base_b17.hpp 3.4 KB

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  1. class Object0 {side=8;vehicle="land_3as_Bunker";rank="";position[]={0.846313,-0.409912,0};dir=93.5565;};
  2. class Object1 {side=8;vehicle="3as_Barricade_cis_prop";rank="";position[]={5.0741,-8.93823,0};dir=93.0158;};
  3. class Object2 {side=8;vehicle="3as_Building_2_prop";rank="";position[]={2.4801,14.0867,0};dir=3.01582;};
  4. class Object3 {side=8;vehicle="3as_Barricade_cis_prop";rank="";position[]={-15.3568,1.16406,0};dir=93.0158;};
  5. class Object4 {side=8;vehicle="3as_Barricade_cis_prop";rank="";position[]={-18.3073,4.39917,0};dir=-176.984;};
  6. class Object5 {side=8;vehicle="3as_Barricade_cis_prop";rank="";position[]={-16.9707,26.3057,0};dir=-176.984;};
  7. class Object6 {side=8;vehicle="land_3as_Bunker";rank="";position[]={22.0676,11.7971,0};dir=-176.984;};
  8. class Object7 {side=8;vehicle="3as_Barricade_cis_prop";rank="";position[]={25.9387,5.83203,0};dir=3.11037;};
  9. class Object8 {side=8;vehicle="3as_Barricade_cis_prop";rank="";position[]={22.6897,2.8877,0};dir=93.1104;};
  10. class Object9 {side=8;vehicle="3as_Barricade_cis_prop";rank="";position[]={26.6515,19.2192,0};dir=3.1098;};
  11. class Object10 {side=8;vehicle="3as_Barricade_cis_prop";rank="";position[]={23.7361,22.4907,0};dir=-86.8902;};
  12. class Object11 {side=8;vehicle="Land_Ind_IlluminantTower";rank="";position[]={14.405,31.2688,0};dir=16.6556;};
  13. class Object12 {side=8;vehicle="Fort_RazorWire";rank="";position[]={-13.2693,-1.58301,0};dir=93.0158;};
  14. class Object13 {side=8;vehicle="Fort_RazorWire";rank="";position[]={27.8132,19.6226,0};dir=93.0158;};
  15. class Object14 {side=8;vehicle="Fort_RazorWire";rank="";position[]={24.6942,-3.24219,0};dir=-86.9842;};
  16. class Object15 {side=8;vehicle="Fort_RazorWire";rank="";position[]={28.0579,24.6968,0};dir=-86.9842;};
  17. class Object16 {side=8;vehicle="Fort_RazorWire";rank="";position[]={27.3414,8.95581,0};dir=93.0158;};
  18. class Object17 {side=8;vehicle="Fort_RazorWire";rank="";position[]={29.8945,12.4668,0};dir=3.01582;};
  19. class Object18 {side=8;vehicle="Land_xCam_Bunker_1";rank="";position[]={20.4818,42.8857,0};dir=-166.798;};
  20. class Object19 {side=8;vehicle="land_3as_Bunker_Command";rank="";position[]={16.6663,-4.51611,0};dir=93.3122;};
  21. class Object20 {side=8;vehicle="land_3as_Bunker";rank="";position[]={8.36292,27.3655,0};dir=3.01582;};
  22. class Object21 {side=8;vehicle="Land_OPTRE_watchtower_urban";rank="";position[]={-1.49219,28.8457,-4.76837e-007};dir=3.01582;};
  23. class Object22 {side=8;vehicle="land_3as_Bunker";rank="";position[]={-14.1954,26.9221,0};dir=-87.1244;};
  24. class Object23 {side=8;vehicle="Fort_RazorWire";rank="";position[]={-4.2135,38.6726,0};dir=-33.7821;};
  25. class Object24 {side=8;vehicle="Fort_RazorWire";rank="";position[]={-9.18579,32.1375,0};dir=-60.7978;};
  26. class Object25 {side=8;vehicle="3as_large_crate_prop";rank="";position[]={25.1757,43.4441,0};dir=-99.1717;};
  27. class Object26 {side=8;vehicle="3as_large_crate_prop";rank="";position[]={24.5297,40.3887,0};dir=140.039;};
  28. class Object27 {side=8;vehicle="3as_small_crate_stack_2_prop";rank="";position[]={15.6783,41.9053,0};dir=-83.9778;};
  29. class Object28 {side=8;vehicle="3as_Barricade_cis_prop";rank="";position[]={6.43811,32.3145,0};dir=-133.721;};
  30. class Object29 {side=8;vehicle="land_3as_Bunker_Command";rank="";position[]={-12.7313,14.345,0};dir=-176.984;};
  31. class Object30 {side=8;vehicle="Fort_RazorWire";rank="";position[]={-8.53638,-8.53516,0};dir=-176.748;};
  32. class Object31 {side=8;vehicle="RD501_shield_object_4";rank="";position[]={19.2844,36.6606,0};dir=12.1501;};