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- #include "../../../RD501_main/config_macros.hpp"
- class CfgPatches
- {
- class macro_patch_name(explosives)
- {
- addonRootClass=macro_patch_name(vehicles)
- requiredAddons[]=
- {
- macro_patch_name(vehicles)
- };
- requiredVersion=0.1;
- units[]=
- {
- "Rd501_Explosive_Barrel"
- };
- weapons[]=
- {
-
- };
- };
- };
- class CfgVehicles
- {
- class Land_3as_ExplodeBarrel_1;
- class 442_box4;
- class Rd501_Explosive_Barrel: 442_box4
- {
- scope=2;
- scopeCurator=2;
- displayName="Explosive Barrel";
- model="\RD501_Vehicles\static\Explosives\data\barrel_0.p3d";
- vehicleClass = macro_editor_vehicle_type(statics)
- editorCategory = macro_editor_cat(statics)
- editorSubcategory = macro_editor_cat(static_msc)
- ace_dragging_canCarry = 1;
- ace_dragging_canDrag = 1;
- armor=25;
- destrType = "DestructBuilding";
- explosionEffect="RD501_BlueFuelExplosion";
- class ACE_Actions {
- class ACE_MainActions {
- displayName = "Interact";
- selection = "mem01";
- distance = 10;
- condition = "true";
- };
- };
- transportFuel=1000;
- class DestructionEffects
- {
- /*class Smoke1
- {
- intensity=1;
- interval=1;
- lifeTime=1;
- position="";
- simulation="particles";
- type="ObjectDestructionSmokeSmall";
- };
- /*class Smoke2
- {
- intensity=1;
- interval=1;
- lifeTime=1;
- position="";
- simulation="particles";
- type="ObjectDestructionSmoke2";
- };*/
- class Fire1
- {
- intensity=0.5;
- interval=1;
- lifeTime=2;
- position="";
- simulation="particles";
- type="RD501_BlueObjectDestructionFire1Small";
- };
- class HouseDestr
- {
- intensity=1;
- interval=1;
- lifeTime=5;
- position="";
- simulation="destroy";
- type="DelayedDestruction";
- };
- };
- };
- };
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