Thunder 757da04293 emp 3 years ago
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functions 757da04293 emp 3 years ago
$PBOPREFIX$.ht 757da04293 emp 3 years ago
config.cpp 757da04293 emp 3 years ago
readme.md 757da04293 emp 3 years ago
script_component.ht.hpp 757da04293 emp 3 years ago

readme.md

RD501 EMP adjustments

Goal

While JLTS' EMP system works great, its weapon swap feature was deemed to taxing on the servers, especially considering the possibility of cluster-EMP that might hit hundreds of units.

To still have EMP effect guns, but avoid the switching, all guns not configured otherwise will jam when hit by EMP.

Config

Default (no config params): Gun jams on EMP

To go back to JLTS behaviour:

  • JLTS_hasElectronics = 1
  • JLTS_hasEMPProtection = 0
  • RD501_fryOnEMP = 1

If RD501_fryOnEMP is not set to 1, the gun will still jam, thus having the desired behaviour on default JLTS guns without having to edit their config.