config.cpp 14 KB

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  1. #include "../../config_macros.hpp"
  2. #include "../../../RD501_main/config_macros.hpp"
  3. class CfgPatches
  4. {
  5. class macro_patch_name(syndicate)
  6. {
  7. addonRootClass=macro_patch_name(units);
  8. requiredAddons[]=
  9. {
  10. macro_patch_name(units)
  11. };
  12. requiredVersion=0.1;
  13. units[]={
  14. macro_new_unit_class(syndicate,rifleman),
  15. macro_new_unit_class(syndicate,heavy),
  16. macro_new_unit_class(syndicate,grenadier),
  17. macro_new_unit_class(syndicate,at),
  18. macro_new_unit_class(syndicate,marksman),
  19. macro_new_unit_class(syndicate,medic),
  20. macro_new_unit_class(syndicate,commander)
  21. };
  22. weapons[]=
  23. {
  24. };
  25. };
  26. };
  27. class CfgVehicles
  28. {
  29. class B_GEN_Soldier_F;
  30. class B_GEN_Commander_F;
  31. class macro_new_unit_class(syndicate,rifleman): B_GEN_Soldier_F
  32. {
  33. displayName = "Syndicate Rifleman";
  34. author = "RD501";
  35. scope = 2;
  36. side=2;
  37. backpack="OPTRE_ILCS_Rucksack_Black";
  38. faction = macro_ind_faction
  39. editorSubcategory = macro_editor_cat(syndicate)
  40. uniformClass="U_B_GEN_Soldier_F";
  41. cost = 4
  42. weapons[]=
  43. {
  44. "RD501_DC_15c",
  45. "Throw",
  46. "Put"
  47. };
  48. respawnWeapons[]=
  49. {
  50. "RD501_DC_15c",
  51. "Throw",
  52. "Put"
  53. };
  54. magazines[]=
  55. {
  56. "RD501_10mw_x30_mag",
  57. "RD501_10mw_x30_mag",
  58. "RD501_10mw_x30_mag",
  59. "RD501_10mw_x30_mag",
  60. "RD501_10mw_x30_mag"
  61. };
  62. respawnMagazines[]=
  63. {
  64. "RD501_10mw_x30_mag",
  65. "RD501_10mw_x30_mag",
  66. "RD501_10mw_x30_mag",
  67. "RD501_10mw_x30_mag",
  68. "RD501_10mw_x30_mag"
  69. };
  70. linkeditems[]=
  71. {
  72. "V_TacVest_gen_F",
  73. //"H_HelmetO_ViperSP_ghex_F",
  74. "3as_CIS_Light_helmet",
  75. "ItemGPS",
  76. "ItemMap",
  77. "ItemCompass",
  78. "ItemWatch",
  79. "JLTS_droid_comlink",
  80. };
  81. respawnlinkeditems[]=
  82. {
  83. "V_TacVest_gen_F",
  84. //"H_HelmetO_ViperSP_ghex_F",
  85. "3as_CIS_Light_helmet",
  86. "ItemGPS",
  87. "ItemMap",
  88. "ItemCompass",
  89. "ItemWatch",
  90. "JLTS_droid_comlink",
  91. };
  92. items[]={
  93. "ACE_elasticBandage",
  94. "ACE_elasticBandage",
  95. "ACE_packingBandage",
  96. "ACE_packingBandage",
  97. "ACE_tourniquet",
  98. "ACE_splint",
  99. "RD501_Painkiller"
  100. };
  101. respawnItems[]={
  102. "ACE_elasticBandage",
  103. "ACE_elasticBandage",
  104. "ACE_packingBandage",
  105. "ACE_packingBandage",
  106. "ACE_tourniquet",
  107. "ACE_splint",
  108. "RD501_Painkiller"
  109. };
  110. };
  111. class macro_new_unit_class(syndicate,heavy): B_GEN_Soldier_F
  112. {
  113. displayName = "Syndicate Heavy";
  114. author = "RD501";
  115. scope = 2;
  116. side=2;
  117. backpack="OPTRE_ILCS_Rucksack_Black";
  118. faction = macro_ind_faction
  119. editorSubcategory = macro_editor_cat(syndicate)
  120. uniformClass="U_B_GEN_Soldier_F";
  121. cost = 4
  122. weapons[]=
  123. {
  124. "JLTS_E5C",
  125. "Throw",
  126. "Put"
  127. };
  128. respawnWeapons[]=
  129. {
  130. "JLTS_E5C",
  131. "Throw",
  132. "Put"
  133. };
  134. magazines[]=
  135. {
  136. "JLTS_E5C_mag",
  137. "JLTS_E5C_mag",
  138. "JLTS_E5C_mag",
  139. "JLTS_E5C_mag",
  140. "JLTS_E5C_mag"
  141. };
  142. respawnMagazines[]=
  143. {
  144. "JLTS_E5C_mag",
  145. "JLTS_E5C_mag",
  146. "JLTS_E5C_mag",
  147. "JLTS_E5C_mag",
  148. "JLTS_E5C_mag"
  149. };
  150. linkeditems[]=
  151. {
  152. "V_TacVest_gen_F",
  153. //"H_HelmetO_ViperSP_ghex_F",
  154. "3as_CIS_Light_helmet",
  155. "ItemGPS",
  156. "ItemMap",
  157. "ItemCompass",
  158. "ItemWatch",
  159. "JLTS_droid_comlink",
  160. };
  161. respawnlinkeditems[]=
  162. {
  163. "V_TacVest_gen_F",
  164. //"H_HelmetO_ViperSP_ghex_F",
  165. "3as_CIS_Light_helmet",
  166. "ItemGPS",
  167. "ItemMap",
  168. "ItemCompass",
  169. "ItemWatch",
  170. "JLTS_droid_comlink",
  171. };
  172. items[]={
  173. "ACE_elasticBandage",
  174. "ACE_elasticBandage",
  175. "ACE_packingBandage",
  176. "ACE_packingBandage",
  177. "ACE_tourniquet",
  178. "ACE_splint",
  179. "RD501_Painkiller"
  180. };
  181. respawnItems[]={
  182. "ACE_elasticBandage",
  183. "ACE_elasticBandage",
  184. "ACE_packingBandage",
  185. "ACE_packingBandage",
  186. "ACE_tourniquet",
  187. "ACE_splint",
  188. "RD501_Painkiller"
  189. };
  190. };
  191. class macro_new_unit_class(syndicate,at): B_GEN_Soldier_F
  192. {
  193. displayName = "Syndicate Anti-Tank";
  194. author = "RD501";
  195. scope = 2;
  196. side=2;
  197. backpack="OPTRE_ILCS_Rucksack_Black";
  198. faction = macro_ind_faction
  199. editorSubcategory = macro_editor_cat(syndicate)
  200. uniformClass="U_B_GEN_Soldier_F";
  201. cost = 4
  202. weapons[]=
  203. {
  204. "JLTS_E5",
  205. "RD501_launcher_RPS4",
  206. "Throw",
  207. "Put"
  208. };
  209. respawnWeapons[]=
  210. {
  211. "JLTS_E5",
  212. "RD501_launcher_RPS4",
  213. "Throw",
  214. "Put"
  215. };
  216. magazines[]=
  217. {
  218. "JLTS_E5_mag",
  219. "JLTS_E5_mag",
  220. "JLTS_E5_mag",
  221. "JLTS_E5_mag",
  222. "JLTS_E5_mag",
  223. "RD501_rps4he_x1_mag",
  224. "RD501_rps4he_x1_mag",
  225. "RD501_rps4he_x1_mag",
  226. "RD501_rps4heat_x1_mag"
  227. };
  228. respawnMagazines[]=
  229. {
  230. "JLTS_E5_mag",
  231. "JLTS_E5_mag",
  232. "JLTS_E5_mag",
  233. "JLTS_E5_mag",
  234. "JLTS_E5_mag",
  235. "RD501_rps4he_x1_mag",
  236. "RD501_rps4he_x1_mag",
  237. "RD501_rps4he_x1_mag",
  238. "RD501_rps4heat_x1_mag"
  239. };
  240. linkeditems[]=
  241. {
  242. "V_TacVest_gen_F",
  243. //"H_HelmetO_ViperSP_ghex_F",
  244. "3as_CIS_Light_helmet",
  245. "ItemGPS",
  246. "ItemMap",
  247. "ItemCompass",
  248. "ItemWatch",
  249. "JLTS_droid_comlink",
  250. };
  251. respawnlinkeditems[]=
  252. {
  253. "V_TacVest_gen_F",
  254. //"H_HelmetO_ViperSP_ghex_F",
  255. "3as_CIS_Light_helmet",
  256. "ItemGPS",
  257. "ItemMap",
  258. "ItemCompass",
  259. "ItemWatch",
  260. "JLTS_droid_comlink",
  261. };
  262. items[]={
  263. "ACE_elasticBandage",
  264. "ACE_elasticBandage",
  265. "ACE_packingBandage",
  266. "ACE_packingBandage",
  267. "ACE_tourniquet",
  268. "ACE_splint",
  269. "RD501_Painkiller"
  270. };
  271. respawnItems[]={
  272. "ACE_elasticBandage",
  273. "ACE_elasticBandage",
  274. "ACE_packingBandage",
  275. "ACE_packingBandage",
  276. "ACE_tourniquet",
  277. "ACE_splint",
  278. "RD501_Painkiller"
  279. };
  280. };
  281. class macro_new_unit_class(syndicate,grenadier): B_GEN_Soldier_F
  282. {
  283. displayName = "Syndicate Grenadier";
  284. author = "RD501";
  285. scope = 2;
  286. side=2;
  287. backpack="OPTRE_ILCS_Rucksack_Black";
  288. faction = macro_ind_faction
  289. editorSubcategory = macro_editor_cat(syndicate)
  290. uniformClass="U_B_GEN_Soldier_F";
  291. cost = 4
  292. weapons[]=
  293. {
  294. "RD501_DC_r15gl",
  295. "Throw",
  296. "Put"
  297. };
  298. respawnWeapons[]=
  299. {
  300. "RD501_DC_r15gl",
  301. "Throw",
  302. "Put"
  303. };
  304. magazines[]=
  305. {
  306. "RD501_10mw_x30_mag",
  307. "RD501_10mw_x30_mag",
  308. "RD501_10mw_x30_mag",
  309. "RD501_10mw_x30_mag",
  310. "RD501_10mw_x30_mag",
  311. "RD501_UGL_HE_x3_mag",
  312. "RD501_UGL_HE_x3_mag"
  313. };
  314. respawnMagazines[]=
  315. {
  316. "RD501_10mw_x30_mag",
  317. "RD501_10mw_x30_mag",
  318. "RD501_10mw_x30_mag",
  319. "RD501_10mw_x30_mag",
  320. "RD501_10mw_x30_mag",
  321. "RD501_UGL_HE_x3_mag",
  322. "RD501_UGL_HE_x3_mag"
  323. };
  324. linkeditems[]=
  325. {
  326. "V_TacVest_gen_F",
  327. //"H_HelmetO_ViperSP_ghex_F",
  328. "3as_CIS_Light_helmet",
  329. "ItemGPS",
  330. "ItemMap",
  331. "ItemCompass",
  332. "ItemWatch",
  333. "JLTS_droid_comlink",
  334. };
  335. respawnlinkeditems[]=
  336. {
  337. "V_TacVest_gen_F",
  338. //"H_HelmetO_ViperSP_ghex_F",
  339. "3as_CIS_Light_helmet",
  340. "ItemGPS",
  341. "ItemMap",
  342. "ItemCompass",
  343. "ItemWatch",
  344. "JLTS_droid_comlink",
  345. };
  346. items[]={
  347. "ACE_elasticBandage",
  348. "ACE_elasticBandage",
  349. "ACE_packingBandage",
  350. "ACE_packingBandage",
  351. "ACE_tourniquet",
  352. "ACE_splint",
  353. "RD501_Painkiller"
  354. };
  355. respawnItems[]={
  356. "ACE_elasticBandage",
  357. "ACE_elasticBandage",
  358. "ACE_packingBandage",
  359. "ACE_packingBandage",
  360. "ACE_tourniquet",
  361. "ACE_splint",
  362. "RD501_Painkiller"
  363. };
  364. };
  365. class macro_new_unit_class(syndicate,marksman): B_GEN_Commander_F
  366. {
  367. displayName = "Syndicate Marksman";
  368. author = "RD501";
  369. scope = 2;
  370. side=2;
  371. backpack="RD501_JLTS_Clone__invis_LR_attachment";
  372. faction = macro_ind_faction
  373. editorSubcategory = macro_editor_cat(syndicate)
  374. uniformClass="U_B_GEN_Commander_F";
  375. cost = 4
  376. weapons[]=
  377. {
  378. "RD501_valken38x",
  379. "Throw",
  380. "Put"
  381. };
  382. respawnWeapons[]=
  383. {
  384. "RD501_valken38x",
  385. "Throw",
  386. "Put"
  387. };
  388. magazines[]=
  389. {
  390. "RD501_30mw_x10_mag",
  391. "RD501_30mw_x10_mag",
  392. "RD501_30mw_x10_mag",
  393. "RD501_30mw_x10_mag",
  394. "RD501_30mw_x10_mag"
  395. };
  396. respawnMagazines[]=
  397. {
  398. "RD501_30mw_x10_mag",
  399. "RD501_30mw_x10_mag",
  400. "RD501_30mw_x10_mag",
  401. "RD501_30mw_x10_mag",
  402. "RD501_30mw_x10_mag"
  403. };
  404. linkeditems[]=
  405. {
  406. "V_TacVest_gen_F",
  407. //"H_HelmetO_ViperSP_ghex_F",
  408. "H_Watchcap_blk",
  409. "ItemGPS",
  410. "ItemMap",
  411. "ItemCompass",
  412. "ItemWatch",
  413. "JLTS_droid_comlink",
  414. };
  415. respawnlinkeditems[]=
  416. {
  417. "V_TacVest_gen_F",
  418. //"H_HelmetO_ViperSP_ghex_F",
  419. "H_Watchcap_blk",
  420. "ItemGPS",
  421. "ItemMap",
  422. "ItemCompass",
  423. "ItemWatch",
  424. "JLTS_droid_comlink",
  425. };
  426. items[]={
  427. "ACE_elasticBandage",
  428. "ACE_elasticBandage",
  429. "ACE_packingBandage",
  430. "ACE_packingBandage",
  431. "ACE_tourniquet",
  432. "ACE_splint",
  433. "RD501_Painkiller"
  434. };
  435. respawnItems[]={
  436. "ACE_elasticBandage",
  437. "ACE_elasticBandage",
  438. "ACE_packingBandage",
  439. "ACE_packingBandage",
  440. "ACE_tourniquet",
  441. "ACE_splint",
  442. "RD501_Painkiller"
  443. };
  444. };
  445. class macro_new_unit_class(syndicate,medic): B_GEN_Soldier_F
  446. {
  447. displayName = "Syndicate Medic";
  448. author = "RD501";
  449. scope = 2;
  450. side=2;
  451. backpack="OPTRE_ILCS_Rucksack_Medical";
  452. faction = macro_ind_faction
  453. editorSubcategory = macro_editor_cat(syndicate)
  454. uniformClass="U_B_GEN_Soldier_F";
  455. cost = 4
  456. weapons[]=
  457. {
  458. "RD501_DC_r15s",
  459. "Throw",
  460. "Put"
  461. };
  462. respawnWeapons[]=
  463. {
  464. "RD501_DC_r15s",
  465. "Throw",
  466. "Put"
  467. };
  468. magazines[]=
  469. {
  470. "RD501_5mw_x60_mag",
  471. "RD501_5mw_x60_mag",
  472. "RD501_5mw_x60_mag",
  473. "RD501_5mw_x60_mag",
  474. "RD501_5mw_x60_mag"
  475. };
  476. respawnMagazines[]=
  477. {
  478. "RD501_5mw_x60_mag",
  479. "RD501_5mw_x60_mag",
  480. "RD501_5mw_x60_mag",
  481. "RD501_5mw_x60_mag",
  482. "RD501_5mw_x60_mag"
  483. };
  484. linkeditems[]=
  485. {
  486. "V_TacVest_gen_F",
  487. //"H_HelmetO_ViperSP_ghex_F",
  488. "3as_CIS_Medic_helmet",
  489. "ItemGPS",
  490. "ItemMap",
  491. "ItemCompass",
  492. "ItemWatch",
  493. "JLTS_droid_comlink",
  494. };
  495. respawnlinkeditems[]=
  496. {
  497. "V_TacVest_gen_F",
  498. //"H_HelmetO_ViperSP_ghex_F",
  499. "3as_CIS_Medic_helmet",
  500. "ItemGPS",
  501. "ItemMap",
  502. "ItemCompass",
  503. "ItemWatch",
  504. "JLTS_droid_comlink",
  505. };
  506. items[]={
  507. "ACE_elasticBandage",
  508. "ACE_elasticBandage",
  509. "ACE_elasticBandage",
  510. "ACE_elasticBandage",
  511. "ACE_elasticBandage",
  512. "ACE_elasticBandage",
  513. "ACE_elasticBandage",
  514. "ACE_elasticBandage",
  515. "ACE_elasticBandage",
  516. "ACE_elasticBandage",
  517. "ACE_elasticBandage",
  518. "ACE_elasticBandage",
  519. "ACE_elasticBandage",
  520. "ACE_elasticBandage",
  521. "ACE_elasticBandage",
  522. "ACE_elasticBandage",
  523. "ACE_elasticBandage",
  524. "ACE_elasticBandage",
  525. "ACE_elasticBandage",
  526. "ACE_elasticBandage",
  527. "ACE_packingBandage",
  528. "ACE_packingBandage",
  529. "ACE_packingBandage",
  530. "ACE_packingBandage",
  531. "ACE_packingBandage",
  532. "ACE_packingBandage",
  533. "ACE_packingBandage",
  534. "ACE_packingBandage",
  535. "ACE_packingBandage",
  536. "ACE_packingBandage",
  537. "ACE_packingBandage",
  538. "ACE_packingBandage",
  539. "ACE_packingBandage",
  540. "ACE_packingBandage",
  541. "ACE_packingBandage",
  542. "ACE_packingBandage",
  543. "ACE_packingBandage",
  544. "ACE_packingBandage",
  545. "ACE_packingBandage",
  546. "ACE_packingBandage",
  547. "ACE_quikclot",
  548. "ACE_quikclot",
  549. "ACE_quikclot",
  550. "ACE_quikclot",
  551. "ACE_quikclot",
  552. "ACE_quikclot",
  553. "ACE_quikclot",
  554. "ACE_quikclot",
  555. "ACE_quikclot",
  556. "ACE_quikclot",
  557. "ACE_tourniquet",
  558. "ACE_tourniquet",
  559. "ACE_tourniquet",
  560. "ACE_tourniquet",
  561. "ACE_tourniquet",
  562. "ACE_splint",
  563. "ACE_splint",
  564. "ACE_splint",
  565. "ACE_splint",
  566. "RD501_Painkiller",
  567. "RD501_Painkiller",
  568. "RD501_Painkiller",
  569. "RD501_Painkiller",
  570. "RD501_Painkiller",
  571. "ACE_plasmaIV",
  572. "ACE_plasmaIV",
  573. "ACE_plasmaIV",
  574. "ACE_plasmaIV",
  575. "ACE_plasmaIV"
  576. };
  577. respawnItems[]={
  578. "ACE_elasticBandage",
  579. "ACE_elasticBandage",
  580. "ACE_elasticBandage",
  581. "ACE_elasticBandage",
  582. "ACE_elasticBandage",
  583. "ACE_elasticBandage",
  584. "ACE_elasticBandage",
  585. "ACE_elasticBandage",
  586. "ACE_elasticBandage",
  587. "ACE_elasticBandage",
  588. "ACE_elasticBandage",
  589. "ACE_elasticBandage",
  590. "ACE_elasticBandage",
  591. "ACE_elasticBandage",
  592. "ACE_elasticBandage",
  593. "ACE_elasticBandage",
  594. "ACE_elasticBandage",
  595. "ACE_elasticBandage",
  596. "ACE_elasticBandage",
  597. "ACE_elasticBandage",
  598. "ACE_packingBandage",
  599. "ACE_packingBandage",
  600. "ACE_packingBandage",
  601. "ACE_packingBandage",
  602. "ACE_packingBandage",
  603. "ACE_packingBandage",
  604. "ACE_packingBandage",
  605. "ACE_packingBandage",
  606. "ACE_packingBandage",
  607. "ACE_packingBandage",
  608. "ACE_packingBandage",
  609. "ACE_packingBandage",
  610. "ACE_packingBandage",
  611. "ACE_packingBandage",
  612. "ACE_packingBandage",
  613. "ACE_packingBandage",
  614. "ACE_packingBandage",
  615. "ACE_packingBandage",
  616. "ACE_packingBandage",
  617. "ACE_packingBandage",
  618. "ACE_quikclot",
  619. "ACE_quikclot",
  620. "ACE_quikclot",
  621. "ACE_quikclot",
  622. "ACE_quikclot",
  623. "ACE_quikclot",
  624. "ACE_quikclot",
  625. "ACE_quikclot",
  626. "ACE_quikclot",
  627. "ACE_quikclot",
  628. "ACE_tourniquet",
  629. "ACE_tourniquet",
  630. "ACE_tourniquet",
  631. "ACE_tourniquet",
  632. "ACE_tourniquet",
  633. "ACE_splint",
  634. "ACE_splint",
  635. "ACE_splint",
  636. "ACE_splint",
  637. "RD501_Painkiller",
  638. "RD501_Painkiller",
  639. "RD501_Painkiller",
  640. "RD501_Painkiller",
  641. "RD501_Painkiller",
  642. "ACE_plasmaIV",
  643. "ACE_plasmaIV",
  644. "ACE_plasmaIV",
  645. "ACE_plasmaIV",
  646. "ACE_plasmaIV"
  647. };
  648. };
  649. class macro_new_unit_class(syndicate,commander): B_GEN_Commander_F
  650. {
  651. displayName = "Syndicate Commander";
  652. author = "RD501";
  653. scope = 2;
  654. side=2;
  655. backpack="RD501_JLTS_Clone__invis_LR_attachment";
  656. faction = macro_ind_faction
  657. editorSubcategory = macro_editor_cat(syndicate)
  658. uniformClass="U_B_GEN_Commander_F";
  659. cost = 4
  660. weapons[]=
  661. {
  662. "RD501_DC_15a",
  663. "Throw",
  664. "Put"
  665. };
  666. respawnWeapons[]=
  667. {
  668. "RD501_DC_15a",
  669. "Throw",
  670. "Put"
  671. };
  672. magazines[]=
  673. {
  674. "RD501_20mwdp_x20_mag",
  675. "RD501_20mwdp_x20_mag",
  676. "RD501_20mwdp_x20_mag",
  677. "RD501_20mwdp_x20_mag",
  678. "RD501_20mwdp_x20_mag"
  679. };
  680. respawnMagazines[]=
  681. {
  682. "RD501_20mwdp_x20_mag",
  683. "RD501_20mwdp_x20_mag",
  684. "RD501_20mwdp_x20_mag",
  685. "RD501_20mwdp_x20_mag",
  686. "RD501_20mwdp_x20_mag"
  687. };
  688. linkeditems[]=
  689. {
  690. "V_TacVest_gen_F",
  691. //"H_HelmetO_ViperSP_ghex_F",
  692. "H_Beret_gen_F",
  693. "ItemGPS",
  694. "ItemMap",
  695. "ItemCompass",
  696. "ItemWatch",
  697. "JLTS_droid_comlink",
  698. };
  699. respawnlinkeditems[]=
  700. {
  701. "V_TacVest_gen_F",
  702. //"H_HelmetO_ViperSP_ghex_F",
  703. "H_Beret_gen_F",
  704. "ItemGPS",
  705. "ItemMap",
  706. "ItemCompass",
  707. "ItemWatch",
  708. "JLTS_droid_comlink",
  709. };
  710. items[]={
  711. "ACE_elasticBandage",
  712. "ACE_elasticBandage",
  713. "ACE_packingBandage",
  714. "ACE_packingBandage",
  715. "ACE_tourniquet",
  716. "ACE_splint",
  717. "RD501_Painkiller"
  718. };
  719. respawnItems[]={
  720. "ACE_elasticBandage",
  721. "ACE_elasticBandage",
  722. "ACE_packingBandage",
  723. "ACE_packingBandage",
  724. "ACE_tourniquet",
  725. "ACE_splint",
  726. "RD501_Painkiller"
  727. };
  728. };
  729. };