|
@@ -8,7 +8,6 @@
|
|
|
#define patch_name MODNAME##unit_addon##_Patches
|
|
|
#define unit_classname MODNAME##_##unit_addon
|
|
|
|
|
|
-
|
|
|
class CfgPatches
|
|
|
{
|
|
|
class macro_patch_name(b2_units)
|
|
@@ -20,21 +19,8 @@ class CfgPatches
|
|
|
};
|
|
|
requiredVersion=0.1;
|
|
|
units[]={
|
|
|
- "SWOP_CIS_superdroid_B2",
|
|
|
- macro_new_unit_class(opfor,B2_droid_Standard),
|
|
|
- macro_new_unit_class(opfor,B2_droid_Rocket),
|
|
|
- macro_new_unit_class(opfor,B2_super_droid_Rocket),
|
|
|
- macro_new_unit_class(opfor,B2_aqua),
|
|
|
- macro_new_unit_class(opfor,B2_droid_Test),
|
|
|
-
|
|
|
- macro_new_uniform_class(opfor,B2_Armor),
|
|
|
- macro_new_uniform_class(opfor,B2_Aqua),
|
|
|
- macro_new_uniform_class(opfor,B2_Armor_Test),
|
|
|
-
|
|
|
- macro_new_uniform_skin_class(opfor,B2_Rocket),
|
|
|
- macro_new_uniform_skin_class(opfor,B2_Aqua),
|
|
|
- macro_new_uniform_skin_class(opfor,B2_Test)
|
|
|
-
|
|
|
+ "RD501_B2_droid",
|
|
|
+ "SWOP_B2_superdroid_F_Spec"
|
|
|
};
|
|
|
weapons[]=
|
|
|
{
|
|
@@ -43,172 +29,198 @@ class CfgPatches
|
|
|
};
|
|
|
};
|
|
|
|
|
|
-class cfgWeapons
|
|
|
+class CfgVehicles
|
|
|
{
|
|
|
- /**
|
|
|
- * UNIFORMS
|
|
|
- * the item the unit wears in the uniform slot
|
|
|
- */
|
|
|
- class ItemCore;
|
|
|
- class Uniform_Base: ItemCore
|
|
|
- {
|
|
|
- class ItemInfo;
|
|
|
- };
|
|
|
- class VestItem;
|
|
|
- class UniformItem;
|
|
|
- class SWOP_B2_superdroid_F_Spec;
|
|
|
- class macro_new_uniform_class(opfor,B2_Armor): Uniform_Base
|
|
|
+ class SWOP_B2_superdroid;
|
|
|
+ class RD501_B2_droid: SWOP_B2_superdroid
|
|
|
{
|
|
|
- author = "SWOP";
|
|
|
- scope = 2;
|
|
|
- displayName = "B2 battledroid (Rocket)";
|
|
|
- picture = "\SWOP_droids\data\ico\B2ico.paa";
|
|
|
- nakedUniform = "U_BasicBody";
|
|
|
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
|
|
|
- JLTS_isDroid = 1;
|
|
|
- JLTS_hasEMPProtection = 0;
|
|
|
- JLTS_deathSounds = "DeathDroid";
|
|
|
- class ItemInfo: UniformItem
|
|
|
+ faction=macro_cis_faction
|
|
|
+ editorSubcategory=macro_editor_cat(B2)
|
|
|
+ displayname = "B2 (Blaster)";
|
|
|
+ scope=2;
|
|
|
+ class HitPoints
|
|
|
{
|
|
|
- uniformModel = "-";
|
|
|
- uniformClass = macro_new_uniform_skin_class(opfor,B2_Armor);
|
|
|
- modelSides[] = {6};
|
|
|
- containerClass = "Supply100";
|
|
|
- mass = 400;
|
|
|
- #include "armor_uniform.hpp"
|
|
|
+ class HitFace
|
|
|
+ {
|
|
|
+ armor=1;
|
|
|
+ material=-1;
|
|
|
+ name="face_hub";
|
|
|
+ passThrough=0.80000001;
|
|
|
+ radius=0.079999998;
|
|
|
+ explosionShielding=0.1;
|
|
|
+ minimalHit=0.0099999998;
|
|
|
+ };
|
|
|
+ class HitNeck: HitFace
|
|
|
+ {
|
|
|
+ armor=4;
|
|
|
+ material=-1;
|
|
|
+ name="neck";
|
|
|
+ passThrough=0.80000001;
|
|
|
+ radius=0.1;
|
|
|
+ explosionShielding=0.5;
|
|
|
+ minimalHit=0.0099999998;
|
|
|
+ };
|
|
|
+ class HitHead: HitNeck
|
|
|
+ {
|
|
|
+ armor=1;
|
|
|
+ material=-1;
|
|
|
+ name="head";
|
|
|
+ passThrough=0.80000001;
|
|
|
+ radius=0.2;
|
|
|
+ explosionShielding=0.5;
|
|
|
+ minimalHit=0.0099999998;
|
|
|
+ depends="HitFace max HitNeck";
|
|
|
+ };
|
|
|
+ class HitPelvis: HitHead
|
|
|
+ {
|
|
|
+ armor=6;
|
|
|
+ material=-1;
|
|
|
+ name="pelvis";
|
|
|
+ passThrough=0.33000001;
|
|
|
+ radius=0.23999999;
|
|
|
+ explosionShielding=1;
|
|
|
+ visual="injury_body";
|
|
|
+ minimalHit=0.0099999998;
|
|
|
+ depends="0";
|
|
|
+ };
|
|
|
+ class HitAbdomen: HitPelvis
|
|
|
+ {
|
|
|
+ armor=6;
|
|
|
+ material=-1;
|
|
|
+ name="spine1";
|
|
|
+ passThrough=0.33000001;
|
|
|
+ radius=0.16;
|
|
|
+ explosionShielding=1;
|
|
|
+ visual="injury_body";
|
|
|
+ minimalHit=0.0099999998;
|
|
|
+ };
|
|
|
+ class HitDiaphragm: HitAbdomen
|
|
|
+ {
|
|
|
+ armor=6;
|
|
|
+ material=-1;
|
|
|
+ name="spine2";
|
|
|
+ passThrough=0.33000001;
|
|
|
+ radius=0.18000001;
|
|
|
+ explosionShielding=1.5;
|
|
|
+ visual="injury_body";
|
|
|
+ minimalHit=0.0099999998;
|
|
|
+ };
|
|
|
+ class HitChest: HitDiaphragm
|
|
|
+ {
|
|
|
+ armor=6;
|
|
|
+ material=-1;
|
|
|
+ name="spine3";
|
|
|
+ passThrough=0.33000001;
|
|
|
+ radius=0.18000001;
|
|
|
+ explosionShielding=1.5;
|
|
|
+ visual="injury_body";
|
|
|
+ minimalHit=0.0099999998;
|
|
|
+ };
|
|
|
+ class HitBody: HitChest
|
|
|
+ {
|
|
|
+ armor=1000;
|
|
|
+ material=-1;
|
|
|
+ name="body";
|
|
|
+ passThrough=1;
|
|
|
+ radius=0;
|
|
|
+ explosionShielding=1.5;
|
|
|
+ visual="injury_body";
|
|
|
+ minimalHit=0.0099999998;
|
|
|
+ depends="HitPelvis max HitAbdomen max HitDiaphragm max HitChest";
|
|
|
+ };
|
|
|
+ class HitArms: HitBody
|
|
|
+ {
|
|
|
+ armor=6;
|
|
|
+ material=-1;
|
|
|
+ name="arms";
|
|
|
+ passThrough=0.89999998;
|
|
|
+ radius=0.1;
|
|
|
+ explosionShielding=0.30000001;
|
|
|
+ visual="injury_hands";
|
|
|
+ minimalHit=0.0099999998;
|
|
|
+ depends="0";
|
|
|
+ };
|
|
|
+ class HitHands: HitArms
|
|
|
+ {
|
|
|
+ armor=6;
|
|
|
+ material=-1;
|
|
|
+ name="hands";
|
|
|
+ passThrough=0.89999998;
|
|
|
+ radius=0.1;
|
|
|
+ explosionShielding=0.30000001;
|
|
|
+ visual="injury_hands";
|
|
|
+ minimalHit=0.0099999998;
|
|
|
+ depends="HitArms";
|
|
|
+ };
|
|
|
+ class HitLegs: HitHands
|
|
|
+ {
|
|
|
+ armor=6;
|
|
|
+ material=-1;
|
|
|
+ name="legs";
|
|
|
+ passThrough=0.89999998;
|
|
|
+ radius=0.14;
|
|
|
+ explosionShielding=0.30000001;
|
|
|
+ visual="injury_legs";
|
|
|
+ minimalHit=0.0099999998;
|
|
|
+ depends="0";
|
|
|
+ };
|
|
|
+ class Incapacitated: HitLegs
|
|
|
+ {
|
|
|
+ armor=1000;
|
|
|
+ material=-1;
|
|
|
+ name="body";
|
|
|
+ passThrough=1;
|
|
|
+ radius=0;
|
|
|
+ explosionShielding=1;
|
|
|
+ visual="";
|
|
|
+ minimalHit=0;
|
|
|
+ depends="(((Total - 0.25) max 0) + ((HitHead - 0.25) max 0) + ((HitBody - 0.25) max 0)) * 2";
|
|
|
+ };
|
|
|
};
|
|
|
- };
|
|
|
-
|
|
|
- class macro_new_uniform_class(opfor,B2_Armor_Test): Uniform_Base
|
|
|
- {
|
|
|
- author = "SWOP";
|
|
|
- scope = 2;
|
|
|
- displayName = "B2 battledroid (TEST B2)";
|
|
|
- picture = "\SWOP_droids\data\ico\B2ico.paa";
|
|
|
- nakedUniform = "U_BasicBody";
|
|
|
- model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
|
|
|
- JLTS_isDroid = 1;
|
|
|
- JLTS_hasEMPProtection = 0;
|
|
|
- JLTS_deathSounds = "DeathDroid";
|
|
|
- class ItemInfo: UniformItem
|
|
|
+ armor=40;
|
|
|
+ armorStructural=1;
|
|
|
+ explosionShielding=0.40000001;
|
|
|
+ uniformClass="RD501_B2_Droid_Uniform";
|
|
|
+ class EventHandlers;
|
|
|
+ hiddenSelections[]=
|
|
|
{
|
|
|
- uniformModel = "-";
|
|
|
- uniformClass = macro_new_uniform_skin_class(opfor,B2_Test); //ties to @2
|
|
|
- armor = 100;
|
|
|
- armorStructural = 20;//30;//20;
|
|
|
- explosionShielding = 0.001;
|
|
|
- impactDamageMultiplier = 0.001;
|
|
|
- modelSides[] = {6};
|
|
|
- containerClass = "Supply100";
|
|
|
- mass = 400;
|
|
|
+ "Camo1","Camo2","Camo3"
|
|
|
};
|
|
|
- };
|
|
|
-
|
|
|
- class macro_new_uniform_class(opfor,B2_Aqua):SWOP_B2_superdroid_F_Spec
|
|
|
- {
|
|
|
- scope=2;
|
|
|
- author= "RD501";
|
|
|
- displayname = "B2 Aqua Suit (Waterbound Enforcement Technician)";
|
|
|
- picture = "\SWOP_droids\data\ico\B2ico.paa";
|
|
|
- nakedUniform = "U_BasicBody";
|
|
|
- hiddenSelections[] = {"Camo1","Camo2","Camo3"};
|
|
|
- hiddenSelectionsMaterials[] = {};
|
|
|
- hiddenUnderwaterSelections[] = {};
|
|
|
- hiddenUnderwaterSelectionsTextures[] = {};
|
|
|
- JLTS_isDroid = 1;
|
|
|
- JLTS_hasEMPProtection = 0;
|
|
|
- JLTS_deathSounds = "DeathDroid";
|
|
|
- class ItemInfo: UniformItem
|
|
|
+ hiddenSelectionsTextures[]=
|
|
|
{
|
|
|
- uniformModel = "-";
|
|
|
- uniformClass = macro_new_uniform_skin_class(opfor,B2_Aqua);
|
|
|
- Armor = .1;
|
|
|
- modelSides[] = {6};
|
|
|
- uniformType = "Neopren";
|
|
|
- containerClass = "Supply100";
|
|
|
- mass = 40;
|
|
|
- armorStructural = 1;
|
|
|
+ "RD501_Units\textures\CIS\B2\rocket\Reskinb2_chest.paa",
|
|
|
+ "RD501_Units\textures\CIS\B2\rocket\ReskinB2_waist.paa",
|
|
|
+ "RD501_Units\textures\CIS\B2\rocket\ReskinB2_legs.paa"
|
|
|
};
|
|
|
+ respawnWeapons[] = {"SWOP_B2gun","Throw","Put"};
|
|
|
+ magazines[] = {"SWOP_b2gun_Mag","SWOP_b2gun_Mag","SWOP_b2gun_Mag","SWOP_b2gun_Mag"};
|
|
|
+ weapons[] = {"SWOP_B2gun","Throw","Put"};
|
|
|
+ linkedItems[] = {"ItemMap","ItemCompass","ItemWatch","ItemRadio","NVGoggles"};
|
|
|
};
|
|
|
};
|
|
|
|
|
|
-class DefaultEventhandlers;
|
|
|
-class CfgVehicles
|
|
|
-{
|
|
|
- class O_Soldier_base_F;
|
|
|
- class SWOP_CIS_Base: O_Soldier_base_F
|
|
|
+class CfgWeapons
|
|
|
+{
|
|
|
+ class Uniform_Base;
|
|
|
+ class SWOP_B2_superdroid_F_Spec:Uniform_Base
|
|
|
{
|
|
|
- class HitPoints;
|
|
|
- };
|
|
|
-
|
|
|
- /**
|
|
|
- * UNIFORM SKINS
|
|
|
- * units that only act as skins for the uniform
|
|
|
- */
|
|
|
- class SWOP_B2_superdroid: SWOP_CIS_Base
|
|
|
- {
|
|
|
- #include "armor_uniform.hpp"
|
|
|
- };
|
|
|
- #include "B2_Reskins.hpp"
|
|
|
-
|
|
|
- /**
|
|
|
- * UNITS
|
|
|
- * the actual unit running around under the uniform
|
|
|
- */
|
|
|
- class SWOP_CIS_superdroid_B2: SWOP_CIS_Base
|
|
|
- {
|
|
|
- class EventHandlers : DefaultEventhandlers {};
|
|
|
- };
|
|
|
- class macro_new_unit_class(opfor,B2_droid_Standard): SWOP_CIS_superdroid_B2
|
|
|
- {
|
|
|
- scope=2;
|
|
|
- author= "RD501";
|
|
|
- faction= macro_cis_faction
|
|
|
- editorSubcategory = macro_editor_cat(B2)
|
|
|
- uniformClass = macro_new_uniform_class(opfor,B2_Armor);
|
|
|
- displayname = "B2 (Blaster)";
|
|
|
- class EventHandlers : DefaultEventhandlers {};
|
|
|
- #include "armor_unit.hpp"
|
|
|
- };
|
|
|
- class macro_new_unit_class(opfor,B2_droid_Rocket): macro_new_unit_class(opfor,B2_droid_Standard)
|
|
|
- {
|
|
|
- displayname = "B2 (Rocket)";
|
|
|
- author= "RD501";
|
|
|
- magazines[] = {"SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag"};
|
|
|
- respawnMagazines[] = {"SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag"};
|
|
|
- uniformClass = macro_new_uniform_class(opfor,B2_Armor);
|
|
|
- };
|
|
|
- class macro_new_unit_class(opfor,B2_super_droid_Rocket) : macro_new_unit_class(opfor,B2_droid_Rocket)
|
|
|
- {
|
|
|
- scope=2;
|
|
|
- displayname = "Super B2 (Rocket)";
|
|
|
- };
|
|
|
-
|
|
|
- class macro_new_unit_class(opfor,B2_droid_Test): macro_new_unit_class(opfor,B2_droid_Standard)
|
|
|
+ class UniformItem;
|
|
|
+ }
|
|
|
+ class RD501_B2_Droid_Uniform: SWOP_B2_superdroid_F_Spec
|
|
|
{
|
|
|
- displayname = "B2 (TEST)";
|
|
|
- author= "RD501";
|
|
|
- magazines[] = {"SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag"};
|
|
|
- respawnMagazines[] = {"SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag", "SWOP_B2rocket_Mag"};
|
|
|
- uniformClass = macro_new_uniform_class(opfor,B2_Armor_Test);
|
|
|
- };
|
|
|
-
|
|
|
- class macro_new_unit_class(opfor,B2_aqua): macro_new_unit_class(opfor,B2_droid_Standard)
|
|
|
- {
|
|
|
- displayname = "B2 (Water Enforcement Technician)";
|
|
|
- side=0;
|
|
|
scope=2;
|
|
|
- scopeCurator=2;
|
|
|
- scopeArsenal=2;
|
|
|
- author= "RD501";
|
|
|
-
|
|
|
- faction= macro_cis_faction
|
|
|
- editorSubcategory = macro_editor_cat(aqua)
|
|
|
-
|
|
|
- respawnWeapons[] = {"SWOP_B2gun_Aqua","Throw","Put"};
|
|
|
- uniformClass = macro_new_uniform_class(opfor,B2_Aqua);
|
|
|
- magazines[] = {"SWOP_b2gun_Mag","SWOP_b2gun_Mag","SWOP_b2gun_Mag","SWOP_b2gun_Mag"};
|
|
|
- weapons[] = {macro_new_weapon(b2,aqua_gun),"Throw","Put"};
|
|
|
- linkedItems[] = {macro_new_weapon(equipment,Water_Filtration),"ItemMap","ItemCompass","ItemWatch","ItemRadio","NVGoggles"};
|
|
|
+ displayName="RD501 B2";
|
|
|
+ picture = "\SWOP_droids\data\ico\B2ico.paa"
|
|
|
+ model = "\A3\Characters_F\Common\Suitpacks\suitpack_blufor_diver";
|
|
|
+ class ItemInfo: UniformItem
|
|
|
+ {
|
|
|
+ uniformModel="-";
|
|
|
+ uniformClass="RD501_B2_droid";
|
|
|
+ containerClass="Supply40";
|
|
|
+ mass=80;
|
|
|
+ };
|
|
|
+ JLTS_isDroid = 1;
|
|
|
+ JLTS_hasEMPProtection = 0;
|
|
|
+ JLTS_deathSounds = "DeathDroid";
|
|
|
};
|
|
|
};
|