config.cpp 1.7 KB

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  1. #include "..\script_component.hpp"
  2. #include "..\_common\common.hpp"
  3. class CfgPatches
  4. {
  5. class RD501_patch_bountyhunter_weapons
  6. {
  7. author="RD501";
  8. addonRootClass="RD501_patch_weapons";
  9. requiredAddons[]=
  10. {
  11. "RD501_patch_weapons"
  12. };
  13. requiredVersion=0.1;
  14. units[]={};
  15. weapons[]=
  16. {
  17. macro_new_weapon_nofam(Devastator),
  18. macro_new_weapon_nofam(viper)
  19. };
  20. };
  21. };
  22. class cfgWeapons
  23. {
  24. class arifle_MSBS65_GL_black_F;
  25. class srifle_DMR_04_F;
  26. class UGL_F;
  27. class macro_new_weapon_nofam(Devastator):arifle_MSBS65_GL_black_F
  28. {
  29. scope=2;
  30. displayname="Devastator";
  31. ACE_Overheating_mrbs = 300000;
  32. ace_overheating_allowSwapBarrel = 1;
  33. magazines[]=
  34. {
  35. macro_new_mag(Devastator,50),
  36. macro_new_mag(Devastator,2)
  37. };
  38. class UGL : UGL_F
  39. {
  40. magazines[]=
  41. {
  42. macro_new_mag(Devastator_stun,1),
  43. macro_new_mag(Devastator_dioxis,1)
  44. };
  45. };
  46. class LinkedItems
  47. {
  48. class LinkedItemsOptic
  49. {
  50. slot="CowsSlot";
  51. item="optic_ico_01_black_f";
  52. };
  53. };
  54. };
  55. class macro_new_weapon_nofam(viper):srifle_DMR_04_F
  56. {
  57. scope=2;
  58. displayname="Viper";
  59. ACE_Overheating_mrbs = 300000;
  60. ace_overheating_allowSwapBarrel = 1;
  61. magazines[]=
  62. {
  63. macro_new_mag(viper,5)
  64. };
  65. class LinkedItems
  66. {
  67. class LinkedItemsOptic
  68. {
  69. slot="CowsSlot";
  70. item="optic_KHS_old";
  71. };
  72. };
  73. /*class Single: Mode_SemiAuto
  74. {
  75. sounds[]=
  76. {
  77. "StandardSound",
  78. "StandardSound"
  79. };
  80. reloadTime=0.1;
  81. dispersion=0.000001;
  82. recoil="recoil_single_dmr";
  83. recoilProne="recoil_single_prone_dmr";
  84. minRange=2;
  85. minRangeProbab=0.30000001;
  86. midRange=250;
  87. midRangeProbab=0.69999999;
  88. maxRange=450;
  89. maxRangeProbab=0.050000001;
  90. };*/
  91. };
  92. };