor,B1_heavy);
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};
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class Unit6
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{
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position[]={-1.5,-1.5,0};
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- rank="PRIVATE";
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+ rank="CORPORAL";
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side=0;
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- vehicle=macro_new_unit_class(opfor,B1);
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+ vehicle=macro_new_unit_class(opfor,B1_AT_heavy);
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};
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class Unit7
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{
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position[]={2,-2,0};
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- rank="PRIVATE";
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+ rank="CORPORAL";
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side=0;
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- vehicle=macro_new_unit_class(opfor,B1);
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+ vehicle=macro_new_unit_class(opfor,B1_AT_light);
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};
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class Unit8
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{
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@@ -371,9 +375,9 @@ class CfgGroups
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vehicle=macro_new_unit_class(opfor,B1);
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};
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};
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- class RD501_Group_INF_B1_Team
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+ class macro_new_composition(opfor,light_assault_section)
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{
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- name="B1 Fireteam";
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+ name="Light Assault Section";
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side=0;
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faction = macro_cis_faction
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icon="\A3\ui_f\data\map\markers\nato\o_inf.paa";
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@@ -381,39 +385,1380 @@ class CfgGroups
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class Unit0
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{
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position[]={0,0,0};
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- rank="SERGEANT";
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+ rank="CORPORAL";
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side=0;
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- vehicle=macro_new_unit_class(opfor,B1_shotgun);
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+ vehicle=macro_new_unit_class(opfor,B1_grenadier);
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};
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class Unit1
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{
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position[]={.5,-.5,0};
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- rank="PRIVATE";
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+ rank="CORPORAL";
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side=0;
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- vehicle=macro_new_unit_class(opfor,B1_AT);
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+ vehicle=macro_new_unit_class(opfor,B1_heavy);
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};
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class Unit2
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{
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position[]={-.5,-.5,0};
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- rank="PRIVATE";
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+ rank="CORPORAL";
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side=0;
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vehicle=macro_new_unit_class(opfor,B1_heavy);
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};
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class Unit3
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{
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position[]={1,-1,0};
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+ rank="CORPORAL";
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+ side=0;
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+ vehicle=macro_new_unit_class(opfor,B1_AT_light);
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+ };
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+ class Unit4
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+ {
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+ position[]={-1,-1,0};
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+ rank="CORPORAL";
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+ side=0;
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+ vehicle=macro_new_unit_class(opfor,B1_shotgun);
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+ };
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+ class Unit5
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+ {
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+ position[]={1.5,-1.5,0};
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+ rank="PRIVATE";
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+ side=0;
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+ vehicle=macro_new_unit_class(opfor,B1);
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+ };
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+ class Unit6
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+ {
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+ position[]={-1.5,-1.5,0};
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+ rank="PRIVATE";
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+ side=0;
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+ vehicle=macro_new_unit_class(opfor,B1);
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+ };
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+ class Unit7
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+ {
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+ position[]={2,-2,0};
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+ rank="PRIVATE";
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+ side=0;
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+ vehicle=macro_new_unit_class(opfor,B1);
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+ };
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+ class Unit8
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+ {
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+ position[]={-2,-2,0};
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rank="PRIVATE";
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side=0;
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vehicle=macro_new_unit_class(opfor,B1);
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};
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+ class Unit9
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+ {
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+ position[]={2.5,-2.5,0};
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+ rank="PRIVATE";
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+ side=0;
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+ vehicle=macro_new_unit_class(opfor,B1);
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+ };
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+ };
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+ class macro_new_composition(opfor,weapons_section)
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+ {
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+ name="Weapons Section";
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+ side=0;
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+ faction = macro_cis_faction
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+ icon="\A3\ui_f\data\map\markers\nato\o_inf.paa";
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+ rarityGroup=1;
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+ class Unit0
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+ {
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+ position[]={0,0,0};
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+ rank="CORPORAL";
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+ side=0;
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+ vehicle=macro_new_unit_class(opfor,B1_grenadier);
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+ };
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+ class Unit1
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+ {
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+ position[]={.5,-.5,0};
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+ rank="CORPORAL";
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+ side=0;
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+ vehicle=macro_new_unit_class(opfor,B1_grenadier);
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+ };
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+ class Unit2
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+ {
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+ position[]={-.5,-.5,0};
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+ rank="CORPORAL";
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+ side=0;
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+ vehicle=macro_new_unit_class(opfor,B1_heavy);
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+ };
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+ class Unit3
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+ {
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+ position[]={1,-1,0};
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+ rank="CORPORAL";
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+ side=0;
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+ vehicle=macro_new_unit_class(opfor,B1_heavy);
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+ };
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+ class Unit4
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+ {
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+ position[]={-1,-1,0};
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+ rank="CORPORAL";
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+ side=0;
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+ vehicle=macro_new_unit_class(opfor,B1_heavy);
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+ };
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+ class Unit5
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+ {
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+ position[]={1.5,-1.5,0};
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+ rank="CORPORAL";
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+ side=0;
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+ vehicle=macro_new_unit_class(opfor,B1_AT_light);
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+ };
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+ class Unit6
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+ {
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+ position[]={-1.5,-1.5,0};
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+ rank="CORPORAL";
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+ side=0;
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+ vehicle=macro_new_unit_class(opfor,B1_AT_heavy);
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+ };
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+ class Unit7
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+ {
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+ position[]={2,-2,0};
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+ rank="PRIVATE";
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+ side=0;
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+ vehicle=macro_new_unit_class(opfor,B1_marksman);
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+ };
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+ class Unit8
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+ {
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+ position[]={-2,-2,0};
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+ rank="PRIVATE";
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+ side=0;
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+ vehicle=macro_new_unit_class(opfor,B1_marksman);
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+ };
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+ class Unit9
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+ {
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+ position[]={2.5,-2.5,0};
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+ rank="SERGEANT";
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+ side=0;
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+ vehicle=macro_new_unit_class(opfor,B1_AA);
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+ };
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+ class Unit10
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+ {
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+ position[]={-2.5,-2.5,0};
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+ rank="SERGEANT";
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+ side=0;
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+ vehicle=macro_new_unit_class(opfor,B1_shotgun);
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+ };
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+ class Unit11
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+ {
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+ position[]={3,-3,0};
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+ rank="SERGEANT";
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+ side=0;
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+ vehicle=macro_new_unit_class(opfor,B1_shotgun);
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+ };
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+ };
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+ };
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+ class Squads
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+ {
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+ name="Droid Squads (6-8)"
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+ class macro_new_composition(opfor,heavy_defense_squad)
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+ {
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+ name="Heavy Defense Squad";
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+ side=0;
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+ faction = macro_cis_faction
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+ icon="\A3\ui_f\data\map\markers\nato\o_inf.paa";
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+ rarityGroup=1;
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+ class Unit0
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+ {
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+ position[]={0,0,0};
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+ rank="CORPORAL";
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+ side=0;
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+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
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+ };
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+ class Unit1
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+ {
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+ position[]={.5,-.5,0};
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+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ class Unit2
|
|
|
+ {
|
|
|
+ position[]={-.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ class Unit3
|
|
|
+ {
|
|
|
+ position[]={1,-1,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_heavy);
|
|
|
+ };
|
|
|
+ class Unit4
|
|
|
+ {
|
|
|
+ position[]={-1,-1,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_heavy);
|
|
|
+ };
|
|
|
+ class Unit5
|
|
|
+ {
|
|
|
+ position[]={1.5,-1.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_marksman);
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class macro_new_composition(opfor,heavy_assault_squad)
|
|
|
+ {
|
|
|
+ name="Heavy Assault Squad";
|
|
|
+ side=0;
|
|
|
+ faction = macro_cis_faction
|
|
|
+ icon="\A3\ui_f\data\map\markers\nato\o_inf.paa";
|
|
|
+ rarityGroup=1;
|
|
|
+ class Unit0
|
|
|
+ {
|
|
|
+ position[]={0,0,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ class Unit1
|
|
|
+ {
|
|
|
+ position[]={.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ class Unit2
|
|
|
+ {
|
|
|
+ position[]={-.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_grenadier);
|
|
|
+ };
|
|
|
+ class Unit3
|
|
|
+ {
|
|
|
+ position[]={1,-1,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_heavy);
|
|
|
+ };
|
|
|
class Unit4
|
|
|
{
|
|
|
position[]={-1,-1,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_heavy);
|
|
|
+ };
|
|
|
+ class Unit5
|
|
|
+ {
|
|
|
+ position[]={1.5,-1.5,0};
|
|
|
+ rank="PRIVATE";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1);
|
|
|
+ };
|
|
|
+ class Unit6
|
|
|
+ {
|
|
|
+ position[]={-1.5,-1.5,0};
|
|
|
+ rank="PRIVATE";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1);
|
|
|
+ };
|
|
|
+ class Unit7
|
|
|
+ {
|
|
|
+ position[]={2,-2,0};
|
|
|
rank="PRIVATE";
|
|
|
side=0;
|
|
|
vehicle=macro_new_unit_class(opfor,B1);
|
|
|
};
|
|
|
};
|
|
|
+ class macro_new_composition(opfor,AT_squad)
|
|
|
+ {
|
|
|
+ name="AT Squad";
|
|
|
+ side=0;
|
|
|
+ faction = macro_cis_faction
|
|
|
+ icon="\A3\ui_f\data\map\markers\nato\o_inf.paa";
|
|
|
+ rarityGroup=1;
|
|
|
+ class Unit0
|
|
|
+ {
|
|
|
+ position[]={0,0,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ class Unit1
|
|
|
+ {
|
|
|
+ position[]={.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_AT_heavy);
|
|
|
+ };
|
|
|
+ class Unit2
|
|
|
+ {
|
|
|
+ position[]={-.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_AT_heavy);
|
|
|
+ };
|
|
|
+ class Unit3
|
|
|
+ {
|
|
|
+ position[]={1,-1,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_AT_light);
|
|
|
+ };
|
|
|
+ class Unit4
|
|
|
+ {
|
|
|
+ position[]={-1,-1,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_AT_light);
|
|
|
+ };
|
|
|
+ class Unit5
|
|
|
+ {
|
|
|
+ position[]={1.5,-1.5,0};
|
|
|
+ rank="PRIVATE";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1);
|
|
|
+ };
|
|
|
+ class Unit6
|
|
|
+ {
|
|
|
+ position[]={-1.5,-1.5,0};
|
|
|
+ rank="PRIVATE";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1);
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class macro_new_composition(opfor,AA_squad)
|
|
|
+ {
|
|
|
+ name="AA Squad";
|
|
|
+ side=0;
|
|
|
+ faction = macro_cis_faction
|
|
|
+ icon="\A3\ui_f\data\map\markers\nato\o_inf.paa";
|
|
|
+ rarityGroup=1;
|
|
|
+ class Unit0
|
|
|
+ {
|
|
|
+ position[]={0,0,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_AA);
|
|
|
+ };
|
|
|
+ class Unit1
|
|
|
+ {
|
|
|
+ position[]={.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_AA);
|
|
|
+ };
|
|
|
+ class Unit2
|
|
|
+ {
|
|
|
+ position[]={-.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_heavy);
|
|
|
+ };
|
|
|
+ class Unit3
|
|
|
+ {
|
|
|
+ position[]={1,-1,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_heavy);
|
|
|
+ };
|
|
|
+ class Unit4
|
|
|
+ {
|
|
|
+ position[]={-1,-1,0};
|
|
|
+ rank="PPRIVATE";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1);
|
|
|
+ };
|
|
|
+ class Unit5
|
|
|
+ {
|
|
|
+ position[]={1.5,-1.5,0};
|
|
|
+ rank="PPRIVATE";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1);
|
|
|
+ };
|
|
|
+ class Unit6
|
|
|
+ {
|
|
|
+ position[]={-1.5,-1.5,0};
|
|
|
+ rank="PPRIVATE";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1);
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class macro_new_composition(opfor,weapons_squad)
|
|
|
+ {
|
|
|
+ name="Weapons Squad";
|
|
|
+ side=0;
|
|
|
+ faction = macro_cis_faction
|
|
|
+ icon="\A3\ui_f\data\map\markers\nato\o_inf.paa";
|
|
|
+ rarityGroup=1;
|
|
|
+ class Unit0
|
|
|
+ {
|
|
|
+ position[]={0,0,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ class Unit1
|
|
|
+ {
|
|
|
+ position[]={.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_heavy);
|
|
|
+ };
|
|
|
+ class Unit2
|
|
|
+ {
|
|
|
+ position[]={-.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_AT_heavy);
|
|
|
+ };
|
|
|
+ class Unit3
|
|
|
+ {
|
|
|
+ position[]={1,-1,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_AT_light);
|
|
|
+ };
|
|
|
+ class Unit4
|
|
|
+ {
|
|
|
+ position[]={-1,-1,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_marksman);
|
|
|
+ };
|
|
|
+ class Unit5
|
|
|
+ {
|
|
|
+ position[]={1.5,-1.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_grenadier);
|
|
|
+ };
|
|
|
+ class Unit6
|
|
|
+ {
|
|
|
+ position[]={-1.5,-1.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_shotgun);
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class macro_new_composition(opfor,B1_squad)
|
|
|
+ {
|
|
|
+ name="B1 Squad";
|
|
|
+ side=0;
|
|
|
+ faction = macro_cis_faction
|
|
|
+ icon="\A3\ui_f\data\map\markers\nato\o_inf.paa";
|
|
|
+ rarityGroup=1;
|
|
|
+ class Unit0
|
|
|
+ {
|
|
|
+ position[]={0,0,0};
|
|
|
+ rank="PRIVATE";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1);
|
|
|
+ };
|
|
|
+ class Unit1
|
|
|
+ {
|
|
|
+ position[]={.5,-.5,0};
|
|
|
+ rank="PRIVATE";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1);
|
|
|
+ };
|
|
|
+ class Unit2
|
|
|
+ {
|
|
|
+ position[]={-.5,-.5,0};
|
|
|
+ rank="PRIVATE";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1);
|
|
|
+ };
|
|
|
+ class Unit3
|
|
|
+ {
|
|
|
+ position[]={1,-1,0};
|
|
|
+ rank="PRIVATE";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1);
|
|
|
+ };
|
|
|
+ class Unit4
|
|
|
+ {
|
|
|
+ position[]={-1,-1,0};
|
|
|
+ rank="PRIVATE";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1);
|
|
|
+ };
|
|
|
+ class Unit5
|
|
|
+ {
|
|
|
+ position[]={1.5,-1.5,0};
|
|
|
+ rank="PRIVATE";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1);
|
|
|
+ };
|
|
|
+ class Unit6
|
|
|
+ {
|
|
|
+ position[]={-1.5,-1.5,0};
|
|
|
+ rank="PRIVATE";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1);
|
|
|
+ };
|
|
|
+ class Unit7
|
|
|
+ {
|
|
|
+ position[]={2,-2,0};
|
|
|
+ rank="PRIVATE";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1);
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class macro_new_composition(opfor,B2_squad)
|
|
|
+ {
|
|
|
+ name="B2 Squad";
|
|
|
+ side=0;
|
|
|
+ faction = macro_cis_faction
|
|
|
+ icon="\A3\ui_f\data\map\markers\nato\o_inf.paa";
|
|
|
+ rarityGroup=1;
|
|
|
+ class Unit0
|
|
|
+ {
|
|
|
+ position[]={0,0,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ class Unit1
|
|
|
+ {
|
|
|
+ position[]={.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ class Unit2
|
|
|
+ {
|
|
|
+ position[]={-.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ class Unit3
|
|
|
+ {
|
|
|
+ position[]={1,-1,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ class Unit4
|
|
|
+ {
|
|
|
+ position[]={-1,-1,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ class Unit5
|
|
|
+ {
|
|
|
+ position[]={1.5,-1.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class macro_new_composition(opfor,light_defense_squad)
|
|
|
+ {
|
|
|
+ name="Light Defense Squad";
|
|
|
+ side=0;
|
|
|
+ faction = macro_cis_faction
|
|
|
+ icon="\A3\ui_f\data\map\markers\nato\o_inf.paa";
|
|
|
+ rarityGroup=1;
|
|
|
+ class Unit0
|
|
|
+ {
|
|
|
+ position[]={0,0,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ class Unit1
|
|
|
+ {
|
|
|
+ position[]={.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_heavy);
|
|
|
+ };
|
|
|
+ class Unit2
|
|
|
+ {
|
|
|
+ position[]={-.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_heavy);
|
|
|
+ };
|
|
|
+ class Unit3
|
|
|
+ {
|
|
|
+ position[]={1,-1,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_marksman);
|
|
|
+ };
|
|
|
+ class Unit4
|
|
|
+ {
|
|
|
+ position[]={-1,-1,0};
|
|
|
+ rank="PRIVATE";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1);
|
|
|
+ };
|
|
|
+ class Unit5
|
|
|
+ {
|
|
|
+ position[]={1.5,-1.5,0};
|
|
|
+ rank="PRIVATE";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1);
|
|
|
+ };
|
|
|
+ class Unit6
|
|
|
+ {
|
|
|
+ position[]={-1.5,-1.5,0};
|
|
|
+ rank="PRIVATE";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1);
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class macro_new_composition(opfor,light_assault_squad)
|
|
|
+ {
|
|
|
+ name="Light Assault Squad";
|
|
|
+ side=0;
|
|
|
+ faction = macro_cis_faction
|
|
|
+ icon="\A3\ui_f\data\map\markers\nato\o_inf.paa";
|
|
|
+ rarityGroup=1;
|
|
|
+ class Unit0
|
|
|
+ {
|
|
|
+ position[]={0,0,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ class Unit1
|
|
|
+ {
|
|
|
+ position[]={.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_grenadier);
|
|
|
+ };
|
|
|
+ class Unit2
|
|
|
+ {
|
|
|
+ position[]={-.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_heavy);
|
|
|
+ };
|
|
|
+ class Unit3
|
|
|
+ {
|
|
|
+ position[]={1,-1,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_heavy);
|
|
|
+ };
|
|
|
+ class Unit4
|
|
|
+ {
|
|
|
+ position[]={-1,-1,0};
|
|
|
+ rank="PRIVATE";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1);
|
|
|
+ };
|
|
|
+ class Unit5
|
|
|
+ {
|
|
|
+ position[]={1.5,-1.5,0};
|
|
|
+ rank="PRIVATE";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1);
|
|
|
+ };
|
|
|
+ class Unit6
|
|
|
+ {
|
|
|
+ position[]={-1.5,-1.5,0};
|
|
|
+ rank="PRIVATE";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1);
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class macro_new_composition(opfor,spec_ops_squad)
|
|
|
+ {
|
|
|
+ name="Spec Ops Infiltration Squad";
|
|
|
+ side=0;
|
|
|
+ faction = macro_cis_faction
|
|
|
+ icon="\A3\ui_f\data\map\markers\nato\o_inf.paa";
|
|
|
+ rarityGroup=1;
|
|
|
+ // should be BX Commando
|
|
|
+ class Unit0
|
|
|
+ {
|
|
|
+ position[]={0,0,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ // should be BX Commando
|
|
|
+ class Unit1
|
|
|
+ {
|
|
|
+ position[]={.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ // should be BX Commando
|
|
|
+ class Unit2
|
|
|
+ {
|
|
|
+ position[]={-.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ class Unit3
|
|
|
+ {
|
|
|
+ position[]={1,-1,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_prototype);
|
|
|
+ };
|
|
|
+ class Unit4
|
|
|
+ {
|
|
|
+ position[]={-1,-1,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_prototype);
|
|
|
+ };
|
|
|
+ class Unit5
|
|
|
+ {
|
|
|
+ position[]={1.5,-1.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_prototype);
|
|
|
+ };
|
|
|
+ class Unit6
|
|
|
+ {
|
|
|
+ position[]={-1.5,-1.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_prototype);
|
|
|
+ };
|
|
|
+ class Unit7
|
|
|
+ {
|
|
|
+ position[]={2,-2,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_prototype);
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class macro_new_composition(opfor,company_command_squad)
|
|
|
+ {
|
|
|
+ name="Company/Battalion Command Squad";
|
|
|
+ side=0;
|
|
|
+ faction = macro_cis_faction
|
|
|
+ icon="\A3\ui_f\data\map\markers\nato\o_inf.paa";
|
|
|
+ rarityGroup=1;
|
|
|
+ class Unit0
|
|
|
+ {
|
|
|
+ position[]={0,0,0};
|
|
|
+ rank="SERGEANT";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_commander);
|
|
|
+ };
|
|
|
+ class Unit1
|
|
|
+ {
|
|
|
+ position[]={.5,-.5,0};
|
|
|
+ rank="SERGEANT";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_commander);
|
|
|
+ };
|
|
|
+ class Unit2
|
|
|
+ {
|
|
|
+ position[]={-.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ class Unit3
|
|
|
+ {
|
|
|
+ position[]={1,-1,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ class Unit4
|
|
|
+ {
|
|
|
+ position[]={-1,-1,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,magna_guard_blackop);
|
|
|
+ };
|
|
|
+ class Unit5
|
|
|
+ {
|
|
|
+ position[]={1.5,-1.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,magna_guard_blackop);
|
|
|
+ };
|
|
|
+ class Unit6
|
|
|
+ {
|
|
|
+ position[]={-1.5,-1.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,magna_guard_blackop);
|
|
|
+ };
|
|
|
+ class Unit7
|
|
|
+ {
|
|
|
+ position[]={2,-2,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,magna_guard_blackop);
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class macro_new_composition(opfor,regiment_command_squad)
|
|
|
+ {
|
|
|
+ name="Regiment/Division Command Squad";
|
|
|
+ side=0;
|
|
|
+ faction = macro_cis_faction
|
|
|
+ icon="\A3\ui_f\data\map\markers\nato\o_inf.paa";
|
|
|
+ rarityGroup=1;
|
|
|
+ // should be T-Series
|
|
|
+ class Unit0
|
|
|
+ {
|
|
|
+ position[]={0,0,0};
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ class Unit1
|
|
|
+ {
|
|
|
+ position[]={.5,-.5,0};
|
|
|
+ rank="SERGEANT";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_commander);
|
|
|
+ };
|
|
|
+ class Unit2
|
|
|
+ {
|
|
|
+ position[]={-.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ class Unit3
|
|
|
+ {
|
|
|
+ position[]={1,-1,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ class Unit4
|
|
|
+ {
|
|
|
+ position[]={-1,-1,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,magna_guard_blackop);
|
|
|
+ };
|
|
|
+ class Unit5
|
|
|
+ {
|
|
|
+ position[]={1.5,-1.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,magna_guard_blackop);
|
|
|
+ };
|
|
|
+ class Unit6
|
|
|
+ {
|
|
|
+ position[]={-1.5,-1.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,magna_guard_blackop);
|
|
|
+ };
|
|
|
+ class Unit7
|
|
|
+ {
|
|
|
+ position[]={2,-2,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,magna_guard_blackop);
|
|
|
+ };
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class Teams
|
|
|
+ {
|
|
|
+ name="Droid Teams (3-4)"
|
|
|
+ class macro_new_composition(opfor,heavy_assault_team)
|
|
|
+ {
|
|
|
+ name="Heavy Assault Team";
|
|
|
+ side=0;
|
|
|
+ faction = macro_cis_faction
|
|
|
+ icon="\A3\ui_f\data\map\markers\nato\o_inf.paa";
|
|
|
+ rarityGroup=1;
|
|
|
+ class Unit0
|
|
|
+ {
|
|
|
+ position[]={0,0,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ class Unit1
|
|
|
+ {
|
|
|
+ position[]={.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_grenadier);
|
|
|
+ };
|
|
|
+ class Unit2
|
|
|
+ {
|
|
|
+ position[]={-.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_heavy);
|
|
|
+ };
|
|
|
+ class Unit3
|
|
|
+ {
|
|
|
+ position[]={1,-1,0};
|
|
|
+ rank="PRIVATE";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1);
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class macro_new_composition(opfor,light_assault_team)
|
|
|
+ {
|
|
|
+ name="Light Assault Team";
|
|
|
+ side=0;
|
|
|
+ faction = macro_cis_faction
|
|
|
+ icon="\A3\ui_f\data\map\markers\nato\o_inf.paa";
|
|
|
+ rarityGroup=1;
|
|
|
+ class Unit0
|
|
|
+ {
|
|
|
+ position[]={0,0,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ class Unit1
|
|
|
+ {
|
|
|
+ position[]={.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_heavy);
|
|
|
+ };
|
|
|
+ class Unit2
|
|
|
+ {
|
|
|
+ position[]={-.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_heavy);
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class macro_new_composition(opfor,super_team)
|
|
|
+ {
|
|
|
+ name="Super Team";
|
|
|
+ side=0;
|
|
|
+ faction = macro_cis_faction
|
|
|
+ icon="\A3\ui_f\data\map\markers\nato\o_inf.paa";
|
|
|
+ rarityGroup=1;
|
|
|
+ class Unit0
|
|
|
+ {
|
|
|
+ position[]={0,0,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ class Unit1
|
|
|
+ {
|
|
|
+ position[]={.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ class Unit2
|
|
|
+ {
|
|
|
+ position[]={-.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ class Unit3
|
|
|
+ {
|
|
|
+ position[]={1,-1,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class macro_new_composition(opfor,B1_team)
|
|
|
+ {
|
|
|
+ name="B1 Team";
|
|
|
+ side=0;
|
|
|
+ faction = macro_cis_faction
|
|
|
+ icon="\A3\ui_f\data\map\markers\nato\o_inf.paa";
|
|
|
+ rarityGroup=1;
|
|
|
+ class Unit0
|
|
|
+ {
|
|
|
+ position[]={0,0,0};
|
|
|
+ rank="PRIVATE";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1);
|
|
|
+ };
|
|
|
+ class Unit1
|
|
|
+ {
|
|
|
+ position[]={.5,-.5,0};
|
|
|
+ rank="PRIVATE";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1);
|
|
|
+ };
|
|
|
+ class Unit2
|
|
|
+ {
|
|
|
+ position[]={-.5,-.5,0};
|
|
|
+ rank="PRIVATE";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1);
|
|
|
+ };
|
|
|
+ class Unit3
|
|
|
+ {
|
|
|
+ position[]={1,-1,0};
|
|
|
+ rank="PRIVATE";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1);
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class macro_new_composition(opfor,cqc_team)
|
|
|
+ {
|
|
|
+ name="CQC Team";
|
|
|
+ side=0;
|
|
|
+ faction = macro_cis_faction
|
|
|
+ icon="\A3\ui_f\data\map\markers\nato\o_inf.paa";
|
|
|
+ rarityGroup=1;
|
|
|
+ class Unit0
|
|
|
+ {
|
|
|
+ position[]={0,0,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_shotgun);
|
|
|
+ };
|
|
|
+ class Unit1
|
|
|
+ {
|
|
|
+ position[]={.5,-.5,0};
|
|
|
+ rank="PRIVATE";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1);
|
|
|
+ };
|
|
|
+ class Unit2
|
|
|
+ {
|
|
|
+ position[]={-.5,-.5,0};
|
|
|
+ rank="PRIVATE";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1);
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class macro_new_composition(opfor,AT_team)
|
|
|
+ {
|
|
|
+ name="AT Team";
|
|
|
+ side=0;
|
|
|
+ faction = macro_cis_faction
|
|
|
+ icon="\A3\ui_f\data\map\markers\nato\o_inf.paa";
|
|
|
+ rarityGroup=1;
|
|
|
+ class Unit0
|
|
|
+ {
|
|
|
+ position[]={0,0,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_AT_heavy);
|
|
|
+ };
|
|
|
+ class Unit1
|
|
|
+ {
|
|
|
+ position[]={.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_AT_light);
|
|
|
+ };
|
|
|
+ class Unit2
|
|
|
+ {
|
|
|
+ position[]={-.5,-.5,0};
|
|
|
+ rank="PRIVATE";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1);
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class macro_new_composition(opfor,AA_team)
|
|
|
+ {
|
|
|
+ name="AA Team";
|
|
|
+ side=0;
|
|
|
+ faction = macro_cis_faction
|
|
|
+ icon="\A3\ui_f\data\map\markers\nato\o_inf.paa";
|
|
|
+ rarityGroup=1;
|
|
|
+ class Unit0
|
|
|
+ {
|
|
|
+ position[]={0,0,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_AA);
|
|
|
+ };
|
|
|
+ class Unit1
|
|
|
+ {
|
|
|
+ position[]={.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_AA);
|
|
|
+ };
|
|
|
+ class Unit2
|
|
|
+ {
|
|
|
+ position[]={-.5,-.5,0};
|
|
|
+ rank="PRIVATE";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1);
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class macro_new_composition(opfor,weapons_team)
|
|
|
+ {
|
|
|
+ name="Weapons Team";
|
|
|
+ side=0;
|
|
|
+ faction = macro_cis_faction
|
|
|
+ icon="\A3\ui_f\data\map\markers\nato\o_inf.paa";
|
|
|
+ rarityGroup=1;
|
|
|
+ class Unit0
|
|
|
+ {
|
|
|
+ position[]={0,0,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_heavy);
|
|
|
+ };
|
|
|
+ class Unit1
|
|
|
+ {
|
|
|
+ position[]={.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_AT_light);
|
|
|
+ };
|
|
|
+ class Unit2
|
|
|
+ {
|
|
|
+ position[]={-.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_grenadier);
|
|
|
+ };
|
|
|
+ class Unit3
|
|
|
+ {
|
|
|
+ position[]={1,-1,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_shotgun);
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class macro_new_composition(opfor,marksmen_team)
|
|
|
+ {
|
|
|
+ name="Marksmen Team";
|
|
|
+ side=0;
|
|
|
+ faction = macro_cis_faction
|
|
|
+ icon="\A3\ui_f\data\map\markers\nato\o_inf.paa";
|
|
|
+ rarityGroup=1;
|
|
|
+ class Unit0
|
|
|
+ {
|
|
|
+ position[]={0,0,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_marksman);
|
|
|
+ };
|
|
|
+ class Unit1
|
|
|
+ {
|
|
|
+ position[]={.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_marksman);
|
|
|
+ };
|
|
|
+ class Unit2
|
|
|
+ {
|
|
|
+ position[]={-.5,-.5,0};
|
|
|
+ rank="PRIVATE";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1);
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class macro_new_composition(opfor,defense_team)
|
|
|
+ {
|
|
|
+ name="Defense Team";
|
|
|
+ side=0;
|
|
|
+ faction = macro_cis_faction
|
|
|
+ icon="\A3\ui_f\data\map\markers\nato\o_inf.paa";
|
|
|
+ rarityGroup=1;
|
|
|
+ class Unit0
|
|
|
+ {
|
|
|
+ position[]={0,0,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ class Unit1
|
|
|
+ {
|
|
|
+ position[]={.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ class Unit2
|
|
|
+ {
|
|
|
+ position[]={-.5,-.5,0};
|
|
|
+ rank="PRIVATE";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1);
|
|
|
+ };
|
|
|
+ class Unit3
|
|
|
+ {
|
|
|
+ position[]={1,-1,0};
|
|
|
+ rank="PRIVATE";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1);
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class macro_new_composition(opfor,light_infiltration_team)
|
|
|
+ {
|
|
|
+ name="Spec Ops Light Infiltration Team";
|
|
|
+ side=0;
|
|
|
+ faction = macro_cis_faction
|
|
|
+ icon="\A3\ui_f\data\map\markers\nato\o_inf.paa";
|
|
|
+ rarityGroup=1;
|
|
|
+ class Unit0
|
|
|
+ {
|
|
|
+ position[]={0,0,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_prototype);
|
|
|
+ };
|
|
|
+ class Unit1
|
|
|
+ {
|
|
|
+ position[]={.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_prototype);
|
|
|
+ };
|
|
|
+ class Unit2
|
|
|
+ {
|
|
|
+ position[]={-.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_prototype);
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class macro_new_composition(opfor,infiltration_team)
|
|
|
+ {
|
|
|
+ name="Spec Ops Infiltration Team";
|
|
|
+ side=0;
|
|
|
+ faction = macro_cis_faction
|
|
|
+ icon="\A3\ui_f\data\map\markers\nato\o_inf.paa";
|
|
|
+ rarityGroup=1;
|
|
|
+ // should be BX Commando
|
|
|
+ class Unit0
|
|
|
+ {
|
|
|
+ position[]={0,0,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ // should be BX Commando
|
|
|
+ class Unit1
|
|
|
+ {
|
|
|
+ position[]={.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ class Unit2
|
|
|
+ {
|
|
|
+ position[]={-.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_prototype);
|
|
|
+ };
|
|
|
+ class Unit3
|
|
|
+ {
|
|
|
+ position[]={1,-1,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_prototype);
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class macro_new_composition(opfor,strike_team)
|
|
|
+ {
|
|
|
+ name="Spec Ops Strike Team";
|
|
|
+ side=0;
|
|
|
+ faction = macro_cis_faction
|
|
|
+ icon="\A3\ui_f\data\map\markers\nato\o_inf.paa";
|
|
|
+ rarityGroup=1;
|
|
|
+ // should be BX Commando
|
|
|
+ class Unit0
|
|
|
+ {
|
|
|
+ position[]={0,0,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ // should be BX Commando
|
|
|
+ class Unit1
|
|
|
+ {
|
|
|
+ position[]={.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ // should be BX Commando
|
|
|
+ class Unit2
|
|
|
+ {
|
|
|
+ position[]={-.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class macro_new_composition(opfor,company_command_team)
|
|
|
+ {
|
|
|
+ name="Company/Battalion Command Team";
|
|
|
+ side=0;
|
|
|
+ faction = macro_cis_faction
|
|
|
+ icon="\A3\ui_f\data\map\markers\nato\o_inf.paa";
|
|
|
+ rarityGroup=1;
|
|
|
+ class Unit0
|
|
|
+ {
|
|
|
+ position[]={0,0,0};
|
|
|
+ rank="SERGEANT";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B1_commander);
|
|
|
+ };
|
|
|
+ class Unit1
|
|
|
+ {
|
|
|
+ position[]={.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ class Unit2
|
|
|
+ {
|
|
|
+ position[]={-.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,magna_guard_blackop);
|
|
|
+ };
|
|
|
+ class Unit3
|
|
|
+ {
|
|
|
+ position[]={1,-1,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,magna_guard_blackop);
|
|
|
+ };
|
|
|
+ };
|
|
|
+ class macro_new_composition(opfor,regiment_command_team)
|
|
|
+ {
|
|
|
+ name="Heavy Assault Section";
|
|
|
+ side=0;
|
|
|
+ faction = macro_cis_faction
|
|
|
+ icon="\A3\ui_f\data\map\markers\nato\o_inf.paa";
|
|
|
+ rarityGroup=1;
|
|
|
+ // should be T-Series
|
|
|
+ class Unit0
|
|
|
+ {
|
|
|
+ position[]={0,0,0};
|
|
|
+ rank="LIEUTENANT";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ class Unit1
|
|
|
+ {
|
|
|
+ position[]={.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,B2_droid_Standard);
|
|
|
+ };
|
|
|
+ class Unit2
|
|
|
+ {
|
|
|
+ position[]={-.5,-.5,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,magna_guard_blackop);
|
|
|
+ };
|
|
|
+ class Unit3
|
|
|
+ {
|
|
|
+ position[]={1,-1,0};
|
|
|
+ rank="CORPORAL";
|
|
|
+ side=0;
|
|
|
+ vehicle=macro_new_unit_class(opfor,magna_guard_blackop);
|
|
|
+ };
|
|
|
+ };
|
|
|
};
|
|
|
};
|
|
|
};
|