config.cpp 1.1 KB

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  1. //Get this addons macro
  2. //get the macro for the air subaddon
  3. //get generlized macros
  4. #include "../../../RD501_main/config_macros.hpp"
  5. class CfgPatches
  6. {
  7. class macro_patch_name(shields)
  8. {
  9. addonRootClass=macro_patch_name(vehicles)
  10. requiredAddons[]=
  11. {
  12. macro_patch_name(vehicles)
  13. };
  14. requiredVersion=0.1;
  15. units[]=
  16. {
  17. "RD501_Squad_Shield"
  18. };
  19. weapons[]=
  20. {
  21. };
  22. };
  23. };
  24. class CfgVehicles
  25. {
  26. class Land_House_Small_03_V1_ruins_F;
  27. class RD501_Squad_Shield: Land_House_Small_03_V1_ruins_F
  28. {
  29. author="$STR_A3_Bohemia_Interactive";
  30. mapSize=21.1;
  31. class SimpleObject
  32. {
  33. eden=0;
  34. animate[]={};
  35. hide[]={};
  36. verticalOffset=-0.023;
  37. verticalOffsetWorld=0;
  38. init="''";
  39. };
  40. editorPreview="\A3\EditorPreviews_F\Data\CfgVehicles\Land_House_Small_03_V1_ruins_F.jpg";
  41. scope=2;
  42. scopeCurator=2;
  43. displayName="Squad Shield";
  44. model="\RD501_Vehicles\static\shields\bubble\bubble.p3d";
  45. icon="iconObject_1x1";
  46. vehicleClass = macro_editor_vehicle_type(statics)
  47. editorCategory = macro_editor_cat(statics)
  48. editorSubcategory = macro_editor_cat(static_msc)
  49. };
  50. };