config.cpp 15 KB

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  1. //Get this addons macro
  2. //get the macro for the air macro_patch_name(vehicles)
  3. //get generlized macros
  4. #include "../../../RD501_main/config_macros.hpp"
  5. //General name of the vehicle
  6. #define vehicle_addon saber
  7. #define patch_name MODNAME##vehicle_addon##_Patches
  8. #define vehicle_classname MODNAME##_##vehicle_addon
  9. #define new_saber_class(name) vehicle_classname##_##name
  10. #define macro_republic_skin hiddenSelectionsTextures[] = {"tx130s\imp_tank_rep_a_c.paa"};
  11. //common mag-weap
  12. #define macro_common_weap\
  13. "Laserdesignator_pilotCamera"
  14. #define macro_common_mag\
  15. "Laserbatteries"
  16. //super saber mag-weap
  17. #define macro_super_saber_weap\
  18. macro_common_weap,\
  19. macro_new_weapon(saber_gun,mbt)
  20. #define macro_super_saber_mag\
  21. macro_common_mag,\
  22. macro_new_mag(saber_tx130,10),\
  23. macro_new_mag(saber_tx130,10),\
  24. macro_new_mag(saber_tx130,10),\
  25. macro_new_mag(saber_tx130,10),\
  26. macro_new_mag(saber_tx130,10),
  27. //normal saber mag-weap
  28. #define macro_saber_weap\
  29. macro_common_weap,\
  30. macro_new_weapon(super_mg,z6)
  31. #define macro_saber_mag\
  32. macro_common_mag,\
  33. macro_new_mag(supercharged_z6,400),\
  34. macro_new_mag(supercharged_z6,400),\
  35. macro_new_mag(supercharged_z6,400),\
  36. macro_new_mag(supercharged_z6,400),\
  37. macro_new_mag(supercharged_z6,400),\
  38. macro_new_mag(supercharged_z6,400),\
  39. macro_new_mag(supercharged_z6,400)
  40. #define macro_saber_weap_imperial\
  41. macro_common_weap,\
  42. macro_new_weapon(super_mg,dlt19)
  43. #define macro_saber_mag_imperial\
  44. macro_common_mag,\
  45. macro_new_mag(supercharged_dlt19,200),\
  46. macro_new_mag(supercharged_dlt19,200),\
  47. macro_new_mag(supercharged_dlt19,200),\
  48. macro_new_mag(supercharged_dlt19,200),\
  49. macro_new_mag(supercharged_dlt19,200),\
  50. macro_new_mag(supercharged_dlt19,200),\
  51. macro_new_mag(supercharged_dlt19,200)
  52. #define macro_saber_main_weap\
  53. macro_common_weap,\
  54. macro_new_weapon(saber_gun,td),\
  55. "SmokeLauncher"
  56. #define macro_saber_main_mag\
  57. macro_common_mag,\
  58. macro_new_mag(saber_tx130,10),\
  59. macro_new_mag(saber_tx130,10),\
  60. macro_new_mag(saber_tx130,10),\
  61. macro_new_mag(saber_tx130,10),\
  62. "smokelaunchermag",\
  63. "smokelaunchermag",\
  64. "smokelaunchermag",\
  65. "smokelaunchermag",\
  66. "smokelaunchermag",\
  67. "smokelaunchermag",\
  68. "smokelaunchermag",\
  69. "smokelaunchermag",\
  70. "smokelaunchermag"
  71. #define macro_saber_driver\
  72. weapons[] = {"SmokeLauncher","Laserdesignator_pilotCamera","CMFlareLauncher"};\
  73. magazines[] = {"300Rnd_CMFlare_Chaff_Magazine","Laserbatteries","smokelaunchermag","smokelaunchermag","smokelaunchermag","smokelaunchermag","smokelaunchermag","smokelaunchermag","smokelaunchermag","smokelaunchermag"};
  74. #define macro_command_saber_smoke\
  75. smokeLauncherGrenadeCount = 12;\
  76. smokeLauncherVelocity = 14;\
  77. smokeLauncherOnTurret = 1;\
  78. smokeLauncherAngle = 360;
  79. #define macro_saber_smoke\
  80. smokeLauncherGrenadeCount = 24;\
  81. smokeLauncherVelocity = 14;\
  82. smokeLauncherOnTurret = 0;\
  83. smokeLauncherAngle = 160;
  84. class CfgPatches
  85. {
  86. class macro_patch_name(saber)
  87. {
  88. addonRootClass=macro_patch_name(vehicles)
  89. requiredAddons[]=
  90. {
  91. macro_patch_name(vehicles)
  92. };
  93. requiredVersion=0.1;
  94. units[]=
  95. {
  96. macro_new_vehicle(saber,republic_tx130_MkII),
  97. macro_new_vehicle(saber,republic_tx130_gl_MkII),
  98. macro_new_vehicle(saber,republic_tx130_super_MkII),
  99. macro_new_vehicle(saber,republic_tx130_recon_MkII)
  100. /*macro_new_vehicle(saber,empire_super_saber_MkII),
  101. macro_new_vehicle(saber,empire_saber_MkII),
  102. macro_new_vehicle(saber,empire_command_saber_MkII),
  103. macro_new_vehicle(saber,republic_super_saber_MkII),
  104. macro_new_vehicle(saber,republic_saber_MkII),
  105. macro_new_vehicle(saber,republic_command_saber_MkII)*/
  106. };
  107. weapons[]=
  108. {
  109. };
  110. };
  111. };
  112. #include "../../common/sensor_templates.hpp"
  113. class DefaultEventhandlers;
  114. class CfgVehicles
  115. {
  116. //O_JM_TX130_1 empire command
  117. //O_JM_TX130m1_1 normal
  118. //O_JM_TX130m2_1 super
  119. class LandVehicle;
  120. class Tank: LandVehicle
  121. {
  122. class NewTurret;
  123. class Sounds;
  124. class HitPoints;
  125. };
  126. class Tank_F: Tank
  127. {
  128. class Turrets
  129. {
  130. class MainTurret: NewTurret
  131. {
  132. class Turrets
  133. {
  134. class CommanderOptics;
  135. };
  136. };
  137. };
  138. };
  139. class 3as_saber_01_Base: Tank_F
  140. {
  141. RD501_magclamp_small_offset[] = {0.0,0.0,-3.0};
  142. RD501_magclamp_large_offset[] = {0.0,0.0,-3.0};
  143. class Turrets:Turrets
  144. {
  145. class MainTurret_bottom: NewTurret{};
  146. class Mainturret_top:MainTurret_bottom{};
  147. };
  148. };
  149. #include "inheritance.hpp"
  150. class 3as_saber_Base:3as_saber_01_Base
  151. {
  152. class Turrets:Turrets
  153. {
  154. class MainTurret_bottom:MainTurret_bottom{};
  155. class Mainturret_top:Mainturret_top{};
  156. };
  157. };
  158. class 3as_saber_m1:3as_saber_Base
  159. {
  160. class Turrets: Turrets
  161. {
  162. class MainTurret_bottom:MainTurret_bottom{};
  163. class Mainturret_top:Mainturret_top{};
  164. };
  165. };
  166. class 3as_saber_02_Base:3as_saber_01_Base
  167. {
  168. class Turrets:Turrets
  169. {
  170. class MainTurret_bottom:MainTurret_bottom{};
  171. class MainTurret_top: Mainturret_top{};
  172. };
  173. };
  174. class 3as_saber_m1G:3as_saber_02_Base
  175. {
  176. class Turrets: Turrets
  177. {
  178. class MainTurret_bottom:MainTurret_bottom{};
  179. class MainTurret_top: Mainturret_top{};
  180. }
  181. };
  182. class 3as_saber_super_base:3as_saber_01_Base
  183. {
  184. class Turrets:Turrets
  185. {
  186. class Mainturret_super: MainTurret_bottom{};
  187. };
  188. };
  189. class 3as_saber_super:3as_saber_super_base
  190. {
  191. class Turrets: Turrets
  192. {
  193. class Mainturret_super: Mainturret_super{};
  194. };
  195. };
  196. class 3as_saber_03_Base:3as_saber_01_Base
  197. {
  198. class Turrets:Turrets
  199. {
  200. class MainTurret_top: Mainturret_top{};
  201. class MainTurret_bottom: MainTurret_bottom{};
  202. };
  203. };
  204. class 3as_saber_m1Recon:3as_saber_03_Base
  205. {
  206. class Turrets: Turrets
  207. {
  208. class MainTurret_top: Mainturret_top{};
  209. class MainTurret_bottom: MainTurret_bottom{};
  210. };
  211. };
  212. class macro_new_vehicle(saber,republic_tx130_MkII):3as_saber_m1
  213. {
  214. scope=2;
  215. scopeCurator=2;
  216. displayName = "Saber TX-130 Mk.II"
  217. faction = macro_republic_faction
  218. editorSubcategory = macro_editor_cat(tank)
  219. vehicleClass = macro_editor_vehicle_type(tank)
  220. class Turrets: Turrets
  221. {
  222. class MainTurret_bottom : MainTurret_bottom{};
  223. class Mainturret_top : Mainturret_top
  224. {
  225. weapons[]=
  226. {
  227. macro_new_weapon(saber_mg,50cal),
  228. "SmokeLauncher"
  229. };
  230. magazines[]=
  231. {
  232. macro_new_mag(saber_mg,300),
  233. macro_new_mag(saber_mg,300),
  234. macro_new_mag(saber_mg,300),
  235. macro_new_mag(saber_mg,300),
  236. macro_new_mag(saber_mg,300),
  237. macro_new_mag(saber_mg,300),
  238. macro_new_mag(saber_mg,300),
  239. "SmokeLauncherMag"
  240. };
  241. };
  242. };
  243. };
  244. class macro_new_vehicle(saber,republic_tx130_gl_MkII):3as_saber_m1G
  245. {
  246. scope=2;
  247. scopeCurator=2;
  248. displayName = "Saber TX-130 GL Mk.II"
  249. faction = macro_republic_faction
  250. editorSubcategory = macro_editor_cat(tank)
  251. vehicleClass = macro_editor_vehicle_type(tank)
  252. class Turrets: Turrets
  253. {
  254. class MainTurret_bottom:MainTurret_bottom{};
  255. class MainTurret_top: Mainturret_top
  256. {
  257. weapons[]=
  258. {
  259. macro_new_weapon(saber_gl,40mm),
  260. "SmokeLauncher"
  261. };
  262. };
  263. };
  264. };
  265. class macro_new_vehicle(saber,republic_tx130_super_MkII):3as_saber_super
  266. {
  267. scope=2;
  268. scopeCurator=2;
  269. displayName = "Saber TX-130 Super Mk.II"
  270. faction = macro_republic_faction
  271. editorSubcategory = macro_editor_cat(tank)
  272. vehicleClass = macro_editor_vehicle_type(tank)
  273. class Turrets: Turrets
  274. {
  275. class Mainturret_super: Mainturret_super
  276. {
  277. weapons[]=
  278. {
  279. macro_new_weapon(saber_cannon,supermkii),
  280. "SmokeLauncher",
  281. "Missiles_DAGR"
  282. };
  283. };
  284. };
  285. };
  286. class macro_new_vehicle(saber,republic_tx130_recon_MkII):3as_saber_m1Recon
  287. {
  288. scope=2;
  289. scopeCurator=2;
  290. displayName = "Saber TX-130 Recon Mk.II"
  291. faction = macro_republic_faction
  292. editorSubcategory = macro_editor_cat(tank)
  293. vehicleClass = macro_editor_vehicle_type(tank)
  294. class Turrets: Turrets
  295. {
  296. class MainTurret_top: Mainturret_top{};
  297. class MainTurret_bottom: MainTurret_bottom
  298. {
  299. weapons[]=
  300. {
  301. macro_new_weapon(saber_gl,40mm),
  302. macro_new_weapon(saber_mg,50cal),
  303. "SmokeLauncher",
  304. "missiles_DAGR"
  305. };
  306. magazines[]=
  307. {
  308. macro_new_mag(saber_recon,100),
  309. macro_new_mag(saber_recon,100),
  310. macro_new_mag(saber_recon,100),
  311. macro_new_mag(saber_recon,100),
  312. macro_new_mag(saber_recon,100),
  313. macro_new_mag(saber_recon,100),
  314. macro_new_mag(saber_mg,300),
  315. macro_new_mag(saber_mg,300),
  316. macro_new_mag(saber_mg,300),
  317. macro_new_mag(saber_mg,300),
  318. macro_new_mag(saber_mg,300),
  319. "SmokeLauncherMag",
  320. "12Rnd_PG_missiles"
  321. };
  322. };
  323. };
  324. };
  325. //empire
  326. /*class macro_new_vehicle(saber,empire_super_saber_MkII):O_JM_TX130m2_1
  327. {
  328. scope=2
  329. forceInGarage = 1;
  330. displayName = "Super Saber Mk.II (Empire)";
  331. macro_saber_smoke
  332. macro_saber_driver
  333. RD501_magclamp_small_offset[] = {0.0,2.0,-3.0};
  334. RD501_magclamp_large_offset[] = {0.0,2.0,-3.0};
  335. side=0;
  336. faction = macro_empire_faction
  337. editorSubcategory = macro_editor_cat(tank)
  338. vehicleClass = macro_editor_vehicle_type(tank)
  339. class Turrets:Turrets
  340. {
  341. class MainTurret:MainTurret
  342. {
  343. weapons[] = {
  344. macro_super_saber_weap
  345. };
  346. magazines[] = {
  347. macro_super_saber_mag
  348. };
  349. };
  350. };
  351. class EventHandlers :DefaultEventhandlers {};
  352. };
  353. class macro_new_vehicle(saber,empire_saber_MkII):O_JM_TX130m1_1
  354. {
  355. scope=2
  356. scopeCurator=2;
  357. forceInGarage = 1;
  358. displayName = "Saber Mk.II (Empire)";
  359. macro_saber_smoke
  360. armor =1100;
  361. RD501_magclamp_small_offset[] = {0.0,2.0,-3.0};
  362. RD501_magclamp_large_offset[] = {0.0,2.0,-3.0};
  363. faction = macro_empire_faction
  364. editorSubcategory = macro_editor_cat(tank)
  365. vehicleClass = macro_editor_vehicle_type(tank)
  366. side=0;
  367. weapons[] = {
  368. macro_saber_main_weap
  369. };
  370. magazines[] = {
  371. macro_saber_main_mag
  372. };
  373. side=0;
  374. class Turrets:Turrets
  375. {
  376. class MainTurret:MainTurret
  377. {
  378. weapons[] = {
  379. macro_saber_weap_imperial
  380. };
  381. magazines[] = {
  382. macro_saber_mag_imperial
  383. };
  384. };
  385. };
  386. class EventHandlers :DefaultEventhandlers {};
  387. };
  388. class macro_new_vehicle(saber,empire_command_saber_MkII):O_JM_TX130_1//O_JM_TX130r_1
  389. {
  390. scope=2
  391. scopeCurator=2;
  392. forceInGarage = 1;
  393. displayName = "Saber (Command) Mk.II (Empire)";
  394. RD501_magclamp_small_offset[] = {0.0,2.0,-3.0};
  395. RD501_magclamp_large_offset[] = {0.0,2.0,-3.0};
  396. armor = 750;
  397. macro_command_saber_smoke
  398. macro_saber_driver
  399. side=0;
  400. faction = macro_empire_faction
  401. editorSubcategory = macro_editor_cat(tank)
  402. vehicleClass = macro_editor_vehicle_type(tank)
  403. class Turrets:Turrets
  404. {
  405. class MainTurret:MainTurret
  406. {
  407. weapons[] = {
  408. macro_saber_weap_imperial
  409. };
  410. magazines[] = {
  411. macro_saber_mag_imperial
  412. };
  413. };
  414. };
  415. class EventHandlers :DefaultEventhandlers {};
  416. };
  417. //republic
  418. class macro_new_vehicle(saber,republic_super_saber_MkII):O_JM_TX130m2_1
  419. {
  420. scope=2
  421. side=1;
  422. forceInGarage = 1;
  423. displayName = "Super Saber Mk.II (Republic)";
  424. macro_republic_skin
  425. crew = "SWOP_Clonetrooper_P1";
  426. RD501_magclamp_small_offset[] = {0.0,2.0,-3.0};
  427. RD501_magclamp_large_offset[] = {0.0,2.0,-3.0};
  428. faction = macro_republic_faction
  429. editorSubcategory = macro_editor_cat(tank)
  430. vehicleClass = macro_editor_vehicle_type(tank)
  431. macro_saber_driver
  432. macro_saber_smoke
  433. armor = 600;
  434. class Turrets:Turrets
  435. {
  436. class MainTurret:MainTurret
  437. {
  438. weapons[] = {
  439. macro_super_saber_weap
  440. };
  441. magazines[] = {
  442. macro_super_saber_mag
  443. };
  444. };
  445. };
  446. class EventHandlers :DefaultEventhandlers {};
  447. };
  448. class macro_new_vehicle(saber,republic_saber_MkII):O_JM_TX130m1_1
  449. {
  450. scope=2
  451. forceInGarage = 1;
  452. displayName = "Saber Mk.II (Republic)";
  453. macro_republic_skin
  454. RD501_magclamp_small_offset[] = {0.0,2.0,-3.0};
  455. RD501_magclamp_large_offset[] = {0.0,2.0,-3.0};
  456. faction = macro_republic_faction
  457. editorSubcategory = macro_editor_cat(tank)
  458. vehicleClass = macro_editor_vehicle_type(tank)
  459. crew = "SWOP_Clonetrooper_P1";
  460. armor =1100;
  461. macro_saber_smoke
  462. weapons[] = {
  463. macro_saber_main_weap
  464. };
  465. magazines[] = {
  466. macro_saber_main_mag
  467. };
  468. side=1;
  469. class Turrets:Turrets
  470. {
  471. class MainTurret:MainTurret
  472. {
  473. weapons[] = {
  474. macro_saber_weap
  475. };
  476. magazines[] = {
  477. macro_saber_mag
  478. };
  479. };
  480. };
  481. class EventHandlers :DefaultEventhandlers {};
  482. };
  483. class macro_new_vehicle(saber,republic_command_saber_MkII):O_JM_TX130_1
  484. {
  485. scope=2
  486. forceInGarage = 1;
  487. displayName = "Saber (Command) Mk.II (Republic)";
  488. macro_republic_skin
  489. macro_saber_driver
  490. macro_command_saber_smoke
  491. armor = 750;
  492. RD501_magclamp_small_offset[] = {0.0,2.0,-3.0};
  493. RD501_magclamp_large_offset[] = {0.0,2.0,-3.0};
  494. crew = "SWOP_Clonetrooper_P1";
  495. faction = macro_republic_faction
  496. editorSubcategory = macro_editor_cat(tank)
  497. vehicleClass = macro_editor_vehicle_type(tank)
  498. side=1;
  499. class Turrets:Turrets
  500. {
  501. class MainTurret:MainTurret
  502. {
  503. weapons[] = {
  504. macro_saber_weap
  505. };
  506. magazines[] = {
  507. macro_saber_mag
  508. };
  509. };
  510. };
  511. class EventHandlers :DefaultEventhandlers {};
  512. };*/
  513. };
  514. class CfgWeapons
  515. {
  516. class 3AS_Sabre_MG;
  517. class 3as_saber_gmg_40mm;
  518. class 3AS_Sabre_Cannons_Super;
  519. class LMG_M200;
  520. class autocannon_Base_F
  521. {
  522. class player;
  523. };
  524. class 3as_saber_autocannon_30mm:LMG_M200
  525. {
  526. class HE: autocannon_Base_F
  527. {
  528. class player:player{};
  529. };
  530. };
  531. class macro_new_weapon(saber_mg,50cal):3AS_Sabre_MG
  532. {
  533. magazineReloadTime=3;
  534. magazines[]=
  535. {
  536. macro_new_mag(saber_mg,300)
  537. };
  538. };
  539. class macro_new_weapon(saber_gl,40mm):3as_saber_gmg_40mm
  540. {
  541. magazineReloadTime=3;
  542. };
  543. class macro_new_weapon(saber_cannon,supermkii):3AS_Sabre_Cannons_Super
  544. {
  545. magazineReloadTime=6;
  546. };
  547. class macro_new_weapon(saber_cannon,super):3as_saber_autocannon_30mm
  548. {
  549. class HE: autocannon_Base_F
  550. {
  551. magazines[]=
  552. {
  553. macro_new_mag(saber_recon,100)
  554. };
  555. magazineReloadTime=3;
  556. /*class player: player
  557. {
  558. reloadTime=0.30000001;
  559. dispersion=0.0018;
  560. magazineReloadTime=10;
  561. sounds[]=
  562. {
  563. "StandardSound_1"
  564. };
  565. class StandardSound_1
  566. {
  567. begin1[]=
  568. {
  569. "3as\3as_saber\sounds\wpn_saberTank_autocannon_fire",
  570. 1.99526,
  571. 1,
  572. 1500
  573. };
  574. soundBegin[]=
  575. {
  576. "begin1",
  577. 0.33000001
  578. };
  579. soundsetshot[]=
  580. {
  581. "Autocannon30mmTurret_Shot_SoundSet",
  582. "Autocannon30mmBody_tail_SoundSet"
  583. };
  584. };
  585. };*/
  586. };
  587. };
  588. };
  589. class CfgMagazines
  590. {
  591. class 3AS_300Rnd_SabreMG_Mag;
  592. class 3as_saber_200Rnd_autocannon_30mm_mag;
  593. class macro_new_mag(saber_mg,300):3AS_300Rnd_SabreMG_Mag
  594. {
  595. displayName="300 Rnd Heavy MG Ammo";
  596. displayNameShort="Heavy MG";
  597. ammo=macro_new_ammo(saber_mg)
  598. };
  599. class macro_new_mag(saber_recon,100):3as_saber_200Rnd_autocannon_30mm_mag
  600. {
  601. count=100;
  602. ammo=macro_new_ammo(saber_mg);
  603. };
  604. };
  605. class CfgAmmo
  606. {
  607. class 3AS_EC60_BluePlasma;
  608. class macro_new_ammo(saber_mg):3AS_EC60_BluePlasma
  609. {
  610. hit=30;
  611. indirectHit=0;
  612. indirectHitRange=0;
  613. cartridge="FxCartridge_127";
  614. visibleFire=8;
  615. audibleFire=120;
  616. dangerRadiusBulletClose=12;
  617. dangerRadiusHit=16;
  618. suppressionRadiusBulletClose=8;
  619. suppressionRadiusHit=12;
  620. cost=5;
  621. airLock=1;
  622. caliber=2.5999999;
  623. typicalSpeed=880;
  624. timeToLive=10;
  625. };
  626. };