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- #define AAT_LIGHT_ARMOUR 800
- #define AAT_MEDIUM_ARMOUR 2000
- #define AAT_MEDIUM_MAXSPEED 75
- #define AAT_KING_ARMOUR 4000
- #define AAT_KING_MAXSPEED 25
- #define AAT_CREW macro_new_unit_class(opfor,B1_crew)
- #define AAT_VEHICLE_CLASS macro_editor_vehicle_type(tank)
- #define AAT_EDITOR_CATEGORY macro_editor_cat(tank)
- #define AAT_FACTION macro_cis_faction
- #define AAT_WEAPON_ROTATION \
- minElev = -10;\
- maxElev = 40;\
- initElev = 0;\
- minTurn = -5;\
- maxTurn = 5;\
- initTurn = 0
- #define AAT_MAGCLAMP_OFFSET {0.0,0.0,-3.0}
- #define AAT_LIGHT(quotedDisplayName) \
- scope=2;\
- armor = AAT_LIGHT_ARMOUR;\
- forceInGarage = 1;\
- displayName = quotedDisplayName;\
- faction = AAT_FACTION;\
- editorSubcategory = AAT_EDITOR_CATEGORY;\
- vehicleClass = AAT_VEHICLE_CLASS;\
- crew = AAT_CREW;\
- RD501_magclamp_small_offset[] = AAT_MAGCLAMP_OFFSET;\
- RD501_magclamp_large_offset[] = AAT_MAGCLAMP_OFFSET;\
- class Turrets : Turrets {\
- class MainTurret : MainTurret {\
- class Turrets : Turrets {\
- class CommanderOptics : CommanderOptics {\
- weapons[] = {"Cannon_AAT_mc"};\
- magazines[] = {"100Rnd_Laser_Cannon_AAT_m", "100Rnd_Laser_Cannon_AAT_m", "100Rnd_Laser_Cannon_AAT_m"};\
- AAT_WEAPON_ROTATION;\
- };\
- };\
- maxHorizontalRotSpeed = 1.2*2;\
- maxVerticalRotSpeed = 1.2*2;\
- weapons[] = {"Cannon_EWEBSWBFgun"};\
- magazines[] = {\
- "1000Rnd_Laser_Cannon_EWEBSWBF",\
- "1000Rnd_Laser_Cannon_EWEBSWBF",\
- "1000Rnd_Laser_Cannon_EWEBSWBF",\
- "1000Rnd_Laser_Cannon_EWEBSWBF"\
- };\
- };\
- }
- #define AAT_MEDIUM(quotedDisplayName) \
- scope=2;\
- forceInGarage = 1;\
- displayName=quotedDisplayName;\
- armor = AAT_MEDIUM_ARMOUR;\
- maxSpeed = AAT_MEDIUM_MAXSPEED;\
- faction = AAT_FACTION;\
- editorSubcategory = AAT_EDITOR_CATEGORY;\
- vehicleClass = AAT_VEHICLE_CLASS;\
- crew = AAT_CREW;\
- RD501_magclamp_small_offset[] = AAT_MAGCLAMP_OFFSET;\
- RD501_magclamp_large_offset[] = AAT_MAGCLAMP_OFFSET;\
- class Turrets : Turrets {\
- class MainTurret : MainTurret {\
- class Turrets : Turrets {\
- /*Commanders guns,the side ones*/\
- class CommanderOptics:CommanderOptics {\
- AAT_WEAPON_ROTATION;\
- };\
- };\
- /*main turret guns*/\
- weapons[] = {\
- macro_new_weapon(aat_cannon,mbt),\
- "Cannon_ITTLaser"\
- };\
- magazines[] = {\
- macro_new_mag(aat_mbt,50),\
- macro_new_mag(aat_mbt,50),\
- macro_new_mag(aat_mbt,50),\
- macro_new_mag(aat_mbt,50),\
- "10000Rnd_ITTLaser_Cannon_Minigun"\
- };\
- maxHorizontalRotSpeed = 1.2;\
- maxVerticalRotSpeed = 1.2;\
- };\
- }
- #define AAT_KING(quotedDisplayName) \
- scope=2;\
- forceInGarage = 1;\
- displayName = quotedDisplayName;\
- armor = AAT_KING_ARMOUR;\
- maxSpeed = AAT_KING_MAXSPEED;\
- crew = AAT_CREW;\
- RD501_magclamp_small_offset[] = AAT_MAGCLAMP_OFFSET;\
- RD501_magclamp_large_offset[] = AAT_MAGCLAMP_OFFSET;\
- faction = AAT_FACTION;\
- editorSubcategory = AAT_EDITOR_CATEGORY;\
- vehicleClass = AAT_VEHICLE_CLASS;\
- class Turrets : Turrets {\
- class MainTurret : MainTurret {\
- class Turrets : Turrets {\
- class CommanderOptics : CommanderOptics {\
- };\
- };\
- maxHorizontalRotSpeed = 1.2/3;\
- maxVerticalRotSpeed = 1.2/3;\
- weapons[] = {\
- macro_new_weapon(aat_cannon,king),\
- "Cannon_EWEBSWBFgun"\
- };\
- magazines[] = {\
- "1000Rnd_Laser_Cannon_EWEBSWBF",\
- macro_new_mag(aat_mbt,10),\
- macro_new_mag(aat_mbt,10),\
- macro_new_mag(aat_mbt,10)\
- };\
- };\
- }
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