123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165 |
- #define COMPONENT z6_patch
- #include "../../RD501_main/config_macros.hpp"
- #include "../_common/common.hpp"
- class CfgPatches
- {
- class RD501_patch_z6
- {
- author=DANKAUTHORS;
- addonRootClass = MACRO_QUOTE(RD501_patch_weapons);
- requiredAddons[]=
- {
- RD501_patch_weapons,
- "3AS_Weapons"
- };
- requiredVersion=0.1;
- units[]={};
- weapons[]={
- macro_new_weapon_nofam(Z6),
- macro_new_weapon_nofam(rZ6),
- macro_new_weapon_nofam(Z1000)
- };
- };
- };
- class Mode_SemiAuto;
- class cfgWeapons
- {
- class LMG_Mk200_F;
- class JLTS_Z6:LMG_Mk200_F
- {
- class manual;
- class WeaponSlotsInfo
- {
- class MuzzleSlot;
- };
- };
- class macro_new_weapon_nofam(rZ6):JLTS_Z6
- {
- scope=2;
- scopeArsenal=2;
- JLTS_hasElectronics=0;
- recoil="recoil_lim";
- baseWeapon=MACRO_QUOTE(macro_new_weapon_nofam(rZ6));
- displayName="Republic Z6 Chaingun";
- ACE_Overheating_mrbs = 450000;
- canShootInWater=1;
- magazines[]=
- {
- macro_new_mag(10mw,400)
- };
- modes[] = {"manual", "Overcharge"};
- class manual:manual
- {
- reloadTime=0.059;
- };
- class Overcharge:manual
- {
- dispersion = MACRO_QUOTE(Z6_accuracy_burst);
- displayName = "Over Charge Auto";
- reloadTime = MACRO_QUOTE(Z6_burst_reload);
- burst = 25;
- textureType = "fastAuto";
- };
- class WeaponSlotsInfo: WeaponSlotsInfo
- {
- mass = 30;
- class MuzzleSlot: MuzzleSlot
- {
- linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE";
- displayName="$str_a3_cfgweapons_abr_base_f_weaponslotsinfo_muzzleslot0";
- compatibleItems[]=
- {
- "RD501_muzzle_flash",
- "RD501_acc_particle_condenser",
- "RD501_acc_particle_accelerator"
- };
- iconPicture="\A3\Weapons_F\Data\UI\attachment_muzzle.paa";
- iconPinpoint="Center";
- };
- };
- class HitEffects
- {
- Hit_Foliage_green="";
- Hit_Foliage_Dead="";
- Hit_Foliage_Green_big="";
- Hit_Foliage_Palm="";
- Hit_Foliage_Pine="";
- hitFoliage="";
- hitGlass="";
- hitGlassArmored="";
- hitWood="";
- hitHay="";
- hitMetal="";
- hitMetalPlate="";
- hitBuilding="";
- hitPlastic="";
- hitRubber="";
- hitConcrete="";
- hitMan="ImpactEffectsBlood";
- hitGroundSoft="";
- hitGroundRed="";
- hitGroundHard="";
- hitWater="";
- hitVirtual="";
- };
- };
- class 3AS_Chaingun;
- class macro_new_weapon_nofam(z1000): 3AS_Chaingun
- {
- scope=2;
- scopeArsenal=2;
- recoil="recoil_mxc";
- //recoil="recoil_mmg_02";
- displayName="Republic Z1000 Chaingun";
- picture = "\RD501_Weapons\Z6\chaingun_icon.paa";
- RD501_Empty_Weapon = MACRO_QUOTE(macro_new_weapon_nofam(z1000u));
- magazines[]=
- {
- macro_new_mag(z1000,3000)
- };
- class EventHandlers {
- fired = MACRO_QUOTE(_this call macro_fnc_name(onWeaponFiredSwapToEmpty));
- };
- class HitEffects
- {
- Hit_Foliage_green="";
- Hit_Foliage_Dead="";
- Hit_Foliage_Green_big="";
- Hit_Foliage_Palm="";
- Hit_Foliage_Pine="";
- hitFoliage="";
- hitGlass="";
- hitGlassArmored="";
- hitWood="";
- hitHay="";
- hitMetal="";
- hitMetalPlate="";
- hitBuilding="";
- hitPlastic="";
- hitRubber="";
- hitConcrete="";
- hitMan="ImpactEffectsBlood";
- hitGroundSoft="";
- hitGroundRed="";
- hitGroundHard="";
- hitWater="";
- hitVirtual="";
- };
- };
- class macro_new_weapon_nofam(z1000u): 3AS_Chaingun
- {
- scope=1;
- scopeArsenal=1;
- displayName="Z1000 Chaingun (Used)";
- picture = "\RD501_Weapons\Z6\chaingun_icon.paa";
- _generalMacro="launch_RPG32_F";
- magazines[]=
- {
- "none"
- };
- };
- };
|