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- /*
- * Author: M3ales
- *
- * Arguments:
- * Healer
- * Origin To Search from
- * Radius To Search Around for People
- * Return Value:
- * Nothing
- *
- * Example:
- * [player, cursorTarget] call rd501_fnc_bandageAllNearbyCCP
- *
- * Public: No
- */
- params["_healer", "_origin", "_radius"];
- private _nearbyPatients = _origin nearEntities ["CAManBase", _radius] select {
- [_x] call rd501_fnc_checkInsideCCP &&
- {
- count (_x getVariable ["ace_medical_openWounds", []]) > 0
- }
- };
- private _args = [_healer, _nearbyPatients, _origin];
- if(count _nearbyPatients == 0) exitWith {
- ["Nobody to Bandage Inside CCP", true, 2, 0] call ace_common_fnc_displayText;
- };
- [format["Bandaging %1 Patient(s)", count _nearbyPatients], false, 10, 0] call ace_common_fnc_displayText;
- private _onFinish = {
- (_this select 0) params ["_player", "_patients", "_building"];
- {
- if([_x] call rd501_fnc_checkInsideCCP) then {
- [_player, _x] call rd501_fnc_bandageAllWounds;
- };
- } forEach (_patients);
- _building setVariable ["rd501_medical_ccp_bandageProgress", -1, true];
- _building setVariable["rd501_medical_ccp_bandageMembers", [], true];
- [_player, "", 1] call ace_common_fnc_doAnimation;
- };
- private _onFailure = {
- params["_args", "_progress", "_errorCode"];
- _args params["_healer","_nearbyPatients", "_building"];
- [_healer, "", 1] call ace_common_fnc_doAnimation;
- _bandagers = _building getVariable ["rd501_medical_ccp_bandageMembers", []];
- if(count _bandagers <= 1) then {
- _building setVariable ["rd501_medical_ccp_bandageProgress", -1, true];
- _building setVariable ["rd501_medical_ccp_bandageMembers", [], true];
- _building setVariable ["rd501_medical_ccp_bandageProgressComplete", 100];
- }
- else
- {
- _newArr = _bandagers deleteAt (_bandagers findIf { _x isEqualTo ([] call CBA_fnc_currentUnit)}) select 1;
- _building setVariable["rd501_medical_ccp_bandageMembers", _newArr, true];
- }
- };
- private _condition = {
- params["_args", "_progress", "_errorCode"];
- _args params["_healer","_nearbyPatients", "_building"];
- if(_progress == -1) exitWith {false};
- if(_healer getVariable ["ACE_Unconscious", false]) exitWith {false};
- alive _healer && alive _building
- };
- if(_origin getVariable ["rd501_medical_ccp_bandageProgress", -1] == -1) then {
- private _bandageDuration = ((count _nearbyPatients) * rd501_medical_ccp_bandageDurationSeconds);
- _origin setVariable ["rd501_medical_ccp_bandageProgress", 0, true];
- _origin setVariable ["rd501_medical_ccp_bandageMembers", [player], true];
- _origin setVariable ["rd501_medical_ccp_bandageProgressComplete", _bandageDuration, true];
- }
- else
- {
- _bandageMembers = _origin getVariable ["rd501_medical_ccp_bandageMembers", []];
- _bandageMembers append [player];
- _origin setVariable ["rd501_medical_ccp_bandageMembers", _bandageMembers, true];
- };
- [
- {
- params ["_args", "_handle"];
- _args params ["_healer", "_nearbyPatients", "_origin"];
- _progress = _origin getVariable ["rd501_medical_ccp_bandageProgress", -1];
- _progressComplete = _origin getVariable ["rd501_medical_ccp_bandageProgressComplete", 100];
- if(_progress < 0 || _progress >= _progressComplete) exitWith {
- [_handle] call CBA_fnc_removePerFrameHandler;
- };
- if!(_healer getVariable ["ACE_Unconscious", false]) exitWith {
- ["rd501_medical_ccp_incrementBandage",[_origin, _healer]] call CBA_fnc_serverEvent;
- };
- },
- 1,
- _args
- ] call CBA_fnc_addPerFrameHandler;
- [_healer, "AinvPknlMstpSnonWnonDr_medic5", 0] call ace_common_fnc_doAnimation;
- ["rd501_medical_ccp_bandageProgress", "rd501_medical_ccp_bandageProgressComplete", _origin, _args, _onFinish, _onFailure, "Bandaging All Patients Inside CCP", _condition] call rd501_fnc_valueProgressBar;
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