config.cpp 14 KB

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  1. //Get this addons macro
  2. //get the macro for the air macro_patch_name(vehicles)
  3. //get generlized macros
  4. #include "../../../RD501_main/config_macros.hpp"
  5. //General name of the vehicle
  6. #define vehicle_addon saber
  7. #define patch_name MODNAME##vehicle_addon##_Patches
  8. #define vehicle_classname MODNAME##_##vehicle_addon
  9. #define new_saber_class(name) vehicle_classname##_##name
  10. #define macro_republic_skin hiddenSelectionsTextures[] = {"tx130s\imp_tank_rep_a_c.paa"};
  11. //common mag-weap
  12. #define macro_common_weap\
  13. "Laserdesignator_pilotCamera"
  14. #define macro_common_mag\
  15. "Laserbatteries"
  16. //super saber mag-weap
  17. #define macro_super_saber_weap\
  18. macro_common_weap,\
  19. macro_new_weapon(saber_gun,mbt)
  20. #define macro_super_saber_mag\
  21. macro_common_mag,\
  22. macro_new_mag(saber_tx130,10),\
  23. macro_new_mag(saber_tx130,10),\
  24. macro_new_mag(saber_tx130,10),\
  25. macro_new_mag(saber_tx130,10),\
  26. macro_new_mag(saber_tx130,10),
  27. //normal saber mag-weap
  28. #define macro_saber_weap\
  29. macro_common_weap,\
  30. macro_new_weapon(super_mg,z6)
  31. #define macro_saber_mag\
  32. macro_common_mag,\
  33. macro_new_mag(supercharged_z6,400),\
  34. macro_new_mag(supercharged_z6,400),\
  35. macro_new_mag(supercharged_z6,400),\
  36. macro_new_mag(supercharged_z6,400),\
  37. macro_new_mag(supercharged_z6,400),\
  38. macro_new_mag(supercharged_z6,400),\
  39. macro_new_mag(supercharged_z6,400)
  40. #define macro_saber_weap_imperial\
  41. macro_common_weap,\
  42. macro_new_weapon(super_mg,dlt19)
  43. #define macro_saber_mag_imperial\
  44. macro_common_mag,\
  45. macro_new_mag(supercharged_dlt19,200),\
  46. macro_new_mag(supercharged_dlt19,200),\
  47. macro_new_mag(supercharged_dlt19,200),\
  48. macro_new_mag(supercharged_dlt19,200),\
  49. macro_new_mag(supercharged_dlt19,200),\
  50. macro_new_mag(supercharged_dlt19,200),\
  51. macro_new_mag(supercharged_dlt19,200)
  52. #define macro_saber_main_weap\
  53. macro_common_weap,\
  54. macro_new_weapon(saber_gun,td),\
  55. "SmokeLauncher"
  56. #define macro_saber_main_mag\
  57. macro_common_mag,\
  58. macro_new_mag(saber_tx130,10),\
  59. macro_new_mag(saber_tx130,10),\
  60. macro_new_mag(saber_tx130,10),\
  61. macro_new_mag(saber_tx130,10),\
  62. "smokelaunchermag",\
  63. "smokelaunchermag",\
  64. "smokelaunchermag",\
  65. "smokelaunchermag",\
  66. "smokelaunchermag",\
  67. "smokelaunchermag",\
  68. "smokelaunchermag",\
  69. "smokelaunchermag",\
  70. "smokelaunchermag"
  71. #define macro_saber_driver\
  72. weapons[] = {"SmokeLauncher","Laserdesignator_pilotCamera","CMFlareLauncher"};\
  73. magazines[] = {"300Rnd_CMFlare_Chaff_Magazine","Laserbatteries","smokelaunchermag","smokelaunchermag","smokelaunchermag","smokelaunchermag","smokelaunchermag","smokelaunchermag","smokelaunchermag","smokelaunchermag"};
  74. #define macro_command_saber_smoke\
  75. smokeLauncherGrenadeCount = 12;\
  76. smokeLauncherVelocity = 14;\
  77. smokeLauncherOnTurret = 1;\
  78. smokeLauncherAngle = 360;
  79. #define macro_saber_smoke\
  80. smokeLauncherGrenadeCount = 24;\
  81. smokeLauncherVelocity = 14;\
  82. smokeLauncherOnTurret = 0;\
  83. smokeLauncherAngle = 160;
  84. class CfgPatches
  85. {
  86. class macro_patch_name(saber)
  87. {
  88. addonRootClass=macro_patch_name(vehicles)
  89. requiredAddons[]=
  90. {
  91. macro_patch_name(vehicles)
  92. };
  93. requiredVersion=0.1;
  94. units[]=
  95. {
  96. macro_new_vehicle(saber,republic_tx130_MkII),
  97. macro_new_vehicle(saber,republic_tx130_gl_MkII),
  98. macro_new_vehicle(saber,republic_tx130_super_MkII),
  99. macro_new_vehicle(saber,republic_tx130_recon_MkII)
  100. /*macro_new_vehicle(saber,empire_super_saber_MkII),
  101. macro_new_vehicle(saber,empire_saber_MkII),
  102. macro_new_vehicle(saber,empire_command_saber_MkII),
  103. macro_new_vehicle(saber,republic_super_saber_MkII),
  104. macro_new_vehicle(saber,republic_saber_MkII),
  105. macro_new_vehicle(saber,republic_command_saber_MkII)*/
  106. };
  107. weapons[]=
  108. {
  109. };
  110. };
  111. };
  112. #include "../../common/sensor_templates.hpp"
  113. class DefaultEventhandlers;
  114. class CfgVehicles
  115. {
  116. //O_JM_TX130_1 empire command
  117. //O_JM_TX130m1_1 normal
  118. //O_JM_TX130m2_1 super
  119. class LandVehicle;
  120. class Tank: LandVehicle
  121. {
  122. class NewTurret;
  123. class Sounds;
  124. class HitPoints;
  125. };
  126. class Tank_F: Tank
  127. {
  128. class Turrets
  129. {
  130. class MainTurret: NewTurret
  131. {
  132. class Turrets
  133. {
  134. class CommanderOptics;
  135. };
  136. };
  137. };
  138. };
  139. class 3as_saber_01_Base: Tank_F
  140. {
  141. RD501_magclamp_small_offset[] = {0.0,0.0,-3.0};
  142. RD501_magclamp_large_offset[] = {0.0,0.0,-3.0};
  143. class Turrets:Turrets
  144. {
  145. class MainTurret_bottom: NewTurret{};
  146. class Mainturret_top:MainTurret_bottom{};
  147. };
  148. };
  149. #include "inheritance.hpp"
  150. class 3as_saber_Base:3as_saber_01_Base
  151. {
  152. class Turrets:Turrets
  153. {
  154. class MainTurret_bottom:MainTurret_bottom{};
  155. class Mainturret_top:Mainturret_top{};
  156. };
  157. };
  158. class 3as_saber_m1:3as_saber_Base
  159. {
  160. class Turrets: Turrets
  161. {
  162. class MainTurret_bottom:MainTurret_bottom{};
  163. class Mainturret_top:Mainturret_top{};
  164. };
  165. };
  166. class 3as_saber_02_Base:3as_saber_01_Base
  167. {
  168. class Turrets:Turrets{};
  169. };
  170. class 3as_saber_m1G:3as_saber_02_Base
  171. {
  172. class Turrets: Turrets
  173. {
  174. class Mainturret_top;
  175. }
  176. };
  177. class 3as_saber_super_base:3as_saber_01_Base
  178. {
  179. class Turrets:Turrets{};
  180. };
  181. class 3as_saber_super:3as_saber_super_base
  182. {
  183. class Turrets: Turrets
  184. {
  185. class Mainturret_super;
  186. };
  187. };
  188. class 3as_saber_03_Base:3as_saber_01_Base
  189. {
  190. class Turrets:Turrets{};
  191. };
  192. class 3as_saber_m1Recon:3as_saber_03_Base
  193. {
  194. class Turrets: Turrets
  195. {
  196. class MainTurret_bottom;
  197. };
  198. };
  199. class macro_new_vehicle(saber,republic_tx130_MkII):3as_saber_m1
  200. {
  201. scope=2;
  202. scopeCurator=2;
  203. displayName = "Saber TX-130 Mk.II"
  204. faction = macro_republic_faction
  205. editorSubcategory = macro_editor_cat(tank)
  206. vehicleClass = macro_editor_vehicle_type(tank)
  207. class Turrets: Turrets
  208. {
  209. class MainTurret_bottom : MainTurret_bottom{};
  210. class Mainturret_top : Mainturret_top
  211. {
  212. weapons[]=
  213. {
  214. macro_new_weapon(saber_mg,50cal),
  215. "SmokeLauncher"
  216. };
  217. magazines[]=
  218. {
  219. macro_new_mag(saber_mg,300),
  220. macro_new_mag(saber_mg,300),
  221. macro_new_mag(saber_mg,300),
  222. macro_new_mag(saber_mg,300),
  223. macro_new_mag(saber_mg,300),
  224. macro_new_mag(saber_mg,300),
  225. macro_new_mag(saber_mg,300),
  226. "SmokeLauncherMag"
  227. };
  228. };
  229. };
  230. };
  231. class macro_new_vehicle(saber,republic_tx130_gl_MkII):3as_saber_m1G
  232. {
  233. scope=2;
  234. scopeCurator=2;
  235. displayName = "Saber TX-130 GL Mk.II"
  236. faction = macro_republic_faction
  237. editorSubcategory = macro_editor_cat(tank)
  238. vehicleClass = macro_editor_vehicle_type(tank)
  239. class Turrets: Turrets
  240. {
  241. class MainTurret_top: Mainturret_top
  242. {
  243. weapons[]=
  244. {
  245. macro_new_weapon(saber_gl,40mm),
  246. "SmokeLauncher"
  247. };
  248. };
  249. };
  250. };
  251. class macro_new_vehicle(saber,republic_tx130_super_MkII):3as_saber_super
  252. {
  253. scope=2;
  254. scopeCurator=2;
  255. displayName = "Saber TX-130 Super Mk.II"
  256. faction = macro_republic_faction
  257. editorSubcategory = macro_editor_cat(tank)
  258. vehicleClass = macro_editor_vehicle_type(tank)
  259. class Turrets: Turrets
  260. {
  261. class Mainturret_super: Mainturret_super
  262. {
  263. weapons[]=
  264. {
  265. macro_new_weapon(saber_cannon,supermkii),
  266. "SmokeLauncher",
  267. "Missiles_DAGR"
  268. };
  269. };
  270. };
  271. };
  272. class macro_new_vehicle(saber,republic_tx130_recon_MkII):3as_saber_m1Recon
  273. {
  274. scope=2;
  275. scopeCurator=2;
  276. displayName = "Saber TX-130 Recon Mk.II"
  277. faction = macro_republic_faction
  278. editorSubcategory = macro_editor_cat(tank)
  279. vehicleClass = macro_editor_vehicle_type(tank)
  280. class Turrets: Turrets
  281. {
  282. class MainTurret_bottom: MainTurret_bottom
  283. {
  284. weapons[]=
  285. {
  286. macro_new_weapon(saber_mg,50cal),
  287. "SmokeLauncher",
  288. "missiles_DAGR"
  289. };
  290. magazines[]=
  291. {
  292. macro_new_mag(saber_recon,100),
  293. macro_new_mag(saber_recon,100),
  294. macro_new_mag(saber_recon,100),
  295. macro_new_mag(saber_recon,100),
  296. macro_new_mag(saber_recon,100),
  297. macro_new_mag(saber_recon,100),
  298. macro_new_mag(saber_mg,300),
  299. macro_new_mag(saber_mg,300),
  300. macro_new_mag(saber_mg,300),
  301. macro_new_mag(saber_mg,300),
  302. macro_new_mag(saber_mg,300),
  303. "SmokeLauncherMag",
  304. "12Rnd_PG_missiles"
  305. };
  306. };
  307. };
  308. };
  309. //empire
  310. /*class macro_new_vehicle(saber,empire_super_saber_MkII):O_JM_TX130m2_1
  311. {
  312. scope=2
  313. forceInGarage = 1;
  314. displayName = "Super Saber Mk.II (Empire)";
  315. macro_saber_smoke
  316. macro_saber_driver
  317. RD501_magclamp_small_offset[] = {0.0,2.0,-3.0};
  318. RD501_magclamp_large_offset[] = {0.0,2.0,-3.0};
  319. side=0;
  320. faction = macro_empire_faction
  321. editorSubcategory = macro_editor_cat(tank)
  322. vehicleClass = macro_editor_vehicle_type(tank)
  323. class Turrets:Turrets
  324. {
  325. class MainTurret:MainTurret
  326. {
  327. weapons[] = {
  328. macro_super_saber_weap
  329. };
  330. magazines[] = {
  331. macro_super_saber_mag
  332. };
  333. };
  334. };
  335. class EventHandlers :DefaultEventhandlers {};
  336. };
  337. class macro_new_vehicle(saber,empire_saber_MkII):O_JM_TX130m1_1
  338. {
  339. scope=2
  340. scopeCurator=2;
  341. forceInGarage = 1;
  342. displayName = "Saber Mk.II (Empire)";
  343. macro_saber_smoke
  344. armor =1100;
  345. RD501_magclamp_small_offset[] = {0.0,2.0,-3.0};
  346. RD501_magclamp_large_offset[] = {0.0,2.0,-3.0};
  347. faction = macro_empire_faction
  348. editorSubcategory = macro_editor_cat(tank)
  349. vehicleClass = macro_editor_vehicle_type(tank)
  350. side=0;
  351. weapons[] = {
  352. macro_saber_main_weap
  353. };
  354. magazines[] = {
  355. macro_saber_main_mag
  356. };
  357. side=0;
  358. class Turrets:Turrets
  359. {
  360. class MainTurret:MainTurret
  361. {
  362. weapons[] = {
  363. macro_saber_weap_imperial
  364. };
  365. magazines[] = {
  366. macro_saber_mag_imperial
  367. };
  368. };
  369. };
  370. class EventHandlers :DefaultEventhandlers {};
  371. };
  372. class macro_new_vehicle(saber,empire_command_saber_MkII):O_JM_TX130_1//O_JM_TX130r_1
  373. {
  374. scope=2
  375. scopeCurator=2;
  376. forceInGarage = 1;
  377. displayName = "Saber (Command) Mk.II (Empire)";
  378. RD501_magclamp_small_offset[] = {0.0,2.0,-3.0};
  379. RD501_magclamp_large_offset[] = {0.0,2.0,-3.0};
  380. armor = 750;
  381. macro_command_saber_smoke
  382. macro_saber_driver
  383. side=0;
  384. faction = macro_empire_faction
  385. editorSubcategory = macro_editor_cat(tank)
  386. vehicleClass = macro_editor_vehicle_type(tank)
  387. class Turrets:Turrets
  388. {
  389. class MainTurret:MainTurret
  390. {
  391. weapons[] = {
  392. macro_saber_weap_imperial
  393. };
  394. magazines[] = {
  395. macro_saber_mag_imperial
  396. };
  397. };
  398. };
  399. class EventHandlers :DefaultEventhandlers {};
  400. };
  401. //republic
  402. class macro_new_vehicle(saber,republic_super_saber_MkII):O_JM_TX130m2_1
  403. {
  404. scope=2
  405. side=1;
  406. forceInGarage = 1;
  407. displayName = "Super Saber Mk.II (Republic)";
  408. macro_republic_skin
  409. crew = "SWOP_Clonetrooper_P1";
  410. RD501_magclamp_small_offset[] = {0.0,2.0,-3.0};
  411. RD501_magclamp_large_offset[] = {0.0,2.0,-3.0};
  412. faction = macro_republic_faction
  413. editorSubcategory = macro_editor_cat(tank)
  414. vehicleClass = macro_editor_vehicle_type(tank)
  415. macro_saber_driver
  416. macro_saber_smoke
  417. armor = 600;
  418. class Turrets:Turrets
  419. {
  420. class MainTurret:MainTurret
  421. {
  422. weapons[] = {
  423. macro_super_saber_weap
  424. };
  425. magazines[] = {
  426. macro_super_saber_mag
  427. };
  428. };
  429. };
  430. class EventHandlers :DefaultEventhandlers {};
  431. };
  432. class macro_new_vehicle(saber,republic_saber_MkII):O_JM_TX130m1_1
  433. {
  434. scope=2
  435. forceInGarage = 1;
  436. displayName = "Saber Mk.II (Republic)";
  437. macro_republic_skin
  438. RD501_magclamp_small_offset[] = {0.0,2.0,-3.0};
  439. RD501_magclamp_large_offset[] = {0.0,2.0,-3.0};
  440. faction = macro_republic_faction
  441. editorSubcategory = macro_editor_cat(tank)
  442. vehicleClass = macro_editor_vehicle_type(tank)
  443. crew = "SWOP_Clonetrooper_P1";
  444. armor =1100;
  445. macro_saber_smoke
  446. weapons[] = {
  447. macro_saber_main_weap
  448. };
  449. magazines[] = {
  450. macro_saber_main_mag
  451. };
  452. side=1;
  453. class Turrets:Turrets
  454. {
  455. class MainTurret:MainTurret
  456. {
  457. weapons[] = {
  458. macro_saber_weap
  459. };
  460. magazines[] = {
  461. macro_saber_mag
  462. };
  463. };
  464. };
  465. class EventHandlers :DefaultEventhandlers {};
  466. };
  467. class macro_new_vehicle(saber,republic_command_saber_MkII):O_JM_TX130_1
  468. {
  469. scope=2
  470. forceInGarage = 1;
  471. displayName = "Saber (Command) Mk.II (Republic)";
  472. macro_republic_skin
  473. macro_saber_driver
  474. macro_command_saber_smoke
  475. armor = 750;
  476. RD501_magclamp_small_offset[] = {0.0,2.0,-3.0};
  477. RD501_magclamp_large_offset[] = {0.0,2.0,-3.0};
  478. crew = "SWOP_Clonetrooper_P1";
  479. faction = macro_republic_faction
  480. editorSubcategory = macro_editor_cat(tank)
  481. vehicleClass = macro_editor_vehicle_type(tank)
  482. side=1;
  483. class Turrets:Turrets
  484. {
  485. class MainTurret:MainTurret
  486. {
  487. weapons[] = {
  488. macro_saber_weap
  489. };
  490. magazines[] = {
  491. macro_saber_mag
  492. };
  493. };
  494. };
  495. class EventHandlers :DefaultEventhandlers {};
  496. };*/
  497. };
  498. class CfgWeapons
  499. {
  500. class 3AS_Sabre_MG;
  501. class 3as_saber_gmg_40mm;
  502. class 3AS_Sabre_Cannons_Super;
  503. class LMG_M200;
  504. class autocannon_Base_F
  505. {
  506. class player;
  507. };
  508. class 3as_saber_autocannon_30mm:LMG_M200
  509. {
  510. class HE: autocannon_Base_F
  511. {
  512. class player:player{};
  513. };
  514. };
  515. class macro_new_weapon(saber_mg,50cal):3AS_Sabre_MG
  516. {
  517. magazineReloadTime=3;
  518. magazines[]=
  519. {
  520. macro_new_mag(saber_mg,300)
  521. };
  522. };
  523. class macro_new_weapon(saber_gl,40mm):3as_saber_gmg_40mm
  524. {
  525. magazineReloadTime=3;
  526. };
  527. class macro_new_weapon(saber_cannon,supermkii):3AS_Sabre_Cannons_Super
  528. {
  529. magazineReloadTime=6;
  530. };
  531. class macro_new_weapon(saber_cannon,super):3as_saber_autocannon_30mm
  532. {
  533. class HE: autocannon_Base_F
  534. {
  535. magazines[]=
  536. {
  537. macro_new_mag(saber_recon,100)
  538. };
  539. magazineReloadTime=3;
  540. /*class player: player
  541. {
  542. reloadTime=0.30000001;
  543. dispersion=0.0018;
  544. magazineReloadTime=10;
  545. sounds[]=
  546. {
  547. "StandardSound_1"
  548. };
  549. class StandardSound_1
  550. {
  551. begin1[]=
  552. {
  553. "3as\3as_saber\sounds\wpn_saberTank_autocannon_fire",
  554. 1.99526,
  555. 1,
  556. 1500
  557. };
  558. soundBegin[]=
  559. {
  560. "begin1",
  561. 0.33000001
  562. };
  563. soundsetshot[]=
  564. {
  565. "Autocannon30mmTurret_Shot_SoundSet",
  566. "Autocannon30mmBody_tail_SoundSet"
  567. };
  568. };
  569. };*/
  570. };
  571. };
  572. };
  573. class CfgMagazines
  574. {
  575. class 3AS_300Rnd_SabreMG_Mag;
  576. class 3as_saber_200Rnd_autocannon_30mm_mag;
  577. class macro_new_mag(saber_mg,300):3AS_300Rnd_SabreMG_Mag
  578. {
  579. displayName="300 Rnd Heavy MG Ammo";
  580. displayNameShort="Heavy MG";
  581. ammo=macro_new_ammo(saber_mg)
  582. };
  583. class macro_new_mag(saber_recon,100):3as_saber_200Rnd_autocannon_30mm_mag
  584. {
  585. count=100;
  586. };
  587. };
  588. class CfgAmmo
  589. {
  590. class 3AS_EC60_BluePlasma;
  591. class macro_new_ammo(saber_mg):3AS_EC60_BluePlasma
  592. {
  593. hit=30;
  594. indirectHit=0;
  595. indirectHitRange=0;
  596. cartridge="FxCartridge_127";
  597. visibleFire=8;
  598. audibleFire=120;
  599. dangerRadiusBulletClose=12;
  600. dangerRadiusHit=16;
  601. suppressionRadiusBulletClose=8;
  602. suppressionRadiusHit=12;
  603. cost=5;
  604. airLock=1;
  605. caliber=2.5999999;
  606. typicalSpeed=880;
  607. timeToLive=10;
  608. };
  609. };