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- //Get this addons macro
- //get the macro for the air subaddon
- //get generlized macros
- #include "../../../RD501_main/config_macros.hpp"
- //General name of the vehicle
- #define vehicle_addon bacta_tank
- #define patch_name MODNAME##vehicle_addon##_Patches
- #define vehicle_classname MODNAME##_##vehicle_addon
- #define macro_new_bacta_tank_class(name) vehicle_classname##_##name
- class CfgPatches
- {
- class macro_patch_name(bacta_tank)
- {
- addonRootClass=macro_patch_name(vehicles)
- requiredAddons[]=
- {
- macro_patch_name(vehicles)
- };
- requiredVersion=0.1;
- units[]=
- {
- macro_new_vehicle(bacta,healing)
- };
- weapons[]=
- {
-
- };
- };
- };
- #include "../../common/sensor_templates.hpp"
- class DefaultEventhandlers;
- class CfgVehicles
- {
- class Items_base_F;
- class macro_new_vehicle(bacta,healing): Items_base_F
- {
- scope = 2;
- scopeCurator=2;
- author = "Spartan163";
- model="kobra\442_misc\bacta\bacta_tank.p3d";
- displayName = "Bacta Tank Mk.II";
- hiddenSelections[] = {};
- hiddenSelectionsTextures[] = {};
- //vehicleClass = "Objects";
- vehicleClass = macro_editor_vehicle_type(statics)
- editorCategory = macro_editor_cat(statics)
-
- editorSubcategory = macro_editor_cat(static_msc)
- class EventHandlers:DefaultEventhandlers {};
- class ACE_Actions {
- class ACE_MainActions {
- displayName = "Bacta Tank";
- selection = "";
- distance = 4;
- condition = "true";
- position = "[0,0,1.5]"
- class RD501_Heal_All_Nearby
- {
- displayName = "Heal Nearby";
- statement = "[_player, _target, 10] call rd501_fnc_healAllNearby";
- condition = "true";
- };
- class RD501_Heal_Self
- {
- displayName = "Heal";
- statement = "[_player, _player] call ace_medical_treatment_fnc_fullHeal";
- condition = "true";
- };
- };
- };
-
- };
-
- };
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