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- ace_fcs_DistanceInterval = 5;
- ace_fcs_Enabled = 0;
- ace_fcs_MaxDistance = 5500;
- ace_fcs_MinDistance = 200;
- aggregateReflectors[] = {};
- allowLauncherIn = 0;
- allowLauncherOut = 0;
- allowTabLock = 1;
- animationSourceBody = "mainTurret";
- animationSourceCamElev = "camElev";
- animationSourceGun = "mainGun";
- animationSourceHatch = "hatchGunner";
- armorLights = 0.4;
- body = "mainTurret";
- canEject = 0;
- canHideGunner = -1;
- canUseScanners = 1;
- castGunnerShadow = 1;
- commanding = 1;
- disableSoundAttenuation = 1;
- discretefov[] = {0.08333,0.04167};
- discreteInitIndex = 0;
- displayName = "";
- dontCreateAI = 0;
- ejectDeadGunner = 1;
- forceHideGunner = 0;
- forceNVG = 0;
- gun = "mainGun";
- gunBeg = "Usti hlavne";
- gunEnd = "Konec hlavne";
- gunnerAction = "gunner_staticlauncher";
- gunnerCompartments = "Compartment1";
- gunnerDoor = "";
- gunnerFireAlsoInInternalCamera = 1;
- gunnerForceOptics = 0;
- gunnergetInAction = "";
- gunnergetOutAction = "";
- gunnerInAction = "ManActTestDriver";
- gunnerLeftHandAnimName = "OtocHlaven_shake";
- gunnerLeftLegAnimName = "";
- gunnerName = "Gunner";
- gunnerOpticsColor[] = {0,0,0,1};
- gunnerOpticsEffect[] = {};
- gunnerOpticsModel = "\z\ace\addons\javelin\data\reticle_titan.p3d";
- gunnerOpticsShowCursor = 0;
- gunnerOutFireAlsoInInternalCamera = 1;
- gunnerOutForceOptics = 0;
- gunnerOutOpticsColor[] = {0,0,0,1};
- gunnerOutOpticsEffect[] = {};
- gunnerOutOpticsModel = "";
- gunnerOutOpticsShowCursor = 0;
- gunnerRightHandAnimName = "OtocHlaven_shake";
- gunnerRightLegAnimName = "";
- gunnerType = "";
- gunnerUsesPilotView = 0;
- hasGunner = 1;
- hideWeaponsGunner = 1;
- inGunnerMayFire = 1;
- initCamElev = 0;
- initElev = 0;
- initOutElev = 0;
- initOutTurn = 0;
- initTurn = 0;
- isCopilot = 0;
- lockWhenDriverOut = 0;
- lockWhenVehicleSpeed = -1;
- LODTurnedIn = -1;
- LODTurnedOut = -1;
- magazines[] = {"RD501_aap_x4_mag"};
- maxCamElev = 90;
- maxElev = 70;
- maxHorizontalRotSpeed = 1.2;
- maxOutElev = 20;
- maxOutTurn = 60;
- maxTurn = 40;
- maxVerticalRotSpeed = 1.2;
- memoryPointGun = "usti hlavne";
- memoryPointGunnerOptics = "look";
- memoryPointGunnerOutOptics = "";
- memoryPointsGetInGunner = "pos_gunner_dir";
- memoryPointsGetInGunnerDir = "pos_gunner";
- memoryPointsGetInGunnerPrecise = "";
- minCamElev = -90;
- minElev = -20;
- minOutElev = -4;
- minOutTurn = -60;
- minTurn = -40;
- missileBeg = "spice rakety";
- missileEnd = "konec rakety";
- optics = 1;
- opticsFlare = 0;
- opticsPPEffects[] = {"OpticsCHAbera1","OpticsBlur1"};
- opticsZoomInit = 0.08333;
- opticsZoomMax = 0.04167;
- opticsZoomMin = 0.08333;
- outGunnerMayFire = 1;
- playerPosition = 0;
- preciseGetInOut = 0;
- primary = 1;
- primaryGunner = 1;
- primaryObserver = 0;
- proxyIndex = 1;
- proxyType = "CPGunner";
- selectionFireAnim = "";
- showAllTargets = 0;
- showCrewAim = 0;
- showHMD = 0;
- slingLoadOperator = 0;
- soundElevation[] = {"",0.00316228,1};
- soundServo[] = {"",0.00316228,1};
- stabilizedInAxes = 3;
- startEngine = 1;
- turretCanSee = 0;
- turretFollowFreeLook = 0;
- turretInfoType = "ACE_RscOptics_javelin";
- viewGunnerInExternal = 0;
- viewGunnerShadow = 1;
- viewGunnerShadowAmb = 1;
- viewGunnerShadowDiff = 1;
- weapons[] = {"RD501_stat_aap4"};
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