config.cpp 9.5 KB

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  1. //Get this addons macro
  2. //get the macro for the air subaddon
  3. //get generlized macros
  4. #include "../../../RD501_main/config_macros.hpp"
  5. //General name of the vehicle
  6. #define vehicle_addon LAAT
  7. #define patch_name MODNAME##vehicle_addon##_Patches
  8. #define vehicle_classname MODNAME##_##vehicle_addon
  9. #define macro_new_vehicle(laat,name) vehicle_classname##_##name
  10. #define reskined_laat_mk3(classname,displayname,texturebody,texturewing)\
  11. class macro_new_vehicle(laat,classname):macro_new_vehicle(laat,Mk3)\
  12. {\
  13. forceInGarage = 0;\
  14. displayName=LAAT/I MK.III - ('##displayname##') ;\
  15. hiddenSelectionsTextures[]={macro_vehicle_textures##\LAAT\##texturebody,macro_vehicle_textures##\LAAT\##texturewing};\
  16. };
  17. #define reskined_laat_mk4_full_path(classname,displayname,texturebody,texturewing)\
  18. class macro_new_vehicle(laat,classname):macro_new_vehicle(laat,Mk4)\
  19. {\
  20. forceInGarage = 0;\
  21. displayName=LAAT/I MK.IV - ('##displayname##') ;\
  22. hiddenSelectionsTextures[]={texturebody,texturewing};\
  23. };
  24. class CfgPatches
  25. {
  26. class macro_patch_name(LAAT)
  27. {
  28. addonRootClass=macro_patch_name(vehicles)
  29. requiredAddons[]=
  30. {
  31. macro_patch_name(vehicles),
  32. "3AS_LAAT"
  33. };
  34. requiredVersion=0.1;
  35. units[]=
  36. {
  37. macro_new_vehicle(laat,Mk1),
  38. macro_new_vehicle(laat,Mk1_lights),
  39. macro_new_vehicle(laat,Mk2),
  40. macro_new_vehicle(laat,Mk2_lights),
  41. macro_new_vehicle(laat,cargo_Mk2)
  42. };
  43. weapons[]=
  44. {
  45. };
  46. };
  47. };
  48. #include "../../common/sensor_templates.hpp"
  49. class DefaultEventhandlers;
  50. class CfgVehicles
  51. {
  52. #include "inheritance.hpp"
  53. class macro_new_vehicle(laat,Mk1):3as_LAAT_Mk1
  54. {
  55. displayName="LAAT/I MK.I";
  56. #include "common_stuff_tcw.hpp"
  57. RD501_magclamp_small_1[] = {0.0,1.0,-1.0};
  58. class UserActions: UserActions
  59. {
  60. #include "user_action.hpp"
  61. };
  62. hiddenSelectionsTextures[]=
  63. {
  64. "RD501_Vehicles\textures\LAAT\laat_wings_doors_basecolor.paa",
  65. "RD501_Vehicles\textures\LAAT\laat_base_basecolor.paa"
  66. };
  67. class Turrets: Turrets
  68. {
  69. class Gunner: Copilot
  70. {
  71. minelev=-60;
  72. minturn=-240;
  73. maxelev=40;
  74. maxturn=-120;
  75. #include "../../common/common_optics.hpp"
  76. };
  77. class LeftDoorgun: LeftDoorgun
  78. {
  79. weapons[]=
  80. {
  81. macro_new_weapon(turret,laat_ball_beam_l),
  82. "Laserdesignator_pilotCamera"
  83. };
  84. magazines[]=
  85. {
  86. "Laserbatteries",
  87. macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),
  88. macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),
  89. macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300)
  90. };
  91. #include "../../common/common_optics.hpp"
  92. memorypointgunneroptics="FIXME";
  93. };
  94. class RightDoorGun: RightDoorGun
  95. {
  96. weapons[]=
  97. {
  98. macro_new_weapon(turret,laat_ball_beam_r),
  99. "Laserdesignator_pilotCamera"
  100. };
  101. magazines[]=
  102. {
  103. "Laserbatteries",
  104. macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),
  105. macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),
  106. macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300),macro_new_mag(laat_ball_beam,300)
  107. };
  108. #include "../../common/common_optics.hpp"
  109. memorypointgunneroptics="FIXME";
  110. };
  111. class CargoTurret_01: CargoTurret_01{};
  112. class CargoTurret_02: CargoTurret_02{};
  113. class CargoTurret_03: CargoTurret_03{};
  114. class CargoTurret_04: CargoTurret_04{};
  115. class CargoTurret_05: CargoTurret_05{};
  116. class CargoTurret_06: CargoTurret_06{};
  117. };
  118. };
  119. class macro_new_vehicle(laat,Mk1_lights):3as_LAAT_Mk1Lights
  120. {
  121. displayName="LAAT/I MK.I (Lights)";
  122. #include "common_stuff_tcw.hpp"
  123. RD501_magclamp_small_1[] = {0.0,1.0,-1.0};
  124. class UserActions: UserActions
  125. {
  126. #include "user_action.hpp"
  127. };
  128. hiddenSelectionsTextures[]=
  129. {
  130. "RD501_Vehicles\textures\LAAT\laat_wings_doors_basecolor.paa",
  131. "RD501_Vehicles\textures\LAAT\laat_base_basecolor.paa"
  132. };
  133. class Turrets: Turrets
  134. {
  135. class Gunner: Copilot
  136. {
  137. minelev=-60;
  138. minturn=-240;
  139. maxelev=40;
  140. maxturn=-120;
  141. #include "../../common/common_optics.hpp"
  142. };
  143. class CargoTurret_01: CargoTurret_01{};
  144. class CargoTurret_02: CargoTurret_02{};
  145. class CargoTurret_03: CargoTurret_03{};
  146. class CargoTurret_04: CargoTurret_04{};
  147. class CargoTurret_05: CargoTurret_05{};
  148. class CargoTurret_06: CargoTurret_06{};
  149. };
  150. };
  151. class macro_new_vehicle(laat,Mk2):3as_LAAT_Mk2
  152. {
  153. displayName="LAAT/I MK.II";
  154. #include "common_stuff_tcw.hpp"
  155. RD501_magclamp_small_1[] = {0.0,1.0,-1.0};
  156. class UserActions: UserActions
  157. {
  158. #include "user_action.hpp"
  159. };
  160. hiddenSelectionsTextures[]=
  161. {
  162. "RD501_Vehicles\textures\LAAT\laat_wings_doors_basecolor.paa",
  163. "RD501_Vehicles\textures\LAAT\laat_base_basecolor.paa"
  164. };
  165. class Turrets: Turrets
  166. {
  167. class Gunner: Copilot
  168. {
  169. minelev=-60;
  170. minturn=-240;
  171. maxelev=40;
  172. maxturn=-120;
  173. #include "../../common/common_optics.hpp"
  174. };
  175. class CargoTurret_01: CargoTurret_01{};
  176. class CargoTurret_02: CargoTurret_02{};
  177. };
  178. };
  179. class macro_new_vehicle(laat,Mk2_lights):3as_LAAT_Mk2Lights
  180. {
  181. displayName="LAAT/I MK.II (Lights)";
  182. #include "common_stuff_tcw.hpp"
  183. RD501_magclamp_small_1[] = {0.0,1.0,-1.0};
  184. class UserActions: UserActions
  185. {
  186. #include "user_action.hpp"
  187. };
  188. hiddenSelectionsTextures[]=
  189. {
  190. "RD501_Vehicles\textures\LAAT\laat_wings_doors_basecolor.paa",
  191. "RD501_Vehicles\textures\LAAT\laat_base_basecolor.paa"
  192. };
  193. class Turrets: Turrets
  194. {
  195. class Gunner: Copilot
  196. {
  197. minelev=-60;
  198. minturn=-240;
  199. maxelev=40;
  200. maxturn=-120;
  201. #include "../../common/common_optics.hpp"
  202. };
  203. class CargoTurret_01: CargoTurret_01{};
  204. class CargoTurret_02: CargoTurret_02{};
  205. };
  206. };
  207. class macro_new_vehicle(laat,cargo_Mk2):swop_LAAT_cargo
  208. {
  209. scope=2;
  210. displayName="LAAT/C MK.II";
  211. author="RD501"
  212. side=1;
  213. crew="SWOP_Clonetrooper_P1";
  214. //transportSoldier=24;
  215. smokeLauncherGrenadeCount = 48;
  216. smokeLauncherAngle = 360;
  217. forceInGarage = 1;
  218. faction = macro_republic_faction
  219. editorSubcategory = macro_editor_cat_air(Republic_heli)
  220. vehicleClass = macro_editor_vehicle_type_air(Republic)
  221. maximumLoad = 5000000000;
  222. slingLoadMaxCargoMass = 5000000000;
  223. //#include "flight_model.hpp"
  224. // cyclicAsideForceCoef = 1*1;
  225. // cyclicForwardForceCoef = 1*4;
  226. // backRotorForceCoef =1*1;
  227. // maxSpeed=200;
  228. // bodyFrictionCoef = 0.9*40;
  229. #include "ace_stuff.hpp"
  230. RD501_magclamp_small_1[] = {-7.0,-2.0,-2.5};
  231. RD501_magclamp_large[] = {0.0,-2.0,-2.0};
  232. RD501_magclamp_small_2[] = {7.0,-2.0,-2.5};
  233. RD501_magclamp_small_forbidden=1;
  234. RD501_magclamp_large_offset[]={0.0,1.0,-4.5};
  235. class ACE_SelfActions
  236. {
  237. #include "../../common/universal_hud_color_changer.hpp"
  238. };
  239. #include "../../common/helicopter_mfd.hpp"
  240. //#include "../../common/universal_mfd.hpp"
  241. //#include "flight_model.hpp"
  242. #include "sounds.hpp"
  243. class UserActions
  244. {
  245. class StartRefuel
  246. {
  247. displayName = "<t color='#07CC0C'>[Start Refueling]</t>";
  248. displayNameDefault = "<t color='#07CC0C'>[Start Refueling]</t>";
  249. textToolTip = "<t color='#07CC0C'>[Start Refueling]</t>";
  250. position = "pilotview";
  251. radius = 20;
  252. priority = 21;
  253. onlyForPlayer = 1;
  254. condition = "this call RD501_fnc_mc_canRefuel";
  255. statement = "this call RD501_fnc_mc_startRefuel;";
  256. };
  257. class StopRefuel
  258. {
  259. displayName = "<t color='#BC0404'>[Stop Refueling]</t>";
  260. displayNameDefault = "<t color='#BC0404'>[Stop Refueling]</t>";
  261. textToolTip = "<t color='#BC0404'>[Stop Refueling]</t>";
  262. position = "pilotview";
  263. radius = 20;
  264. priority = 21;
  265. onlyForPlayer = 1;
  266. condition = "this call RD501_fnc_mc_canStopRefuel";
  267. statement = "_vehicle setVariable['RD501_mc_stop_refuel',true,true];";
  268. };
  269. class ThrusterEngage
  270. {
  271. displayName = "";
  272. displayNameDefault = "";
  273. textToolTip = "";
  274. position = "pilotview";
  275. radius = 20;
  276. priority = 0;
  277. onlyForPlayer = 1;
  278. condition = "((player == driver this) AND (alive this))";
  279. statement = "this execVM ""\RD501_Main\functions\impulse\fnc_impulseIncrease.sqf""";
  280. shortcut="User19"
  281. };
  282. class ThrusterDisengage: ThrusterEngage
  283. {
  284. priority = 0;
  285. displayName = "";
  286. displayNameDefault = "";
  287. textToolTip = "";
  288. condition = "((player == driver this) AND (alive this))";
  289. statement = "this execVM ""\RD501_Main\functions\impulse\fnc_impulseDecrease.sqf""";
  290. shortcut="User20"
  291. };
  292. };
  293. class EventHandlers : DefaultEventhandlers {
  294. fired = "_this call (uinamespace getvariable 'BIS_fnc_effectFired');";
  295. //init = "[_this select 0] call RD501_Main_fnc_laatc_lift";
  296. }
  297. weapons[]=
  298. {
  299. macro_new_weapon(cannon,laat),
  300. macro_new_weapon(wynd,a2a),
  301. "CMFlareLauncher",
  302. "SmokeLauncher",
  303. "Laserdesignator_pilotCamera"
  304. };
  305. magazines[]=
  306. {
  307. "300Rnd_CMFlare_Chaff_Magazine",
  308. "300Rnd_CMFlare_Chaff_Magazine",
  309. "300Rnd_CMFlare_Chaff_Magazine",
  310. macro_new_mag(a2a,4),
  311. macro_new_mag(a2a,4),
  312. "SmokeLauncherMag",
  313. macro_new_mag(laat_cannon,100),
  314. macro_new_mag(laat_cannon,100),
  315. macro_new_mag(laat_cannon,100),
  316. macro_new_mag(laat_cannon,100),
  317. macro_new_mag(laat_cannon,100),
  318. "SmokeLauncherMag",
  319. "SmokeLauncherMag",
  320. "SmokeLauncherMag",
  321. "SmokeLauncherMag",
  322. "SmokeLauncherMag",
  323. "SmokeLauncherMag",
  324. "Laserbatteries"
  325. };
  326. //#include "flight_model.hpp"
  327. };
  328. };