config.cpp 14 KB

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  1. //Get this addons macro
  2. //get the macro for the air macro_patch_name(vehicles)
  3. //get generlized macros
  4. #include "../../../RD501_main/config_macros.hpp"
  5. //General name of the vehicle
  6. #define vehicle_addon saber
  7. #define patch_name MODNAME##vehicle_addon##_Patches
  8. #define vehicle_classname MODNAME##_##vehicle_addon
  9. #define new_saber_class(name) vehicle_classname##_##name
  10. #define macro_republic_skin hiddenSelectionsTextures[] = {"tx130s\imp_tank_rep_a_c.paa"};
  11. //common mag-weap
  12. #define macro_common_weap\
  13. "Laserdesignator_pilotCamera"
  14. #define macro_common_mag\
  15. "Laserbatteries"
  16. //super saber mag-weap
  17. #define macro_super_saber_weap\
  18. macro_common_weap,\
  19. macro_new_weapon(saber_gun,mbt)
  20. #define macro_super_saber_mag\
  21. macro_common_mag,\
  22. macro_new_mag(saber_tx130,10),\
  23. macro_new_mag(saber_tx130,10),\
  24. macro_new_mag(saber_tx130,10),\
  25. macro_new_mag(saber_tx130,10),\
  26. macro_new_mag(saber_tx130,10),
  27. //normal saber mag-weap
  28. #define macro_saber_weap\
  29. macro_common_weap,\
  30. macro_new_weapon(super_mg,z6)
  31. #define macro_saber_mag\
  32. macro_common_mag,\
  33. macro_new_mag(supercharged_z6,400),\
  34. macro_new_mag(supercharged_z6,400),\
  35. macro_new_mag(supercharged_z6,400),\
  36. macro_new_mag(supercharged_z6,400),\
  37. macro_new_mag(supercharged_z6,400),\
  38. macro_new_mag(supercharged_z6,400),\
  39. macro_new_mag(supercharged_z6,400)
  40. #define macro_saber_weap_imperial\
  41. macro_common_weap,\
  42. macro_new_weapon(super_mg,dlt19)
  43. #define macro_saber_mag_imperial\
  44. macro_common_mag,\
  45. macro_new_mag(supercharged_dlt19,200),\
  46. macro_new_mag(supercharged_dlt19,200),\
  47. macro_new_mag(supercharged_dlt19,200),\
  48. macro_new_mag(supercharged_dlt19,200),\
  49. macro_new_mag(supercharged_dlt19,200),\
  50. macro_new_mag(supercharged_dlt19,200),\
  51. macro_new_mag(supercharged_dlt19,200)
  52. #define macro_saber_main_weap\
  53. macro_common_weap,\
  54. macro_new_weapon(saber_gun,td),\
  55. "SmokeLauncher"
  56. #define macro_saber_main_mag\
  57. macro_common_mag,\
  58. macro_new_mag(saber_tx130,10),\
  59. macro_new_mag(saber_tx130,10),\
  60. macro_new_mag(saber_tx130,10),\
  61. macro_new_mag(saber_tx130,10),\
  62. "smokelaunchermag",\
  63. "smokelaunchermag",\
  64. "smokelaunchermag",\
  65. "smokelaunchermag",\
  66. "smokelaunchermag",\
  67. "smokelaunchermag",\
  68. "smokelaunchermag",\
  69. "smokelaunchermag",\
  70. "smokelaunchermag"
  71. #define macro_saber_driver\
  72. weapons[] = {"SmokeLauncher","Laserdesignator_pilotCamera","CMFlareLauncher"};\
  73. magazines[] = {"300Rnd_CMFlare_Chaff_Magazine","Laserbatteries","smokelaunchermag","smokelaunchermag","smokelaunchermag","smokelaunchermag","smokelaunchermag","smokelaunchermag","smokelaunchermag","smokelaunchermag"};
  74. #define macro_command_saber_smoke\
  75. smokeLauncherGrenadeCount = 12;\
  76. smokeLauncherVelocity = 14;\
  77. smokeLauncherOnTurret = 1;\
  78. smokeLauncherAngle = 360;
  79. #define macro_saber_smoke\
  80. smokeLauncherGrenadeCount = 24;\
  81. smokeLauncherVelocity = 14;\
  82. smokeLauncherOnTurret = 0;\
  83. smokeLauncherAngle = 160;
  84. class CfgPatches
  85. {
  86. class macro_patch_name(saber)
  87. {
  88. addonRootClass=macro_patch_name(vehicles)
  89. requiredAddons[]=
  90. {
  91. macro_patch_name(vehicles)
  92. };
  93. requiredVersion=0.1;
  94. units[]=
  95. {
  96. macro_new_vehicle(saber,republic_tx130_MkII),
  97. macro_new_vehicle(saber,republic_tx130_gl_MkII),
  98. macro_new_vehicle(saber,republic_tx130_super_MkII),
  99. macro_new_vehicle(saber,republic_tx130_recon_MkII)
  100. /*macro_new_vehicle(saber,empire_super_saber_MkII),
  101. macro_new_vehicle(saber,empire_saber_MkII),
  102. macro_new_vehicle(saber,empire_command_saber_MkII),
  103. macro_new_vehicle(saber,republic_super_saber_MkII),
  104. macro_new_vehicle(saber,republic_saber_MkII),
  105. macro_new_vehicle(saber,republic_command_saber_MkII)*/
  106. };
  107. weapons[]=
  108. {
  109. };
  110. };
  111. };
  112. #include "../../common/sensor_templates.hpp"
  113. class DefaultEventhandlers;
  114. class CfgVehicles
  115. {
  116. //O_JM_TX130_1 empire command
  117. //O_JM_TX130m1_1 normal
  118. //O_JM_TX130m2_1 super
  119. class Tank_F;
  120. class 3as_saber_01_Base: Tank_F
  121. {
  122. RD501_magclamp_small_offset[] = {0.0,0.0,-3.0};
  123. RD501_magclamp_large_offset[] = {0.0,0.0,-3.0};
  124. class Turrets;
  125. };
  126. #include "inheritance.hpp"
  127. class 3as_saber_Base:3as_saber_01_Base{};
  128. class 3as_saber_m1:3as_saber_Base
  129. {
  130. class Turrets: Turrets
  131. {
  132. class MainTurret_bottom;
  133. class Mainturret_top;
  134. };
  135. };
  136. class 3as_saber_02_Base:3as_saber_01_Base{};
  137. class 3as_saber_m1G:3as_saber_02_Base
  138. {
  139. class Turrets: Turrets
  140. {
  141. class MainTurret_bottom;
  142. class MainTurret_top;
  143. }
  144. };
  145. class 3as_saber_super_base:3as_saber_01_Base{};
  146. class 3as_saber_super:3as_saber_super_base
  147. {
  148. class Turrets: Turrets
  149. {
  150. class Mainturret_super;
  151. };
  152. };
  153. class 3as_saber_03_Base:3as_saber_01_Base{};
  154. class 3as_saber_m1Recon:3as_saber_03_Base
  155. {
  156. class Turrets: Turrets
  157. {
  158. class MainTurret_top;
  159. class MainTurret_bottom;
  160. };
  161. };
  162. class macro_new_vehicle(saber,republic_tx130_MkII):3as_saber_m1
  163. {
  164. scope=2;
  165. forceInGarage = 1;
  166. scopeCurator=2;
  167. displayName = "Saber TX-130 Mk.II"
  168. faction = macro_republic_faction
  169. editorSubcategory = macro_editor_cat(tank)
  170. vehicleClass = macro_editor_vehicle_type(tank)
  171. class Turrets: Turrets
  172. {
  173. class MainTurret_bottom : MainTurret_bottom{};
  174. class Mainturret_top : Mainturret_top
  175. {
  176. weapons[]=
  177. {
  178. macro_new_weapon(saber_mg,50cal),
  179. "SmokeLauncher"
  180. };
  181. magazines[]=
  182. {
  183. macro_new_mag(saber_mg,300),
  184. macro_new_mag(saber_mg,300),
  185. macro_new_mag(saber_mg,300),
  186. macro_new_mag(saber_mg,300),
  187. macro_new_mag(saber_mg,300),
  188. macro_new_mag(saber_mg,300),
  189. macro_new_mag(saber_mg,300),
  190. "SmokeLauncherMag"
  191. };
  192. };
  193. };
  194. };
  195. class macro_new_vehicle(saber,republic_tx130_gl_MkII):3as_saber_m1G
  196. {
  197. scope=2;
  198. forceInGarage = 1;
  199. scopeCurator=2;
  200. displayName = "Saber TX-130 GL Mk.II"
  201. faction = macro_republic_faction
  202. editorSubcategory = macro_editor_cat(tank)
  203. vehicleClass = macro_editor_vehicle_type(tank)
  204. class Turrets: Turrets
  205. {
  206. class MainTurret_bottom:MainTurret_bottom{};
  207. class MainTurret_top: Mainturret_top
  208. {
  209. weapons[]=
  210. {
  211. macro_new_weapon(saber_gl,40mm),
  212. "SmokeLauncher"
  213. };
  214. };
  215. };
  216. };
  217. class macro_new_vehicle(saber,republic_tx130_super_MkII):3as_saber_super
  218. {
  219. scope=2;
  220. forceInGarage = 1;
  221. scopeCurator=2;
  222. displayName = "Saber TX-130 Super Mk.II"
  223. faction = macro_republic_faction
  224. editorSubcategory = macro_editor_cat(tank)
  225. vehicleClass = macro_editor_vehicle_type(tank)
  226. class Turrets: Turrets
  227. {
  228. class Mainturret_super: Mainturret_super
  229. {
  230. weapons[]=
  231. {
  232. macro_new_weapon(saber_cannon,supermkii),
  233. "SmokeLauncher",
  234. "Missiles_DAGR"
  235. };
  236. };
  237. };
  238. };
  239. class macro_new_vehicle(saber,republic_tx130_recon_MkII):3as_saber_m1Recon
  240. {
  241. scope=2;
  242. forceInGarage = 1;
  243. scopeCurator=2;
  244. displayName = "Saber TX-130 Recon Mk.II"
  245. faction = macro_republic_faction
  246. editorSubcategory = macro_editor_cat(tank)
  247. vehicleClass = macro_editor_vehicle_type(tank)
  248. class Turrets: Turrets
  249. {
  250. class MainTurret_top: Mainturret_top{};
  251. class MainTurret_bottom: MainTurret_bottom
  252. {
  253. weapons[]=
  254. {
  255. macro_new_weapon(saber_gl,40mm),
  256. macro_new_weapon(saber_mg,50cal),
  257. "SmokeLauncher",
  258. "missiles_DAGR"
  259. };
  260. magazines[]=
  261. {
  262. macro_new_mag(saber_recon,100),
  263. macro_new_mag(saber_recon,100),
  264. macro_new_mag(saber_recon,100),
  265. macro_new_mag(saber_recon,100),
  266. macro_new_mag(saber_recon,100),
  267. macro_new_mag(saber_recon,100),
  268. macro_new_mag(saber_mg,300),
  269. macro_new_mag(saber_mg,300),
  270. macro_new_mag(saber_mg,300),
  271. macro_new_mag(saber_mg,300),
  272. macro_new_mag(saber_mg,300),
  273. "SmokeLauncherMag",
  274. "12Rnd_PG_missiles"
  275. };
  276. };
  277. };
  278. };
  279. //empire
  280. /*class macro_new_vehicle(saber,empire_super_saber_MkII):O_JM_TX130m2_1
  281. {
  282. scope=2
  283. forceInGarage = 1;
  284. displayName = "Super Saber Mk.II (Empire)";
  285. macro_saber_smoke
  286. macro_saber_driver
  287. RD501_magclamp_small_offset[] = {0.0,2.0,-3.0};
  288. RD501_magclamp_large_offset[] = {0.0,2.0,-3.0};
  289. side=0;
  290. faction = macro_empire_faction
  291. editorSubcategory = macro_editor_cat(tank)
  292. vehicleClass = macro_editor_vehicle_type(tank)
  293. class Turrets:Turrets
  294. {
  295. class MainTurret:MainTurret
  296. {
  297. weapons[] = {
  298. macro_super_saber_weap
  299. };
  300. magazines[] = {
  301. macro_super_saber_mag
  302. };
  303. };
  304. };
  305. class EventHandlers :DefaultEventhandlers {};
  306. };
  307. class macro_new_vehicle(saber,empire_saber_MkII):O_JM_TX130m1_1
  308. {
  309. scope=2
  310. scopeCurator=2;
  311. forceInGarage = 1;
  312. displayName = "Saber Mk.II (Empire)";
  313. macro_saber_smoke
  314. armor =1100;
  315. RD501_magclamp_small_offset[] = {0.0,2.0,-3.0};
  316. RD501_magclamp_large_offset[] = {0.0,2.0,-3.0};
  317. faction = macro_empire_faction
  318. editorSubcategory = macro_editor_cat(tank)
  319. vehicleClass = macro_editor_vehicle_type(tank)
  320. side=0;
  321. weapons[] = {
  322. macro_saber_main_weap
  323. };
  324. magazines[] = {
  325. macro_saber_main_mag
  326. };
  327. side=0;
  328. class Turrets:Turrets
  329. {
  330. class MainTurret:MainTurret
  331. {
  332. weapons[] = {
  333. macro_saber_weap_imperial
  334. };
  335. magazines[] = {
  336. macro_saber_mag_imperial
  337. };
  338. };
  339. };
  340. class EventHandlers :DefaultEventhandlers {};
  341. };
  342. class macro_new_vehicle(saber,empire_command_saber_MkII):O_JM_TX130_1//O_JM_TX130r_1
  343. {
  344. scope=2
  345. scopeCurator=2;
  346. forceInGarage = 1;
  347. displayName = "Saber (Command) Mk.II (Empire)";
  348. RD501_magclamp_small_offset[] = {0.0,2.0,-3.0};
  349. RD501_magclamp_large_offset[] = {0.0,2.0,-3.0};
  350. armor = 750;
  351. macro_command_saber_smoke
  352. macro_saber_driver
  353. side=0;
  354. faction = macro_empire_faction
  355. editorSubcategory = macro_editor_cat(tank)
  356. vehicleClass = macro_editor_vehicle_type(tank)
  357. class Turrets:Turrets
  358. {
  359. class MainTurret:MainTurret
  360. {
  361. weapons[] = {
  362. macro_saber_weap_imperial
  363. };
  364. magazines[] = {
  365. macro_saber_mag_imperial
  366. };
  367. };
  368. };
  369. class EventHandlers :DefaultEventhandlers {};
  370. };
  371. //republic
  372. class macro_new_vehicle(saber,republic_super_saber_MkII):O_JM_TX130m2_1
  373. {
  374. scope=2
  375. side=1;
  376. forceInGarage = 1;
  377. displayName = "Super Saber Mk.II (Republic)";
  378. macro_republic_skin
  379. crew = "SWOP_Clonetrooper_P1";
  380. RD501_magclamp_small_offset[] = {0.0,2.0,-3.0};
  381. RD501_magclamp_large_offset[] = {0.0,2.0,-3.0};
  382. faction = macro_republic_faction
  383. editorSubcategory = macro_editor_cat(tank)
  384. vehicleClass = macro_editor_vehicle_type(tank)
  385. macro_saber_driver
  386. macro_saber_smoke
  387. armor = 600;
  388. class Turrets:Turrets
  389. {
  390. class MainTurret:MainTurret
  391. {
  392. weapons[] = {
  393. macro_super_saber_weap
  394. };
  395. magazines[] = {
  396. macro_super_saber_mag
  397. };
  398. };
  399. };
  400. class EventHandlers :DefaultEventhandlers {};
  401. };
  402. class macro_new_vehicle(saber,republic_saber_MkII):O_JM_TX130m1_1
  403. {
  404. scope=2
  405. forceInGarage = 1;
  406. displayName = "Saber Mk.II (Republic)";
  407. macro_republic_skin
  408. RD501_magclamp_small_offset[] = {0.0,2.0,-3.0};
  409. RD501_magclamp_large_offset[] = {0.0,2.0,-3.0};
  410. faction = macro_republic_faction
  411. editorSubcategory = macro_editor_cat(tank)
  412. vehicleClass = macro_editor_vehicle_type(tank)
  413. crew = "SWOP_Clonetrooper_P1";
  414. armor =1100;
  415. macro_saber_smoke
  416. weapons[] = {
  417. macro_saber_main_weap
  418. };
  419. magazines[] = {
  420. macro_saber_main_mag
  421. };
  422. side=1;
  423. class Turrets:Turrets
  424. {
  425. class MainTurret:MainTurret
  426. {
  427. weapons[] = {
  428. macro_saber_weap
  429. };
  430. magazines[] = {
  431. macro_saber_mag
  432. };
  433. };
  434. };
  435. class EventHandlers :DefaultEventhandlers {};
  436. };
  437. class macro_new_vehicle(saber,republic_command_saber_MkII):O_JM_TX130_1
  438. {
  439. scope=2
  440. forceInGarage = 1;
  441. displayName = "Saber (Command) Mk.II (Republic)";
  442. macro_republic_skin
  443. macro_saber_driver
  444. macro_command_saber_smoke
  445. armor = 750;
  446. RD501_magclamp_small_offset[] = {0.0,2.0,-3.0};
  447. RD501_magclamp_large_offset[] = {0.0,2.0,-3.0};
  448. crew = "SWOP_Clonetrooper_P1";
  449. faction = macro_republic_faction
  450. editorSubcategory = macro_editor_cat(tank)
  451. vehicleClass = macro_editor_vehicle_type(tank)
  452. side=1;
  453. class Turrets:Turrets
  454. {
  455. class MainTurret:MainTurret
  456. {
  457. weapons[] = {
  458. macro_saber_weap
  459. };
  460. magazines[] = {
  461. macro_saber_mag
  462. };
  463. };
  464. };
  465. class EventHandlers :DefaultEventhandlers {};
  466. };*/
  467. };
  468. class CfgWeapons
  469. {
  470. class 3AS_Sabre_MG;
  471. class 3as_saber_gmg_40mm;
  472. class 3AS_Sabre_Cannons_Super;
  473. class LMG_M200;
  474. class autocannon_Base_F
  475. {
  476. class player;
  477. };
  478. class 3as_saber_autocannon_30mm:LMG_M200
  479. {
  480. class HE: autocannon_Base_F
  481. {
  482. class player:player{};
  483. };
  484. };
  485. class macro_new_weapon(saber_mg,50cal):3AS_Sabre_MG
  486. {
  487. magazineReloadTime=3;
  488. magazines[]=
  489. {
  490. macro_new_mag(saber_mg,300)
  491. };
  492. };
  493. class macro_new_weapon(saber_gl,40mm):3as_saber_gmg_40mm
  494. {
  495. magazineReloadTime=3;
  496. };
  497. class macro_new_weapon(saber_cannon,supermkii):3AS_Sabre_Cannons_Super
  498. {
  499. magazineReloadTime=6;
  500. };
  501. class macro_new_weapon(saber_cannon,super):3as_saber_autocannon_30mm
  502. {
  503. class HE: autocannon_Base_F
  504. {
  505. magazines[]=
  506. {
  507. macro_new_mag(saber_recon,100)
  508. };
  509. magazineReloadTime=3;
  510. /*class player: player
  511. {
  512. reloadTime=0.30000001;
  513. dispersion=0.0018;
  514. magazineReloadTime=10;
  515. sounds[]=
  516. {
  517. "StandardSound_1"
  518. };
  519. class StandardSound_1
  520. {
  521. begin1[]=
  522. {
  523. "3as\3as_saber\sounds\wpn_saberTank_autocannon_fire",
  524. 1.99526,
  525. 1,
  526. 1500
  527. };
  528. soundBegin[]=
  529. {
  530. "begin1",
  531. 0.33000001
  532. };
  533. soundsetshot[]=
  534. {
  535. "Autocannon30mmTurret_Shot_SoundSet",
  536. "Autocannon30mmBody_tail_SoundSet"
  537. };
  538. };
  539. };*/
  540. };
  541. };
  542. };
  543. class CfgMagazines
  544. {
  545. class 3AS_300Rnd_SabreMG_Mag;
  546. class 3as_saber_200Rnd_autocannon_30mm_mag;
  547. class macro_new_mag(saber_mg,300):3AS_300Rnd_SabreMG_Mag
  548. {
  549. displayName="300 Rnd Heavy MG Ammo";
  550. displayNameShort="Heavy MG";
  551. ammo=macro_new_ammo(saber_mg)
  552. };
  553. class macro_new_mag(saber_recon,100):3as_saber_200Rnd_autocannon_30mm_mag
  554. {
  555. count=100;
  556. ammo=macro_new_ammo(saber_mg);
  557. };
  558. };
  559. class CfgAmmo
  560. {
  561. class 3AS_EC60_BluePlasma;
  562. class macro_new_ammo(saber_mg):3AS_EC60_BluePlasma
  563. {
  564. hit=30;
  565. indirectHit=0;
  566. indirectHitRange=0;
  567. cartridge="FxCartridge_127";
  568. visibleFire=8;
  569. audibleFire=120;
  570. dangerRadiusBulletClose=12;
  571. dangerRadiusHit=16;
  572. suppressionRadiusBulletClose=8;
  573. suppressionRadiusHit=12;
  574. cost=5;
  575. airLock=1;
  576. caliber=2.5999999;
  577. typicalSpeed=880;
  578. timeToLive=10;
  579. };
  580. };