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- #define NEW_501_Pilot_HELM(classname,displayname,texture)\
- class macro_new_helmet(pilot,classname): macro_new_helmet(pilot,base)\
- {\
- scope = 2;\
- author = "RD501";\
- displayName = [501st] AVI HELM ('##displayname##');\
- hiddenSelectionsTextures[] = {macro_custom_helmet_textures##\aviation\##texture};\
- subItems[] = {"G_B_Diving"};\
- };
- #define NEW_WARDEN_HELM(classname,displayname,texture)\
- class macro_new_helmet(warden,classname): macro_new_helmet(warden,501st)\
- {\
- scope = 2;\
- author = "RD501";\
- displayName = [501st] WRDN HELM ('##displayname##');\
- hiddenSelectionsTextures[] = {macro_custom_helmet_textures##\aviation\##texture};\
- subItems[] = {"G_B_Diving"};\
- };
- #define NEW_3AS_Pilot_HELM(classname,displayname,texture)\
- class macro_new_helmet(3as_pilot,classname): macro_new_helmet(3as_pilot,base)\
- {\
- scope = 2;\
- author = "RD501";\
- displayName = [501st] AVI HELM ('##displayname##');\
- hiddenSelectionsTextures[] = {macro_custom_helmet_textures##\aviation\##texture};\
- subItems[] = {"G_B_Diving"};\
- };
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