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- class CfgSkeletons {
- class 501st_bubble_skeleton {
- isDiscrete = 1;
- skeletonInherit = "";
- skeletonBones[] = {
- "shield", ""
- };
- };
- };
- class CfgModels {
- class bubble {
- skeletonName = "501st_bubble_skeleton";
- sectionsInherit = "";
- sections[] = {
- "camo1"
- };
- class Animations {
- class shield_rotation {
- type = "rotationY";
- source = "time";
- sourceAddress = "loop";
- selection = "shield";
- memory = 1;
- minValue = 0;
- maxValue = 48;
- angle0 = 0;
- angle1 = "rad 360";
- axis = "shield_axis";
- };
- };
- };
- };
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