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- class _transport_dc15a
- {
- weapon = macro_new_weapon(DC,15a)
- count = 5;
- };
- class _transport_dc15s
- {
- weapon = macro_new_weapon(DC,r15s)
- count = 5;
- };
- class _transport_dc15c
- {
- weapon = macro_new_weapon(DC,15c)
- count = 5;
- };
- class _transport_dc15l
- {
- weapon = macro_new_weapon(DC,15l)
- count = 2;
- };
- class _transport_z6
- {
- weapon = macro_new_weapon_nofam(rz6)
- count = 2;
- };
- class _transport_dc15gl
- {
- weapon = macro_new_weapon(DC,15cgl)
- count = 2;
- };
- class _transport_valken38x
- {
- weapon = macro_new_weapon_nofam(valken38x)
- count = 2;
- };
- class _transport_rps6
- {
- weapon = macro_new_weapon(launcher,rps6)
- count = 2;
- };
- class _transport_rps1
- {
- weapon = macro_new_weapon(launcher,rps1)
- count = 2;
- };
- class _transport_rps4
- {
- weapon = macro_new_weapon(launcher,RPS4)
- count = 2;
- };
- class _transport_plx
- {
- weapon = macro_new_weapon(Launcher,PLX1)
- count = 1;
- };
- class _transport_z1000
- {
- weapon = macro_new_weapon_nofam(z1000)
- count = 1;
- };
- class _transport_dc15x
- {
- weapon = macro_new_weapon(DC,r15x)
- count = 1;
- };
- class _transport_rgl6
- {
- weapon = macro_new_weapon_nofam(rgl6)
- count = 1;
- };
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