config.cpp 14 KB

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  1. //Get this addons macro
  2. //get the macro for the air macro_patch_name(vehicles)
  3. //get generlized macros
  4. #include "../../../RD501_main/config_macros.hpp"
  5. //General name of the vehicle
  6. #define vehicle_addon saber
  7. #define patch_name MODNAME##vehicle_addon##_Patches
  8. #define vehicle_classname MODNAME##_##vehicle_addon
  9. #define new_saber_class(name) vehicle_classname##_##name
  10. #define macro_republic_skin hiddenSelectionsTextures[] = {"tx130s\imp_tank_rep_a_c.paa"};
  11. //common mag-weap
  12. #define macro_common_weap\
  13. "Laserdesignator_pilotCamera"
  14. #define macro_common_mag\
  15. "Laserbatteries"
  16. //super saber mag-weap
  17. #define macro_super_saber_weap\
  18. macro_common_weap,\
  19. macro_new_weapon(saber_gun,mbt)
  20. #define macro_super_saber_mag\
  21. macro_common_mag,\
  22. macro_new_mag(saber_tx130,10),\
  23. macro_new_mag(saber_tx130,10),\
  24. macro_new_mag(saber_tx130,10),\
  25. macro_new_mag(saber_tx130,10),\
  26. macro_new_mag(saber_tx130,10),
  27. //normal saber mag-weap
  28. #define macro_saber_weap\
  29. macro_common_weap,\
  30. macro_new_weapon(super_mg,z6)
  31. #define macro_saber_mag\
  32. macro_common_mag,\
  33. macro_new_mag(supercharged_z6,400),\
  34. macro_new_mag(supercharged_z6,400),\
  35. macro_new_mag(supercharged_z6,400),\
  36. macro_new_mag(supercharged_z6,400),\
  37. macro_new_mag(supercharged_z6,400),\
  38. macro_new_mag(supercharged_z6,400),\
  39. macro_new_mag(supercharged_z6,400)
  40. #define macro_saber_weap_imperial\
  41. macro_common_weap,\
  42. macro_new_weapon(super_mg,dlt19)
  43. #define macro_saber_mag_imperial\
  44. macro_common_mag,\
  45. macro_new_mag(supercharged_dlt19,200),\
  46. macro_new_mag(supercharged_dlt19,200),\
  47. macro_new_mag(supercharged_dlt19,200),\
  48. macro_new_mag(supercharged_dlt19,200),\
  49. macro_new_mag(supercharged_dlt19,200),\
  50. macro_new_mag(supercharged_dlt19,200),\
  51. macro_new_mag(supercharged_dlt19,200)
  52. #define macro_saber_main_weap\
  53. macro_common_weap,\
  54. macro_new_weapon(saber_gun,td),\
  55. "SmokeLauncher"
  56. #define macro_saber_main_mag\
  57. macro_common_mag,\
  58. macro_new_mag(saber_tx130,10),\
  59. macro_new_mag(saber_tx130,10),\
  60. macro_new_mag(saber_tx130,10),\
  61. macro_new_mag(saber_tx130,10),\
  62. "smokelaunchermag",\
  63. "smokelaunchermag",\
  64. "smokelaunchermag",\
  65. "smokelaunchermag",\
  66. "smokelaunchermag",\
  67. "smokelaunchermag",\
  68. "smokelaunchermag",\
  69. "smokelaunchermag",\
  70. "smokelaunchermag"
  71. #define macro_saber_driver\
  72. weapons[] = {"SmokeLauncher","Laserdesignator_pilotCamera","CMFlareLauncher"};\
  73. magazines[] = {"300Rnd_CMFlare_Chaff_Magazine","Laserbatteries","smokelaunchermag","smokelaunchermag","smokelaunchermag","smokelaunchermag","smokelaunchermag","smokelaunchermag","smokelaunchermag","smokelaunchermag"};
  74. #define macro_command_saber_smoke\
  75. smokeLauncherGrenadeCount = 12;\
  76. smokeLauncherVelocity = 14;\
  77. smokeLauncherOnTurret = 1;\
  78. smokeLauncherAngle = 360;
  79. #define macro_saber_smoke\
  80. smokeLauncherGrenadeCount = 24;\
  81. smokeLauncherVelocity = 14;\
  82. smokeLauncherOnTurret = 0;\
  83. smokeLauncherAngle = 160;
  84. class CfgPatches
  85. {
  86. class macro_patch_name(saber)
  87. {
  88. addonRootClass=macro_patch_name(vehicles)
  89. requiredAddons[]=
  90. {
  91. macro_patch_name(vehicles)
  92. };
  93. requiredVersion=0.1;
  94. units[]=
  95. {
  96. macro_new_vehicle(saber,republic_tx130_MkII),
  97. macro_new_vehicle(saber,republic_tx130_gl_MkII),
  98. macro_new_vehicle(saber,republic_tx130_super_MkII),
  99. macro_new_vehicle(saber,republic_tx130_recon_MkII)
  100. /*macro_new_vehicle(saber,empire_super_saber_MkII),
  101. macro_new_vehicle(saber,empire_saber_MkII),
  102. macro_new_vehicle(saber,empire_command_saber_MkII),
  103. macro_new_vehicle(saber,republic_super_saber_MkII),
  104. macro_new_vehicle(saber,republic_saber_MkII),
  105. macro_new_vehicle(saber,republic_command_saber_MkII)*/
  106. };
  107. weapons[]=
  108. {
  109. };
  110. };
  111. };
  112. #include "../../common/sensor_templates.hpp"
  113. class DefaultEventhandlers;
  114. class CfgVehicles
  115. {
  116. //O_JM_TX130_1 empire command
  117. //O_JM_TX130m1_1 normal
  118. //O_JM_TX130m2_1 super
  119. class Tank_F;
  120. class 3as_saber_01_Base: Tank_F
  121. {
  122. RD501_magclamp_small_offset[] = {0.0,0.0,-3.0};
  123. RD501_magclamp_large_offset[] = {0.0,0.0,-3.0};
  124. class Turrets;
  125. };
  126. #include "inheritance.hpp"
  127. class 3as_saber_Base:3as_saber_01_Base{};
  128. class 3as_saber_m1:3as_saber_Base
  129. {
  130. class Turrets: Turrets
  131. {
  132. class MainTurret_bottom;
  133. class Mainturret_top;
  134. };
  135. };
  136. class 3as_saber_02_Base:3as_saber_01_Base{};
  137. class 3as_saber_m1G:3as_saber_02_Base
  138. {
  139. class Turrets: Turrets
  140. {
  141. class Mainturret_top;
  142. }
  143. };
  144. class 3as_saber_super_base:3as_saber_01_Base{};
  145. class 3as_saber_super:3as_saber_super_base
  146. {
  147. class Turrets: Turrets
  148. {
  149. class Mainturret_super;
  150. };
  151. };
  152. class 3as_saber_03_Base:3as_saber_01_Base{};
  153. class 3as_saber_m1Recon:3as_saber_03_Base
  154. {
  155. class Turrets: Turrets
  156. {
  157. class MainTurret_bottom;
  158. };
  159. };
  160. class macro_new_vehicle(saber,republic_tx130_MkII):3as_saber_m1
  161. {
  162. scope=2;
  163. scopeCurator=2;
  164. displayName = "Saber TX-130 Mk.II"
  165. faction = macro_republic_faction
  166. editorSubcategory = macro_editor_cat(tank)
  167. vehicleClass = macro_editor_vehicle_type(tank)
  168. class Turrets: Turrets
  169. {
  170. class MainTurret_bottom : MainTurret_bottom{};
  171. class Mainturret_top : Mainturret_top
  172. {
  173. weapons[]=
  174. {
  175. macro_new_weapon(saber_mg,50cal),
  176. "SmokeLauncher"
  177. };
  178. magazines[]=
  179. {
  180. macro_new_mag(saber_mg,300),
  181. macro_new_mag(saber_mg,300),
  182. macro_new_mag(saber_mg,300),
  183. macro_new_mag(saber_mg,300),
  184. macro_new_mag(saber_mg,300),
  185. macro_new_mag(saber_mg,300),
  186. macro_new_mag(saber_mg,300),
  187. "SmokeLauncherMag"
  188. };
  189. };
  190. };
  191. };
  192. class macro_new_vehicle(saber,republic_tx130_gl_MkII):3as_saber_m1G
  193. {
  194. scope=2;
  195. scopeCurator=2;
  196. displayName = "Saber TX-130 GL Mk.II"
  197. faction = macro_republic_faction
  198. editorSubcategory = macro_editor_cat(tank)
  199. vehicleClass = macro_editor_vehicle_type(tank)
  200. class Turrets: Turrets
  201. {
  202. class MainTurret_top: Mainturret_top
  203. {
  204. weapons[]=
  205. {
  206. macro_new_weapon(saber_gl,40mm),
  207. "SmokeLauncher"
  208. };
  209. };
  210. };
  211. };
  212. class macro_new_vehicle(saber,republic_tx130_super_MkII):3as_saber_super
  213. {
  214. scope=2;
  215. scopeCurator=2;
  216. displayName = "Saber TX-130 Super Mk.II"
  217. faction = macro_republic_faction
  218. editorSubcategory = macro_editor_cat(tank)
  219. vehicleClass = macro_editor_vehicle_type(tank)
  220. class Turrets: Turrets
  221. {
  222. class Mainturret_super: Mainturret_super
  223. {
  224. weapons[]=
  225. {
  226. macro_new_weapon(saber_cannon,supermkii),
  227. "SmokeLauncher",
  228. "Missiles_DAGR"
  229. };
  230. };
  231. };
  232. };
  233. class macro_new_vehicle(saber,republic_tx130_recon_MkII):3as_saber_m1Recon
  234. {
  235. scope=2;
  236. scopeCurator=2;
  237. displayName = "Saber TX-130 Recon Mk.II"
  238. faction = macro_republic_faction
  239. editorSubcategory = macro_editor_cat(tank)
  240. vehicleClass = macro_editor_vehicle_type(tank)
  241. class Turrets: Turrets
  242. {
  243. class MainTurret_bottom: MainTurret_bottom
  244. {
  245. weapons[]=
  246. {
  247. macro_new_weapon(saber_mg,50cal),
  248. "SmokeLauncher",
  249. "missiles_DAGR"
  250. };
  251. magazines[]=
  252. {
  253. macro_new_mag(saber_recon,100),
  254. macro_new_mag(saber_recon,100),
  255. macro_new_mag(saber_recon,100),
  256. macro_new_mag(saber_recon,100),
  257. macro_new_mag(saber_recon,100),
  258. macro_new_mag(saber_recon,100),
  259. macro_new_mag(saber_mg,300),
  260. macro_new_mag(saber_mg,300),
  261. macro_new_mag(saber_mg,300),
  262. macro_new_mag(saber_mg,300),
  263. macro_new_mag(saber_mg,300),
  264. "SmokeLauncherMag",
  265. "12Rnd_PG_missiles"
  266. };
  267. };
  268. };
  269. };
  270. //empire
  271. /*class macro_new_vehicle(saber,empire_super_saber_MkII):O_JM_TX130m2_1
  272. {
  273. scope=2
  274. forceInGarage = 1;
  275. displayName = "Super Saber Mk.II (Empire)";
  276. macro_saber_smoke
  277. macro_saber_driver
  278. RD501_magclamp_small_offset[] = {0.0,2.0,-3.0};
  279. RD501_magclamp_large_offset[] = {0.0,2.0,-3.0};
  280. side=0;
  281. faction = macro_empire_faction
  282. editorSubcategory = macro_editor_cat(tank)
  283. vehicleClass = macro_editor_vehicle_type(tank)
  284. class Turrets:Turrets
  285. {
  286. class MainTurret:MainTurret
  287. {
  288. weapons[] = {
  289. macro_super_saber_weap
  290. };
  291. magazines[] = {
  292. macro_super_saber_mag
  293. };
  294. };
  295. };
  296. class EventHandlers :DefaultEventhandlers {};
  297. };
  298. class macro_new_vehicle(saber,empire_saber_MkII):O_JM_TX130m1_1
  299. {
  300. scope=2
  301. scopeCurator=2;
  302. forceInGarage = 1;
  303. displayName = "Saber Mk.II (Empire)";
  304. macro_saber_smoke
  305. armor =1100;
  306. RD501_magclamp_small_offset[] = {0.0,2.0,-3.0};
  307. RD501_magclamp_large_offset[] = {0.0,2.0,-3.0};
  308. faction = macro_empire_faction
  309. editorSubcategory = macro_editor_cat(tank)
  310. vehicleClass = macro_editor_vehicle_type(tank)
  311. side=0;
  312. weapons[] = {
  313. macro_saber_main_weap
  314. };
  315. magazines[] = {
  316. macro_saber_main_mag
  317. };
  318. side=0;
  319. class Turrets:Turrets
  320. {
  321. class MainTurret:MainTurret
  322. {
  323. weapons[] = {
  324. macro_saber_weap_imperial
  325. };
  326. magazines[] = {
  327. macro_saber_mag_imperial
  328. };
  329. };
  330. };
  331. class EventHandlers :DefaultEventhandlers {};
  332. };
  333. class macro_new_vehicle(saber,empire_command_saber_MkII):O_JM_TX130_1//O_JM_TX130r_1
  334. {
  335. scope=2
  336. scopeCurator=2;
  337. forceInGarage = 1;
  338. displayName = "Saber (Command) Mk.II (Empire)";
  339. RD501_magclamp_small_offset[] = {0.0,2.0,-3.0};
  340. RD501_magclamp_large_offset[] = {0.0,2.0,-3.0};
  341. armor = 750;
  342. macro_command_saber_smoke
  343. macro_saber_driver
  344. side=0;
  345. faction = macro_empire_faction
  346. editorSubcategory = macro_editor_cat(tank)
  347. vehicleClass = macro_editor_vehicle_type(tank)
  348. class Turrets:Turrets
  349. {
  350. class MainTurret:MainTurret
  351. {
  352. weapons[] = {
  353. macro_saber_weap_imperial
  354. };
  355. magazines[] = {
  356. macro_saber_mag_imperial
  357. };
  358. };
  359. };
  360. class EventHandlers :DefaultEventhandlers {};
  361. };
  362. //republic
  363. class macro_new_vehicle(saber,republic_super_saber_MkII):O_JM_TX130m2_1
  364. {
  365. scope=2
  366. side=1;
  367. forceInGarage = 1;
  368. displayName = "Super Saber Mk.II (Republic)";
  369. macro_republic_skin
  370. crew = "SWOP_Clonetrooper_P1";
  371. RD501_magclamp_small_offset[] = {0.0,2.0,-3.0};
  372. RD501_magclamp_large_offset[] = {0.0,2.0,-3.0};
  373. faction = macro_republic_faction
  374. editorSubcategory = macro_editor_cat(tank)
  375. vehicleClass = macro_editor_vehicle_type(tank)
  376. macro_saber_driver
  377. macro_saber_smoke
  378. armor = 600;
  379. class Turrets:Turrets
  380. {
  381. class MainTurret:MainTurret
  382. {
  383. weapons[] = {
  384. macro_super_saber_weap
  385. };
  386. magazines[] = {
  387. macro_super_saber_mag
  388. };
  389. };
  390. };
  391. class EventHandlers :DefaultEventhandlers {};
  392. };
  393. class macro_new_vehicle(saber,republic_saber_MkII):O_JM_TX130m1_1
  394. {
  395. scope=2
  396. forceInGarage = 1;
  397. displayName = "Saber Mk.II (Republic)";
  398. macro_republic_skin
  399. RD501_magclamp_small_offset[] = {0.0,2.0,-3.0};
  400. RD501_magclamp_large_offset[] = {0.0,2.0,-3.0};
  401. faction = macro_republic_faction
  402. editorSubcategory = macro_editor_cat(tank)
  403. vehicleClass = macro_editor_vehicle_type(tank)
  404. crew = "SWOP_Clonetrooper_P1";
  405. armor =1100;
  406. macro_saber_smoke
  407. weapons[] = {
  408. macro_saber_main_weap
  409. };
  410. magazines[] = {
  411. macro_saber_main_mag
  412. };
  413. side=1;
  414. class Turrets:Turrets
  415. {
  416. class MainTurret:MainTurret
  417. {
  418. weapons[] = {
  419. macro_saber_weap
  420. };
  421. magazines[] = {
  422. macro_saber_mag
  423. };
  424. };
  425. };
  426. class EventHandlers :DefaultEventhandlers {};
  427. };
  428. class macro_new_vehicle(saber,republic_command_saber_MkII):O_JM_TX130_1
  429. {
  430. scope=2
  431. forceInGarage = 1;
  432. displayName = "Saber (Command) Mk.II (Republic)";
  433. macro_republic_skin
  434. macro_saber_driver
  435. macro_command_saber_smoke
  436. armor = 750;
  437. RD501_magclamp_small_offset[] = {0.0,2.0,-3.0};
  438. RD501_magclamp_large_offset[] = {0.0,2.0,-3.0};
  439. crew = "SWOP_Clonetrooper_P1";
  440. faction = macro_republic_faction
  441. editorSubcategory = macro_editor_cat(tank)
  442. vehicleClass = macro_editor_vehicle_type(tank)
  443. side=1;
  444. class Turrets:Turrets
  445. {
  446. class MainTurret:MainTurret
  447. {
  448. weapons[] = {
  449. macro_saber_weap
  450. };
  451. magazines[] = {
  452. macro_saber_mag
  453. };
  454. };
  455. };
  456. class EventHandlers :DefaultEventhandlers {};
  457. };*/
  458. };
  459. class CfgWeapons
  460. {
  461. class 3AS_Sabre_MG;
  462. class 3as_saber_gmg_40mm;
  463. class 3AS_Sabre_Cannons_Super;
  464. class LMG_M200;
  465. class autocannon_Base_F
  466. {
  467. class player;
  468. };
  469. class 3as_saber_autocannon_30mm:LMG_M200
  470. {
  471. class HE: autocannon_Base_F
  472. {
  473. class player:player{};
  474. };
  475. };
  476. class macro_new_weapon(saber_mg,50cal):3AS_Sabre_MG
  477. {
  478. magazineReloadTime=3;
  479. magazines[]=
  480. {
  481. macro_new_mag(saber_mg,300)
  482. };
  483. };
  484. class macro_new_weapon(saber_gl,40mm):3as_saber_gmg_40mm
  485. {
  486. magazineReloadTime=3;
  487. };
  488. class macro_new_weapon(saber_cannon,supermkii):3AS_Sabre_Cannons_Super
  489. {
  490. magazineReloadTime=6;
  491. };
  492. class macro_new_weapon(saber_cannon,super):3as_saber_autocannon_30mm
  493. {
  494. class HE: autocannon_Base_F
  495. {
  496. magazines[]=
  497. {
  498. macro_new_mag(saber_recon,100)
  499. };
  500. magazineReloadTime=3;
  501. /*class player: player
  502. {
  503. reloadTime=0.30000001;
  504. dispersion=0.0018;
  505. magazineReloadTime=10;
  506. sounds[]=
  507. {
  508. "StandardSound_1"
  509. };
  510. class StandardSound_1
  511. {
  512. begin1[]=
  513. {
  514. "3as\3as_saber\sounds\wpn_saberTank_autocannon_fire",
  515. 1.99526,
  516. 1,
  517. 1500
  518. };
  519. soundBegin[]=
  520. {
  521. "begin1",
  522. 0.33000001
  523. };
  524. soundsetshot[]=
  525. {
  526. "Autocannon30mmTurret_Shot_SoundSet",
  527. "Autocannon30mmBody_tail_SoundSet"
  528. };
  529. };
  530. };*/
  531. };
  532. };
  533. };
  534. class CfgMagazines
  535. {
  536. class 3AS_300Rnd_SabreMG_Mag;
  537. class 3as_saber_200Rnd_autocannon_30mm_mag;
  538. class macro_new_mag(saber_mg,300):3AS_300Rnd_SabreMG_Mag
  539. {
  540. displayName="300 Rnd Heavy MG Ammo";
  541. displayNameShort="Heavy MG";
  542. ammo=macro_new_ammo(saber_mg)
  543. };
  544. class macro_new_mag(saber_recon,100):3as_saber_200Rnd_autocannon_30mm_mag
  545. {
  546. count=100;
  547. };
  548. };
  549. class CfgAmmo
  550. {
  551. class 3AS_EC60_BluePlasma;
  552. class macro_new_ammo(saber_mg):3AS_EC60_BluePlasma
  553. {
  554. hit=30;
  555. indirectHit=0;
  556. indirectHitRange=0;
  557. cartridge="FxCartridge_127";
  558. visibleFire=8;
  559. audibleFire=120;
  560. dangerRadiusBulletClose=12;
  561. dangerRadiusHit=16;
  562. suppressionRadiusBulletClose=8;
  563. suppressionRadiusHit=12;
  564. cost=5;
  565. airLock=1;
  566. caliber=2.5999999;
  567. typicalSpeed=880;
  568. timeToLive=10;
  569. };
  570. };