#include "../../config_macros.hpp" #include "../../../RD501_main/config_macros.hpp" class CfgPatches { class RD501_patch_clones { addonRootClass=RD501_patch_units; requiredAddons[]= { RD501_patch_units }; requiredVersion=0.1; units[]= { }; weapons[]= { }; }; }; class cfgWeapons { class Uniform_Base; class UniformItem; class V_RebreatherB; class VestItem; //uniforms #include "_uniforms.hpp" #include "_headwear.hpp" class JLTS_clone_comlink; class rd501_JLTS_clone_comlink: JLTS_clone_comlink { tf_range=5000; displayName="[501st] Clone Comlink"; }; class JLTS_Clone_ARC_backpack; class rd501_JLTS_ARC_backpack_noLR: JLTS_Clone_ARC_backpack { f_hasLRradio = 0; displayName = "[501st] ARC Backpack no LR"; }; class lsd_gar_marine_backpack; class rd501_LS_snow_backpack: lsd_gar_marine_backpack { maximumload = 700; Displayname = "[501st] Snow Pack"; }; //chest class macro_new_vest_class(501_inf,acc_9): V_RebreatherB { author = "RD501"; scope = 2; side = 3; displayName = "[501st] INF ACC 09 (First Lt.)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestPauldron_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneVestOfficer.p3d"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\acc\1st_lt_pauldron.paa}; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat", "RD501_Units\textures\Republic\clones\mats\clone_vest_officer_cloth.rvmat" }; class ItemInfo: VestItem { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestOfficer.p3d"; modelsides[] = {6}; hiddenSelections[] = {"Camo1"}; macro_rebreather_armor_stuff hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat", "RD501_Units\textures\Republic\clones\mats\clone_vest_officer_cloth.rvmat" }; class HitpointsProtectionInfo { class Diaphragm { hitpointName = "HitDiaphragm"; armor = 7500; passThrough = 0.4; }; class Chest { hitpointName = "HitChest"; armor = 7000; passThrough = 0.4; }; class Abdomen { hitpointName = "HitAbdomen"; armor = 5000; passThrough = 0.4; }; class Pelvis { hitpointName = "HitPelvis"; armor = 6700; passThrough = 0.4; }; class Neck { hitpointName = "HitNeck"; armor = 1000; passThrough = 0.2; }; class Arms { hitpointName = "HitArms"; armor = 4000; passThrough = 0.2; }; class Body { armor = 4000; hitpointName = "HitBody"; passThrough = 0.4; }; }; }; }; class macro_new_vest_class(501_inf,acc_9_v2): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] INF ACC 09 (First Lt. V2)"; model="\MRC\JLTS\characters\CloneArmor\CloneVestCommander.p3d"; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestCommander.p3d"; }; }; class macro_new_vest_class(501_inf,acc_8): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] INF ACC 08 (Second Lt.)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestPauldron_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneVestOfficer.p3d"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\acc\2nd_lt_pauldron.paa}; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestOfficer.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo1" }; }; }; class macro_new_vest_class(501_inf,acc_8_v2): macro_new_vest_class(501_inf,acc_8) { displayName = "[501st] INF ACC 08 (Second Lt. V2)"; model="\MRC\JLTS\characters\CloneArmor\CloneVestCommander.p3d"; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestCommander.p3d"; }; }; class macro_new_vest_class(501_inf,acc_12): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] INF ACC 06 (Sgt. Major)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestPauldron_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneVestOfficer.p3d"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\acc\sgtmajor_pauldron.paa}; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestOfficer.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo1" }; }; }; class macro_new_vest_class(501_inf,acc_12_v2): macro_new_vest_class(501_inf,acc_12) { displayName = "[501st] INF ACC 06 (Sgt. Major V2)"; model="\MRC\JLTS\characters\CloneArmor\CloneVestCommander.p3d"; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestCommander.p3d"; }; }; class macro_new_vest_class(501_inf,acc_6): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] INF ACC 06 (Sgt. Major [C])"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestPauldron_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneVestOfficer.p3d"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\acc\comp_ncoic_pauldron.paa}; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestOfficer.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo1" }; }; }; class macro_new_vest_class(501_inf,acc_6_v2): macro_new_vest_class(501_inf,acc_6) { displayName = "[501st] INF ACC 06 (Sgt. Major [C] V2)"; model="\MRC\JLTS\characters\CloneArmor\CloneVestCommander.p3d"; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestCommander.p3d"; }; }; class macro_new_vest_class(501_inf,acc_7): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] INF ACC 07 (Sgt. Major [B])"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestPauldron_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneVestOfficer.p3d"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\acc\bn_ncoic_pauldron.paa}; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestOfficer.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo1" }; }; }; class macro_new_vest_class(501_inf,acc_7_v2): macro_new_vest_class(501_inf,acc_7) { displayName = "[501st] INF ACC 07 (Sgt. Major [B] V2)"; model="\MRC\JLTS\characters\CloneArmor\CloneVestCommander.p3d"; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestCommander.p3d"; }; }; class macro_new_vest_class(501_inf,acc_10): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] INF ACC 10 (Captain)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestPauldron_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneVestOfficer.p3d"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\acc\cpt_pauldron.paa}; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestOfficer.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo1" }; }; }; class macro_new_vest_class(501_inf,acc_10_v2): macro_new_vest_class(501_inf,acc_10) { displayName = "[501st] INF ACC 10 (Captain V2)"; model="\MRC\JLTS\characters\CloneArmor\CloneVestCommander.p3d"; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestCommander.p3d"; }; }; class macro_new_vest_class(501_inf,acc_11): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] INF ACC 11 (Major)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestPauldron_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneVestOfficer.p3d"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\acc\maj_pauldron.paa}; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestOfficer.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo1" }; }; }; class macro_new_vest_class(501_inf,acc_11_v2): macro_new_vest_class(501_inf,acc_11) { displayName = "[501st] INF ACC 11 (Major V2)"; model="\MRC\JLTS\characters\CloneArmor\CloneVestCommander.p3d"; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestCommander.p3d"; }; }; class macro_new_vest_class(501_inf,acc_3): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] INF ACC 03 (Sr. Corporal)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa"; model = "\MRC\JLTS\characters\CloneArmor\CloneVestReconNCO.p3d"; hiddenSelections[] = {"camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\acc\sr_nco_acc.paa}; hiddenSelectionsMaterials[]= { }; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestReconNCO.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo2" }; }; }; class macro_new_vest_class(501_inf,acc_3_b): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] INF ACC 03 Medic (Sr. Corporal)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa"; model = "\MRC\JLTS\characters\CloneArmor\CloneVestReconNCO.p3d"; hiddenSelections[] = {"camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\acc\inf_medic_nco.paa}; hiddenSelectionsMaterials[]= { }; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestReconNCO.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo2" }; }; }; class macro_new_vest_class(501_inf,acc_3_c): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] INF ACC 03 RTO (Sr. Corporal)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa"; model = "\MRC\JLTS\characters\CloneArmor\CloneVestReconNCO.p3d"; hiddenSelections[] = {"camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\acc\inf_rto_nco.paa}; hiddenSelectionsMaterials[]= { }; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestReconNCO.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo2" }; }; }; class macro_new_vest_class(501_inf,acc_1): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] INF ACC 01 A (Vet. Trooper)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa"; model = "\MRC\JLTS\characters\CloneArmor\CloneVestRecon.p3d"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\acc\sr_nco_acc.paa}; hiddenSelectionsMaterials[]= { }; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestRecon.p3d"; containerClass="Supply100"; hiddenSelectionsMaterials[]= { }; }; }; class macro_new_vest_class(501_inf,acc_1_b): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] INF ACC 01 B (Vet. Trooper)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestSuspender_ui_ca.paa"; model = "\MRC\JLTS\characters\CloneArmor\CloneVestSuspender.p3d"; hiddenSelections[]= { "camo1" }; hiddenSelectionsTextures[]= { "\MRC\JLTS\characters\CloneArmor\data\Clone_vest_suspender_co.paa" }; hiddenSelectionsMaterials[]= { "\MRC\JLTS\characters\CloneArmor\data\Clone_vest_suspender.rvmat", "\MRC\JLTS\characters\CloneArmor\data\Clone_vest_suspender_cloth.rvmat" }; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestSuspender.p3d"; containerClass="Supply100"; hiddenSelectionsMaterials[]= { }; }; }; class JLTS_CloneVestAirborne; class macro_new_vest_class(501_inf,acc_1_c): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] INF ACC 01 C (Vet. Trooper)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa"; model = "\MRC\JLTS\characters\CloneArmor\CloneVestAirborneNCO.p3d"; hiddenSelections[]= { "camo1", "camo2" }; hiddenSelectionsTextures[] = { "", TEXTUREPATH\Republic\clones\Infantry\acc\trooper_heavy_acc.paa }; hiddenSelectionsMaterials[]= { "" }; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestAirborne.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo1", "camo2" }; }; }; class macro_new_vest_class(501_inf,acc_1_c_medic): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] INF ACC 01 C (Medic)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa"; model = "\MRC\JLTS\characters\CloneArmor\CloneVestAirborne.p3d"; hiddenSelections[]= { "camo1", "camo2" }; hiddenSelectionsTextures[] = {"",TEXTUREPATH\Republic\clones\Infantry\acc\medic_heavy_acc.paa}; hiddenSelectionsMaterials[]= {""}; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestAirborne.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo1", "camo2" }; }; }; class macro_new_vest_class(501_inf,acc_1_c_rto): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] INF ACC 01 C (RTO)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa"; model = "\MRC\JLTS\characters\CloneArmor\CloneVestAirborne.p3d"; hiddenSelections[]= { "camo1", "camo2" }; hiddenSelectionsTextures[] = {"",TEXTUREPATH\Republic\clones\Infantry\acc\rto_heavy_acc.paa}; hiddenSelectionsMaterials[]= { "" }; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestAirborne.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo1", "camo2" }; }; }; class macro_new_vest_class(501_inf,acc_2): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] INF ACC 02 (Corporal)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa"; model = "\MRC\JLTS\characters\CloneArmor\CloneVestReconNCO.p3d"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {"MRC\JLTS\characters\CloneArmor\data\Clone_vest_heavy_co.paa"}; hiddenSelectionsMaterials[]= { }; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestReconNCO.p3d"; containerClass="Supply100"; hiddenSelectionsMaterials[]= { }; }; }; class macro_new_vest_class(501_inf,acc_4): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] INF ACC 04 (Sergeant)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa"; model = "\MRC\JLTS\characters\CloneArmor\CloneVestReconOfficer.p3d"; hiddenSelections[] = {"Camo1","camo2"}; hiddenSelectionsTextures[] = {"MRC\JLTS\characters\CloneArmor\data\Clone_vest_officer_co.paa", "MRC\JLTS\characters\CloneArmor\data\Clone_vest_heavy_co.paa"}; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestReconOfficer.p3d"; containerClass="Supply100"; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; }; }; class macro_new_vest_class(501_inf,acc_5): macro_new_vest_class(501_inf,acc_4) { displayName = "[501st] INF ACC 05 (Sr. Sgt)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa"; model = "\MRC\JLTS\characters\CloneArmor\CloneVestReconOfficer.p3d"; hiddenSelections[] = {"Camo1","camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\acc\1st_lt_pauldron.paa, TEXTUREPATH\Republic\clones\Infantry\acc\sr_nco_acc.paa}; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; class ItemInfo: ItemInfo { hiddenSelections[]= {"camo1","camo2"}; uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestReconOfficer.p3d"; containerClass="Supply100"; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; }; }; class macro_new_vest_class(501_inf,acc_5_b): macro_new_vest_class(501_inf,acc_5) { displayName = "[501st] INF ACC 05 Medic (Sr. Sgt)"; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\acc\bn_medic_pauldron.paa, TEXTUREPATH\Republic\clones\Infantry\acc\inf_medic_nco.paa}; }; class macro_new_vest_class(501_inf,acc_5_c): macro_new_vest_class(501_inf,acc_5) { displayName = "[501st] INF ACC 05 RTO (Sr. Sgt)"; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\acc\bn_rto_pauldron.paa, TEXTUREPATH\Republic\clones\Infantry\acc\inf_rto_nco.paa}; }; class macro_new_vest_class(501_inf,acc_r1): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] INF ACC RTO (NCOIC)"; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\acc\bn_rto_pauldron.paa}; }; class macro_new_vest_class(501_inf,acc_r1_v2): macro_new_vest_class(501_inf,acc_r1) { displayName = "[501st] INF ACC RTO (NCOIC) V2"; model="\MRC\JLTS\characters\CloneArmor\CloneVestCommander.p3d"; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestCommander.p3d"; }; }; class macro_new_vest_class(501_inf,acc_m1): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] INF ACC Medic (NCOIC)"; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\acc\bn_medic_pauldron.paa}; }; class macro_new_vest_class(501_inf,acc_m1_v2): macro_new_vest_class(501_inf,acc_m1) { displayName = "[501st] INF ACC Medic (NCOIC) V2"; model="\MRC\JLTS\characters\CloneArmor\CloneVestCommander.p3d"; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestCommander.p3d"; }; }; // class macro_new_vest_class(501_ab,acc_1): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] AB ACC 01 (Cadet)"; picture= "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa"; model= "\MRC\JLTS\characters\CloneArmor\CloneVestAirborne.p3d"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\ab\acc\ab_cadet_acc.paa, TEXTUREPATH\Republic\clones\ab\acc\ab_cpl_acc.paa}; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestAirborne.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo1", "camo2" }; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; }; }; class macro_new_vest_class(501_ab,acc_2): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] AB ACC 02 (Trooper)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa"; model= "\MRC\JLTS\characters\CloneArmor\CloneVestAirborne.p3d"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\ab\acc\ab_sgt_acc.paa, TEXTUREPATH\Republic\clones\ab\acc\ab_cpl_acc.paa}; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestAirborne.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo1", "camo2" }; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat", }; }; }; class macro_new_vest_class(501_ab,acc_2_1): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] AB ACC 02 (Vt. Trooper)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneVestAirborne.p3d"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\ab\acc\ab_sgt_acc.paa, TEXTUREPATH\Republic\clones\ab\acc\ab_trooper_vt_acc.paa}; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestAirborne.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo1", "camo2" }; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; }; }; class macro_new_vest_class(501_ab,acc_2_2): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] AB RTO ACC 02 (Vt. Trooper)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneVestAirborne.p3d"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\ab\acc\ab_sgt_acc.paa, TEXTUREPATH\Republic\clones\ab\acc\ab_rto_vt_acc.paa}; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestAirborne.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo1", "camo2" }; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat", }; }; }; class macro_new_vest_class(501_ab,acc_2_3): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] AB MED ACC 02 (Vt. Trooper)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneVestAirborne.p3d"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\ab\acc\ab_sgt_acc.paa, TEXTUREPATH\Republic\clones\ab\acc\ab_medic_vt_acc.paa}; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestAirborne.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo1", "camo2" }; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; }; }; class macro_new_vest_class(501_ab,acc_3): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] AB ACC 03 (Corporal)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneVestAirborneNCO.p3d"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\ab\acc\ab_sgt_acc.paa, TEXTUREPATH\Republic\clones\ab\acc\ab_cpl_acc.paa}; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestAirborneNCO.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo1", "camo2" }; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat", }; }; }; class macro_new_vest_class(501_ab,acc_4): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] AB ACC 04 (Sergeant)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneVestAirborneNCO.p3d"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\ab\acc\ab_sgt_acc.paa, TEXTUREPATH\Republic\clones\ab\acc\heavy_accessories_co.paa}; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestAirborneNCO.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo1", "camo2" }; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; }; }; class macro_new_vest_class(501_ab,acc_5): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] AB ACC 05 (Sgt. Major)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneVestOfficer.p3d"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\ab\acc\ab_ofc4_acc.paa}; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestOfficer.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo1" }; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; }; }; class macro_new_vest_class(501_ab,acc_5_v2): macro_new_vest_class(501_ab,acc_5) { displayName = "[501st] AB ACC 05 (Sgt. Major V2)"; model="\MRC\JLTS\characters\CloneArmor\CloneVestCommander.p3d"; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestCommander.p3d"; }; }; class macro_new_vest_class(501_ab,acc_13): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] AB ACC 06 (NCOIC)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneVestOfficer.p3d"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\ab\acc\ab_ncoic_acc.paa}; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestOfficer.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo1" }; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; }; }; class macro_new_vest_class(501_ab,acc_13_v2): macro_new_vest_class(501_ab,acc_13) { displayName = "[501st] AB ACC 06 (NCOIC V2)"; model="\MRC\JLTS\characters\CloneArmor\CloneVestCommander.p3d"; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestCommander.p3d"; }; }; class macro_new_vest_class(501_ab,acc_6): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] AB ACC 07 (Second Lt.)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneVestOfficer.p3d"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\ab\acc\ab_ofc3_acc.paa}; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestOfficer.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo1" }; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; }; }; class macro_new_vest_class(501_ab,acc_6_v2): macro_new_vest_class(501_ab,acc_6) { displayName = "[501st] AB ACC 07 (Second Lt. V2)"; model="\MRC\JLTS\characters\CloneArmor\CloneVestCommander.p3d"; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestCommander.p3d"; }; }; class macro_new_vest_class(501_ab,acc_7): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] AB ACC 08 (First Lt.)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneVestOfficer.p3d"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\ab\acc\ab_ofc2_acc.paa}; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestOfficer.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo1" }; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; }; }; class macro_new_vest_class(501_ab,acc_7_v2): macro_new_vest_class(501_ab,acc_7) { displayName = "[501st] AB ACC 08 (First Lt. V2)"; model="\MRC\JLTS\characters\CloneArmor\CloneVestCommander.p3d"; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestCommander.p3d"; }; }; class macro_new_vest_class(501_ab,acc_8): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] AB ACC 09 (Captain)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneVestOfficer.p3d"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\ab\acc\ab_ofc1_acc.paa}; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestOfficer.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo1" }; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; }; }; class macro_new_vest_class(501_ab,acc_8_v2): macro_new_vest_class(501_ab,acc_8) { displayName = "[501st] AB ACC 09 (Captain V2)"; model="\MRC\JLTS\characters\CloneArmor\CloneVestCommander.p3d"; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestCommander.p3d"; }; }; class macro_new_vest_class(501_ab,acc_9): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] AB RTO ACC 01 (Corporal)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneVestAirborneNCO.p3d"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\ab\acc\ab_sgt_acc.paa, TEXTUREPATH\Republic\clones\ab\acc\ab_rto_acc1.paa}; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat", }; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestAirborneNCO.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo1", "camo2" }; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; }; }; class macro_new_vest_class(501_ab,acc_10): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] AB MED ACC 01 (Corporal)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneVestAirborneNCO.p3d"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\ab\acc\ab_sgt_acc.paa, TEXTUREPATH\Republic\clones\ab\acc\ab_medic_acc1.paa}; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestAirborneNCO.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo1", "camo2" }; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; }; }; class macro_new_vest_class(501_ab,acc_11): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] AB RTO ACC 02 (Sergeant)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneVestAirborneNCO.p3d"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\ab\acc\ab_sgt_acc.paa, TEXTUREPATH\Republic\clones\ab\acc\ab_rto_acc.paa}; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestAirborneNCO.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo1", "camo2" }; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; }; }; class macro_new_vest_class(501_ab,acc_12): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] AB MED ACC 02 (Sergeant)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneVestAirborneNCO.p3d"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\ab\acc\ab_sgt_acc.paa, TEXTUREPATH\Republic\clones\ab\acc\ab_medic_acc.paa}; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat", "" }; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestAirborneNCO.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo1", "camo2" }; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; }; }; //Aviation class macro_new_vest_class(501_avi,acc_1): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] AVI ACC 01 (Flight Officer)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneVestReconNCO.p3d"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {"MRC\JLTS\characters\CloneArmor\data\Clone_vest_heavy_co.paa"}; hiddenSelectionsMaterials[]= { }; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestReconNCO.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo1" }; hiddenSelectionsMaterials[]= { }; }; }; class macro_new_vest_class(501_avi,acc_2): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] AVI ACC 02 (Jr. Lieutenant)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneVestReconOfficer.p3d"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {"MRC\JLTS\characters\CloneArmor\data\Clone_vest_officer_co.paa","MRC\JLTS\characters\CloneArmor\data\Clone_vest_heavy_co.paa"}; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestReconOfficer.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo1", "camo2" }; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; }; }; class macro_new_vest_class(501_avi,acc_3): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] AVI ACC 03 (Second Lieutenant)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneVestOfficer.p3d"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\avi\acc\pilot_cx1_acc.paa}; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestOfficer.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo1" }; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; }; }; class macro_new_vest_class(501_avi,acc_3_v2): macro_new_vest_class(501_avi,acc_3) { displayName = "[501st] AVI ACC 03 (Second Lieutenant) V2"; model="\MRC\JLTS\characters\CloneArmor\CloneVestCommander.p3d"; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestCommander.p3d"; }; }; class macro_new_vest_class(501_avi,acc_4): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] AVI ACC 04 (First Lieutenant)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneVestOfficer.p3d"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\avi\acc\pilot_cx2_acc.paa}; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestOfficer.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo1" }; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; }; }; class macro_new_vest_class(501_avi,acc_4_v2): macro_new_vest_class(501_avi,acc_4) { displayName = "[501st] AVI ACC 04 (First Lieutenant) V2"; model="\MRC\JLTS\characters\CloneArmor\CloneVestCommander.p3d"; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestCommander.p3d"; }; }; class macro_new_vest_class(501_avi,acc_5): macro_new_vest_class(501_inf,acc_9) { displayName = "[501st] AVI ACC 05 (Captain)"; picture = "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneVestOfficer.p3d"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\avi\acc\pilot_cx_acc.paa}; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestOfficer.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo1" }; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; }; }; class macro_new_vest_class(501_avi,acc_5_v2): macro_new_vest_class(501_avi,acc_5) { displayName = "[501st] AVI ACC 05 (Captain) V2"; model="\MRC\JLTS\characters\CloneArmor\CloneVestCommander.p3d"; class ItemInfo: ItemInfo { uniformModel = "\MRC\JLTS\characters\CloneArmor\CloneVestCommander.p3d"; }; }; class macro_new_vest_class(501_avi,acc_6): macro_new_vest_class(501_inf,acc_9) { displayname = "[501st] AVI ACC 06 P3 (CX-C)"; picture=""; model = "3as\3as_Characters\clones\uniforms\Model\3AS_Pilot_Vest.p3d"; hiddenSelections[] = {"Camo"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\avi\acc\pilot_p3_cxc.paa}; class ItemInfo: ItemInfo { uniformmodel="3as\3as_Characters\clones\uniforms\Model\3AS_Pilot_Vest.p3d"; containerClass="Supply100"; hiddenSelections[]= { "Camo" }; }; }; class macro_new_vest_class(501_avi,acc_7): macro_new_vest_class(501_avi,acc_6) { displayname = "[501st] AVI ACC 07 P3 (CX-X)"; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\avi\acc\pilot_p3_cxx.paa}; }; class macro_new_vest_class(501_avi,acc_8): macro_new_vest_class(501_avi,acc_6) { displayname = "[501st] AVI ACC 08 P3 (Sr. CX-X)"; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\avi\acc\pilot_p3_cxxx.paa}; }; class macro_new_vest_class(501_avi,acc_9): macro_new_vest_class(501_avi,acc_6) { displayname = "[501st] AVI ACC 09 P3 (Sr. CX-P)"; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\avi\acc\pilot_p3_cxp.paa}; }; class macro_new_vest_class(501_avi,acc_10): macro_new_vest_class(501_avi,acc_6) { displayname = "[501st] AVI ACC 10 P3 (Sr. CX-S)"; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\avi\acc\pilot_p3_cxs.paa}; }; class macro_new_vest_class(501_avi,acc_111): macro_new_vest_class(501_avi,acc_6) { displayname = "[501st] AVI ACC 11 P3 (Sr. CX)"; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\avi\acc\pilot_p3_cx.paa}; }; // ARC class macro_new_vest_class(501_arc,acc_1): macro_new_vest_class(501_inf,acc_9) { displayname = "[501st] ARC ACC 01"; picture="\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestARC_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneVestARCCadet.p3d"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {MRC\JLTS\characters\CloneArmor\data\Clone_vest_arc_co.paa}; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_arc.rvmat" }; class ItemInfo: ItemInfo { uniformModel="\MRC\JLTS\characters\CloneArmor\CloneVestARCCadet.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo1" }; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_arc.rvmat" }; }; }; class macro_new_vest_class(501_arc,acc_2): macro_new_vest_class(501_inf,acc_9) { displayname = "[501st] ARC ACC 02"; picture="\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestARC_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneVestARC.p3d"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\arc\acc\arc_acc_02.paa}; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_arc.rvmat" }; class ItemInfo: ItemInfo { uniformmodel="\MRC\JLTS\characters\CloneArmor\CloneVestARC.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo1" }; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_arc.rvmat" }; }; }; class macro_new_vest_class(501_arc,acc_2_alt): macro_new_vest_class(501_arc,acc_2) { displayname= "[501st] ARC ACC 02 B"; hiddenSelectionsTextures[]= {TEXTUREPATH\Republic\clones\arc\acc\arc_alt_acc_02.paa}; }; class macro_new_vest_class(501_arc,acc_3): macro_new_vest_class(501_arc,acc_2) { displayname= "[501st] ARC ACC 03"; picture="\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestARC_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneVestARC.p3d"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[]= {TEXTUREPATH\Republic\clones\arc\acc\arc_acc_03.paa}; }; class macro_new_vest_class(501_arc,acc_3_alt): macro_new_vest_class(501_arc,acc_2) { displayname= "[501st] ARC ACC 03 B"; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\arc\acc\arc_alt_acc_03.paa}; }; class macro_new_vest_class(501_arc,acc_4): macro_new_vest_class(501_arc,acc_2) { displayname= "[501st] ARC ACC 04"; picture="\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestARC_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneVestARC.p3d"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\arc\acc\arc_acc_04.paa}; }; class macro_new_vest_class(501_arc,acc_4_alt): macro_new_vest_class(501_arc,acc_2) { displayname= "[501st] ARC ACC 04 B"; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\arc\acc\arc_alt_acc_04.paa}; }; class macro_new_vest_class(501_arc,acc_p1_01): macro_new_vest_class(501_inf,acc_9_v2) { displayname = "[501st] ARC ACC P1 01"; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\auxillary\acc\p1_arc_trooper_pauldron.paa}; }; class macro_new_vest_class(501_arc,acc_p1_02): macro_new_vest_class(501_inf,acc_9_v2) { displayname= "[501st] ARC ACC P1 02"; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\auxillary\acc\p1_arc_nco_pauldron.paa}; }; // class macro_new_vest_class(501_rg,acc_1): macro_new_vest_class(501_inf,acc_9) { displayname= "[Empire] Royal Guard ACC"; picture="\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestKama_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneVestKama.p3d"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {TEXTUREPATH\gcw\empire\rg\acc\rg_acc.paa}; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; class ItemInfo: ItemInfo { uniformmodel="\MRC\JLTS\characters\CloneArmor\CloneVestKama.p3d"; containerClass="Supply100"; hiddenSelections[]= { "camo1" }; hiddenSelectionsMaterials[]= { "RD501_Units\textures\Republic\clones\mats\clone_vest_officer.rvmat" }; }; }; class macro_new_vest_class(501_inf,acc_13): macro_new_vest_class(501_rg,acc_1) { displayname= "[501st] INF ACC 13 (Kama)"; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\acc\2nd_lt_pauldron.paa}; }; class macro_new_vest_class(501_inf,acc_snow_01): macro_new_vest_class(501_inf,acc_9) { displayName= "[501st] INF SNOW ACC 01 (Trooper)"; picture= "\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestHeavy_ui_ca.paa"; model= "armor_unit\21\21st_Vest_V2.p3d"; hiddenSelections[] = {"camo1"}; hiddenSelectionsMaterials[] = {"armor_unit\21\vest\clothv2.rvmat"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\auxillary\acc\snow_trooper_vest.paa}; class ItemInfo: ItemInfo { uniformModel = "\armor_unit\21\21st_Vest_V2.p3d"; }; }; class macro_new_vest_class(501_inf,acc_snow_02): macro_new_vest_class(501_inf,acc_snow_01) { displayName= "[501st] INF SNOW ACC 02 (NCO)"; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\auxillary\acc\snow_nco_vest.paa}; }; // class macro_new_vest_class(501_invis,vest): macro_new_vest_class(501_inf,acc_9) { displayname= "[501st] Nanoweave Under Armour"; model="RD501_Units\nothing.p3d"; hiddenSelections[] = {""}; hiddenSelectionsTextures[] = {""}; hiddenSelectionsMaterials[]={""}; class ItemInfo: ItemInfo { uniformModel="RD501_Units\nothing.p3d"; containerClass="Supply100"; hiddenSelections[]={""}; hiddenSelectionsMaterials[]={""}; }; }; class macro_new_vest_class(501_holster,vest): macro_new_vest_class(501_inf,acc_9) { displayname= "[501st] Sidearm Holster"; picture = "\MRC\JLTS\characters\CloneArmor2\data\ui\CloneVestHolster_ui_ca.paa"; model = "\MRC\JLTS\characters\CloneArmor2\CloneVestHolster.p3d"; hiddenSelections[] = {"camo1"}; hiddenSelectionsTextures[] = {"\MRC\JLTS\characters\CloneArmor\data\Clone_vest_officer_co.paa"}; class ItemInfo: ItemInfo { uniformmodel = "\MRC\JLTS\characters\CloneArmor2\CloneVestHolster.p3d"; containerClass="Supply100"; hiddenSelections[] = {"camo1"}; }; }; class macro_new_vest_class(501_razorblade_holster,vest): macro_new_vest_class(501_inf,acc_9) { displayname = "[501st] Razorblade Holster"; picture="\RD501_Units\textures\republic\clones\avi\acc\razorblade_holster_pic.paa"; model="\RD501_Units\models\razorblade_holster.p3d"; hiddenSelections[] = {"camo1"}; hiddenSelectionsTextures[] = {"\RD501_Units\textures\republic\clones\avi\acc\razorblade_holster_co.paa"}; hiddenSelectionsMaterials[]= {"\RD501_Units\materials\razorblade_holster.rvmat"}; class ItemInfo: ItemInfo { uniformModel="\RD501_Units\models\razorblade_holster.p3d"; containerClass="Supply100"; hiddenSelections[] = {"camo1"}; hiddenSelectionsTextures[] = {"\RD501_Units\textures\republic\clones\avi\acc\razorblade_holster_co.paa"}; hiddenSelectionsMaterials[]= {"\RD501_Units\materials\razorblade_holster.rvmat"}; }; }; class macro_new_vest_class(501_mynock_sgm,vest): macro_new_vest_class(501_inf,acc_9) { displayname = "[501st] MYN ACC 01"; picture="\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestPauldron_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneVestOfficer2.p3d"; hiddenSelections[] = {"camo1"}; hiddenSelectionsTextures[] = {"MRC\JLTS\characters\CloneArmor\data\Clone_vest_officer_co.paa"}; class ItemInfo: ItemInfo { uniformModel="\MRC\JLTS\characters\CloneArmor\CloneVestOfficer2.p3d"; containerClass="Supply100"; hiddenSelections[] = {"camo1"}; }; }; class macro_new_vest_class(501_mynock_co,vest): macro_new_vest_class(501_inf,acc_9) { displayname = "[501st] MYN ACC 02"; picture="\MRC\JLTS\characters\CloneArmor\data\ui\CloneVestPauldron_ui_ca.paa"; model="\MRC\JLTS\characters\CloneArmor\CloneVestOfficer2.p3d"; hiddenSelections[] = {"camo1"}; hiddenSelectionsTextures[] = {"\MRC\JLTS\characters\CloneLegions\data\Clone_501stOfficer_vest_co.paa"}; class ItemInfo: ItemInfo { uniformModel="\MRC\JLTS\characters\CloneArmor\CloneVestOfficer2.p3d"; containerClass="Supply100"; hiddenSelections[] = {"camo1"}; }; }; }; class DefaultEventhandlers; class CfgVehicles { class B_Soldier_base_f; class B_Soldier_f: B_Soldier_base_F { class HitPoints; }; class O_Soldier_base_F; ///Infantry/// class macro_new_uniform_skin_class(501_inf,recruit): B_Soldier_f { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2","insignia"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\recruit_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\recruit_armor_lower.paa}; hiddenSelectionsMaterials[]= { "MRC\JLTS\characters\CloneArmor\data\clone_armor1_clean.rvmat", "MRC\JLTS\characters\CloneArmor\data\clone_armor2_clean.rvmat", "MRC\JLTS\Core_mod\data\insignias\insignia_CloneArmor.rvmat" }; uniformClass= macro_new_uniform_class(501_inf,recruit); class HitPoints: HitPoints { class HitFace { armor=1; material=-1; name="face_hub"; passThrough=0.80000001; radius=0.079999998; explosionShielding=0.1; minimalHit=0.0099999998; }; class HitNeck: HitFace { armor=1; material=-1; name="neck"; passThrough=0.80000001; radius=0.1; explosionShielding=0.5; minimalHit=0.0099999998; }; class HitHead: HitNeck { armor=1; material=-1; name="head"; passThrough=0.80000001; radius=0.2; explosionShielding=0.5; minimalHit=0.0099999998; depends="HitFace max HitNeck"; }; class HitPelvis: HitHead { armor=8; material=-1; name="pelvis"; passThrough=0.80000001; radius=0.23999999; explosionShielding=3; visual="injury_body"; minimalHit=0.0099999998; depends=""; }; class HitAbdomen: HitPelvis { armor=6; material=-1; name="spine1"; passThrough=0.80000001; radius=0.16; explosionShielding=3; visual="injury_body"; minimalHit=0.0099999998; }; class HitDiaphragm: HitAbdomen { armor=6; material=-1; name="spine2"; passThrough=0.33000001; radius=0.18000001; explosionShielding=6; visual="injury_body"; minimalHit=0.0099999998; }; class HitChest: HitDiaphragm { armor=8; material=-1; name="spine3"; passThrough="0.33000001radius = 0.18"; explosionShielding=6; visual="injury_body"; minimalHit=0.0099999998; }; class HitBody: HitChest { armor=1000; material=-1; name="body"; passThrough=1; radius=0; explosionShielding=6; visual="injury_body"; minimalHit=0.0099999998; depends="HitPelvis max HitAbdomen max HitDiaphragm max HitChest"; }; class HitArms: HitBody { armor=6; material=-1; name="arms"; passThrough=1; radius=0.1; explosionShielding=3; visual="injury_hands"; minimalHit=0.0099999998; depends="0"; }; class HitHands: HitArms { armor=6; material=-1; name="hands"; passThrough=1; radius=0.1; explosionShielding=1; visual="injury_hands"; minimalHit=0.0099999998; depends="HitArms"; }; class HitLegs: HitHands { armor=6; material=-1; name="legs"; passThrough=1; radius=0.14; explosionShielding=3; visual="injury_legs"; minimalHit=0.0099999998; depends="0"; }; class Incapacitated: HitLegs { armor=1000; material=-1; name="body"; passThrough=1; radius=0; explosionShielding=3; visual=""; minimalHit=0; depends="(((Total - 0.25) max 0) + ((HitHead - 0.25) max 0) + ((HitBody - 0.25) max 0)) * 2"; }; class HitLeftArm { armor=6; material=-1; name="hand_l"; passThrough=1; radius=0.079999998; explosionShielding=3; visual="injury_hands"; minimalHit=0.0099999998; }; class HitRightArm: HitLeftArm { name="hand_r"; }; class HitLeftLeg { armor=6; material=-1; name="leg_l"; passThrough=1; radius=0.1; explosionShielding=3; visual="injury_legs"; minimalHit=0.0099999998; }; class HitRightLeg: HitLeftLeg { name="leg_r"; }; }; armor=2; armorStructural=4; explosionShielding=0.40000001; minTotalDamageThreshold=0.001; impactDamageMultiplier=0.5; }; class macro_new_uniform_skin_class(501_inf,cadet): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\Cadet_Armor_Upper.paa,TEXTUREPATH\Republic\clones\Infantry\Cadet_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,cadet): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\Cadet_medic_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\Cadet_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_rto,cadet): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\Cadet_rto_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\Cadet_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf,trooper): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\trooper_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\trooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,trooper): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\trooper_medic_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\trooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_rto,trooper): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\trooper_rto_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\trooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf,strooper): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\strooper_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,strooper): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\strooper_medic_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_rto,strooper): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\strooper_rto_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf,vtrooper): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,vtrooper): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\vtrooper_medic_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_rto,vtrooper): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\vtrooper_rto_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf,nco): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\nco_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\nco_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,nco): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\nco_medic_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\nco_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_rto,nco): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\nco_rto_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\nco_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf,sr_cp): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\sr_cp_nco_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\sr_cp_nco_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,sr_cp): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\sr_cp_nco_medic_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\sr_cp_nco_medic_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_rto,sr_cp): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\sr_cp_nco_rto_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\sr_cp_nco_rto_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf,cs): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\cs_nco_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\nco_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,cs): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\cs_nco_medic_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\sr_cp_nco_medic_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_rto,cs): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\cs_nco_rto_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\sr_cp_nco_rto_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf,sr_cs): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\sr_cs_nco_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\sr_cs_nco_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,sr_cs): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\sr_cs_nco_medic_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\sr_cs_nco_medic_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_rto,sr_cs): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\sr_cs_nco_rto_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\sr_cs_nco_rto_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf,csm): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\csm_nco_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\csm_nco_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf,csm_comp): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\comp_ncoic_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\comp_ncoic_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf,csm_bn): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\bn_ncoic_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\bn_ncoic_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,csm): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\bn_ncoic_medic_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\bn_ncoic_medic_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_rto,csm): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\bn_ncoic_rto_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\bn_ncoic_rto_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf,2nd_lt): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\2nd_lt_armor_upper.paa, TEXTUREPATH\Republic\clones\Infantry\2nd_lt_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf,1st_lt): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\1st_lt_armor_upper.paa, TEXTUREPATH\Republic\clones\Infantry\1st_lt_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf,cpt): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\cpt_armor_upper.paa, TEXTUREPATH\Republic\clones\Infantry\cpt_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf,maj): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\maj_armor_upper.paa, TEXTUREPATH\Republic\clones\Infantry\maj_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf,2nd_lt_alt): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmorMC.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2","Camo3"}; hiddenSelectionsMaterials[] = {"MRC\JLTS\characters\CloneArmor\data\clone_armor1_mc.rvmat", "MRC\JLTS\characters\CloneArmor\data\clone_armor2_clean.rvmat"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\2nd_lt_alt_armor_upper.paa, TEXTUREPATH\Republic\clones\Infantry\2nd_lt_armor_lower.paa, TEXTUREPATH\Republic\clones\Infantry\acc\2nd_lt_chest_rank.paa}; }; class macro_new_uniform_skin_class(501_inf,1st_lt_alt): macro_new_uniform_skin_class(501_inf,2nd_lt_alt) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\1st_lt_alt_armor_upper.paa, TEXTUREPATH\Republic\clones\Infantry\1st_lt_armor_lower.paa, TEXTUREPATH\Republic\clones\Infantry\acc\1st_lt_chest_rank.paa}; }; class macro_new_uniform_skin_class(501_inf,cpt_alt): macro_new_uniform_skin_class(501_inf,2nd_lt_alt) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\cpt_alt_armor_upper.paa, TEXTUREPATH\Republic\clones\Infantry\cpt_armor_lower.paa, TEXTUREPATH\Republic\clones\Infantry\acc\cpt_chest_rank.paa}; }; class macro_new_uniform_skin_class(501_inf,maj_alt): macro_new_uniform_skin_class(501_inf,2nd_lt_alt) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\maj_alt_armor_upper.paa, TEXTUREPATH\Republic\clones\Infantry\maj_armor_lower.paa, TEXTUREPATH\Republic\clones\Infantry\acc\maj_chest_rank.paa}; }; class macro_new_uniform_skin_class(501_inf,phase1_nco): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\auxillary\p1_nco_armor_upper.paa, TEXTUREPATH\Republic\clones\auxillary\p1_nco_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf,snow): macro_new_uniform_skin_class(501_inf,recruit) { model = "\armor_unit\21\21.p3d"; hiddenSelections[] = {"Camo1","Camo2","CamoB"}; hiddenSelectionsMaterials[] = {"armor_unit\21\camo1.rvmat","armor_unit\21\camo2.rvmat","armor_unit\21\under.rvmat"}; hiddenSelectionsTextures[] = {"RD501_Units\textures\Republic\clones\auxillary\snow_trooper_armor_upper.paa","RD501_Units\textures\Republic\clones\auxillary\snow_trooper_armor_lower.paa","armor_unit\21\21_Undersuit_co.paa"}; }; class macro_new_uniform_skin_class(501_inf,snow_nco): macro_new_uniform_skin_class(501_inf,snow) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\auxillary\snow_trooper_armor_upper.paa,TEXTUREPATH\Republic\clones\auxillary\snow_nco_armor_lower.paa,"armor_unit\21\21_Undersuit_co.paa"}; }; class macro_new_uniform_skin_class(501_inf,snow_medic): macro_new_uniform_skin_class(501_inf,snow) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\auxillary\snow_medic_armor_upper.paa,TEXTUREPATH\Republic\clones\auxillary\snow_trooper_armor_lower.paa,"armor_unit\21\21_Undersuit_co.paa"}; }; class macro_new_uniform_skin_class(501_inf,snow_rto): macro_new_uniform_skin_class(501_inf,snow) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\auxillary\snow_rto_armor_upper.paa,TEXTUREPATH\Republic\clones\auxillary\snow_trooper_armor_lower.paa,"armor_unit\21\21_Undersuit_co.paa"}; }; ///Airborne/// class macro_new_uniform_skin_class(501_ab,cadet): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\AB\ab_cadet_armor_upper.paa,TEXTUREPATH\Republic\clones\AB\ab_cadet_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_ab_medic,cadet): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\AB\ab_cadet_medic_armor_upper.paa,TEXTUREPATH\Republic\clones\AB\ab_cadet_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_ab_rto,cadet): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\AB\ab_cadet_rto_armor_upper.paa,TEXTUREPATH\Republic\clones\AB\ab_cadet_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_ab,trooper): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\AB\ab_trooper_armor_upper.paa,TEXTUREPATH\Republic\clones\AB\ab_trooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_ab_medic,trooper): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\AB\ab_trooper_medic_armor_upper.paa,TEXTUREPATH\Republic\clones\AB\ab_trooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_ab_rto,trooper): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\AB\ab_trooper_rto_armor_upper.paa,TEXTUREPATH\Republic\clones\AB\ab_trooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_ab,strooper): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\AB\ab_strooper_armor_upper.paa,TEXTUREPATH\Republic\clones\AB\ab_strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_ab_medic,strooper): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\AB\ab_strooper_medic_armor_upper.paa,TEXTUREPATH\Republic\clones\AB\ab_strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_ab_rto,strooper): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\AB\ab_strooper_rto_armor_upper.paa,TEXTUREPATH\Republic\clones\AB\ab_strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_ab,vtrooper): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\AB\ab_vtrooper_armor_upper.paa,TEXTUREPATH\Republic\clones\AB\ab_vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_ab_medic,vtrooper): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\AB\ab_vtrooper_medic_armor_upper.paa,TEXTUREPATH\Republic\clones\AB\ab_vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_ab_rto,vtrooper): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\AB\ab_vtrooper_rto_armor_upper.paa,TEXTUREPATH\Republic\clones\AB\ab_vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_ab,cpl): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\AB\ab_cpl_armor_upper.paa,TEXTUREPATH\Republic\clones\AB\ab_cpl_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_ab_medic,cpl): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\AB\ab_cpl_medic_armor_upper.paa,TEXTUREPATH\Republic\clones\AB\ab_cpl_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_ab_rto,cpl): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\AB\ab_cpl_rto_armor_upper.paa,TEXTUREPATH\Republic\clones\AB\ab_cpl_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_ab,scpl): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\AB\ab_scpl_armor_upper.paa,TEXTUREPATH\Republic\clones\AB\ab_scpl_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_ab_medic,scpl): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\AB\ab_scpl_medic_armor_upper.paa,TEXTUREPATH\Republic\clones\AB\ab_scpl_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_ab_rto,scpl): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\AB\ab_scpl_rto_armor_upper.paa,TEXTUREPATH\Republic\clones\AB\ab_scpl_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_ab,cs): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\AB\ab_cs_armor_upper.paa,TEXTUREPATH\Republic\clones\AB\ab_cs_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_ab_medic,cs): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\AB\ab_cs_medic_armor_upper.paa,TEXTUREPATH\Republic\clones\AB\ab_cs_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_ab_rto,cs): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\AB\ab_cs_rto_armor_upper.paa,TEXTUREPATH\Republic\clones\AB\ab_cs_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_ab,scs): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\AB\ab_scs_armor_upper.paa,TEXTUREPATH\Republic\clones\AB\ab_scs_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_ab_medic,scs): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\AB\ab_scs_medic_armor_upper.paa,TEXTUREPATH\Republic\clones\AB\ab_scs_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_ab_rto,scs): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\AB\ab_scs_rto_armor_upper.paa,TEXTUREPATH\Republic\clones\AB\ab_scs_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_ab,csm): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 1; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\AB\ab_csm_armor_upper.paa,TEXTUREPATH\Republic\clones\AB\ab_csm_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_avi,cxc): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 2; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\avi\pilot_cxc_armor_upper.paa,TEXTUREPATH\Republic\clones\avi\pilot_cxc_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_avi,scxc): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 2; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\avi\pilot_cxcs_armor_upper.paa,TEXTUREPATH\Republic\clones\avi\pilot_cxcs_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_avi,cxx): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 2; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\avi\pilot_cxx_armor_upper.paa,TEXTUREPATH\Republic\clones\avi\pilot_cxx_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_avi,scxx): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 2; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\avi\pilot_cxxs_armor_upper.paa,TEXTUREPATH\Republic\clones\avi\pilot_cxxs_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_avi,cxp): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 2; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\avi\pilot_cxp_armor_upper.paa,TEXTUREPATH\Republic\clones\avi\pilot_cxp_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_avi,cxs): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 2; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\avi\pilot_cxs_armor_upper.paa,TEXTUREPATH\Republic\clones\avi\pilot_cxs_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_avi,cx1): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 2; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\avi\pilot_cx1_armor_upper.paa,TEXTUREPATH\Republic\clones\avi\pilot_cx1_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_avi,cx2): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 2; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\avi\pilot_cx2_armor_upper.paa,TEXTUREPATH\Republic\clones\avi\pilot_cx2_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_avi,cx3): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 2; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\avi\pilot_cx_armor_upper.paa,TEXTUREPATH\Republic\clones\avi\pilot_cx_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_avi,Lightning): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 2; model = "\3as\3as_Characters\clones\uniforms\Model\3AS_Pilot_Uniform.p3d"; modelSides[]={2}; nakedUniform = "U_BasicBody"; HiddenSelections[] = {"Camo","Camo1"}; hiddenSelectionsTextures[] = {"\3as\3as_Characters\clones\uniforms\data\camo\Pilot_Uniform_LOW_POLY_Camo_co.paa","\3as\3as_Characters\clones\uniforms\data\camo1\Pilot_Uniform_LOW_POLY_Camo1_co.paa"}; hiddenSelectionsMaterials[] = {"\3as\3as_Characters\clones\uniforms\data\camo\Pilot_Uniform_LOW_POLY_Camo_co.paa","\3as\3as_Characters\clones\uniforms\data\camo1\Pilot_Uniform_LOW_POLY_Camo1_co.paa"}; }; // class macro_new_uniform_skin_class(empire_rg,boi): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 2; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\gcw\empire\rg\rg_armour_upper.paa,TEXTUREPATH\gcw\empire\rg\rg_armour_lower.paa}; }; class macro_new_uniform_skin_class(501_arc,01): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 2; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\arc\arc_armour_upper_01.paa,TEXTUREPATH\Republic\clones\arc\arc_armour_lower_01.paa}; }; class macro_new_uniform_skin_class(501_arc,02): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 2; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\arc\arc_armour_upper_02.paa,TEXTUREPATH\Republic\clones\arc\arc_armour_lower_02.paa}; }; class macro_new_uniform_skin_class(501_arc,phase1_01): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 2; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelectionsTextures[] = {"\3AS\3as_JLTS\Uniforms\data\Phase1\Phase1_Lieutenant_upper_CO.paa"}; }; class macro_new_uniform_skin_class(501_arc,phase1_02): macro_new_uniform_skin_class(501_arc,phase1_01) { author = "RD501"; scope = 2; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelectionsTextures[] = {"\3AS\3as_JLTS\Uniforms\data\Phase1\Phase1_Captain_upper_CO.paa"}; }; class macro_new_uniform_skin_class(501_utc,01): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 2; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\utc\utc_blue_6_armor_upper.paa,TEXTUREPATH\Republic\clones\utc\utc_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_utc,02): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 2; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\utc\utc_green_6_armor_upper.paa,TEXTUREPATH\Republic\clones\utc\utc_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_utc,03): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 2; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\utc\utc_indigo_6_armor_upper.paa,TEXTUREPATH\Republic\clones\utc\utc_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_utc,04): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 2; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\utc\utc_orange_6_armor_upper.paa,TEXTUREPATH\Republic\clones\utc\utc_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_utc,05): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 2; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\utc\utc_pink_6_armor_upper.paa,TEXTUREPATH\Republic\clones\utc\utc_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_utc,06): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 2; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\utc\utc_red_6_armor_upper.paa,TEXTUREPATH\Republic\clones\utc\utc_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_utc,07): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 2; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\utc\utc_violet_6_armor_upper.paa,TEXTUREPATH\Republic\clones\utc\utc_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_utc,08): macro_new_uniform_skin_class(501_inf,recruit) { author = "RD501"; scope = 2; model = "\MRC\JLTS\characters\CloneArmor\CloneArmor.p3d"; nakedUniform = "U_BasicBody"; hiddenSelections[] = {"Camo1","Camo2"}; hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\utc\utc_yellow_6_armor_upper.paa,TEXTUREPATH\Republic\clones\utc\utc_armor_lower.paa}; }; //Squad Specific Senior Trooper class macro_new_uniform_skin_class(501_inf,strooper_11): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\strooper_1_1_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf,strooper_12): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\strooper_1_2_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf,strooper_13): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\strooper_1_3_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf,strooper_21): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\strooper_2_1_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf,strooper_22): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\strooper_2_2_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf,strooper_23): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\strooper_2_3_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf,strooper_31): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\strooper_3_1_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf,strooper_32): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\strooper_3_2_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf,strooper_33): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\strooper_3_3_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,strooper_11_ava): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\ava1_strooper_medic_1_1_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,strooper_12_ava): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\ava1_strooper_medic_1_2_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,strooper_13_ava): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\ava1_strooper_medic_1_3_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,strooper_21_ava): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\ava2_strooper_medic_2_1_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,strooper_22_ava): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\ava2_strooper_medic_2_2_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,strooper_23_ava): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\ava2_strooper_medic_2_3_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,strooper_31_ava): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\ava3_strooper_medic_3_1_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,strooper_32_ava): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\ava3_strooper_medic_3_2_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,strooper_33_ava): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\ava3_strooper_medic_3_3_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,strooper_11_cyc): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\cyc1_strooper_medic_1_1_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,strooper_12_cyc): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\cyc1_strooper_medic_1_2_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,strooper_13_cyc): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\cyc1_strooper_medic_1_3_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,strooper_21_cyc): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\cyc2_strooper_medic_2_1_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,strooper_22_cyc): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\cyc2_strooper_medic_2_2_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,strooper_23_cyc): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\cyc2_strooper_medic_2_3_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,strooper_31_cyc): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\cyc3_strooper_medic_3_1_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,strooper_32_cyc): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = { TEXTUREPATH\Republic\clones\Infantry\cyc3_strooper_medic_3_2_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,strooper_33_cyc): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\cyc3_strooper_medic_3_3_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_rto,strooper_11): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\strooper_rto_1_1_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_rto,strooper_12): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\strooper_rto_1_2_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_rto,strooper_13): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\strooper_rto_1_3_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_rto,strooper_21): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\strooper_rto_2_1_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_rto,strooper_22): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\strooper_rto_2_2_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_rto,strooper_23): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\strooper_rto_2_3_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_rto,strooper_31): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\strooper_rto_3_1_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_rto,strooper_32): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\strooper_rto_3_2_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_rto,strooper_33): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\strooper_rto_3_3_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\strooper_armor_lower.paa}; }; //Squad Specific Veteran Trooper class macro_new_uniform_skin_class(501_inf,vtrooper_11): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\vtrooper_1_1_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf,vtrooper_12): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\vtrooper_1_2_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf,vtrooper_13): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\vtrooper_1_3_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf,vtrooper_21): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\vtrooper_2_1_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf,vtrooper_22): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\vtrooper_2_2_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf,vtrooper_23): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\vtrooper_2_3_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf,vtrooper_31): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\vtrooper_3_1_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf,vtrooper_32): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\vtrooper_3_2_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf,vtrooper_33): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\vtrooper_3_3_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,vtrooper_11_ava): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\ava1_vtrooper_medic_1_1_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,vtrooper_12_ava): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\ava1_vtrooper_medic_1_2_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,vtrooper_13_ava): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\ava1_vtrooper_medic_1_3_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,vtrooper_21_ava): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\ava2_vtrooper_medic_2_1_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,vtrooper_22_ava): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\ava2_vtrooper_medic_2_2_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,vtrooper_23_ava): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\ava2_vtrooper_medic_2_3_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,vtrooper_31_ava): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\ava3_vtrooper_medic_3_1_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,vtrooper_32_ava): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\ava3_vtrooper_medic_3_2_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,vtrooper_33_ava): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\ava3_vtrooper_medic_3_3_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,vtrooper_11_cyc): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\cyc1_vtrooper_medic_1_1_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,vtrooper_12_cyc): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\cyc1_vtrooper_medic_1_2_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,vtrooper_13_cyc): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\cyc1_vtrooper_medic_1_3_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,vtrooper_21_cyc): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\cyc2_vtrooper_medic_2_1_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,vtrooper_22_cyc): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\cyc2_vtrooper_medic_2_2_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,vtrooper_23_cyc): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\cyc2_vtrooper_medic_2_3_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,vtrooper_31_cyc): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\cyc3_vtrooper_medic_3_1_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,vtrooper_32_cyc): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\cyc3_vtrooper_medic_3_2_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_medic,vtrooper_33_cyc): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\cyc3_vtrooper_medic_3_3_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_rto,vtrooper_11): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\vtrooper_rto_1_1_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_rto,vtrooper_12): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\vtrooper_rto_1_2_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_rto,vtrooper_13): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\vtrooper_rto_1_3_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_rto,vtrooper_21): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\vtrooper_rto_2_1_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_rto,vtrooper_22): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\vtrooper_rto_2_2_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_rto,vtrooper_23): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\vtrooper_rto_2_3_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_rto,vtrooper_31): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\vtrooper_rto_3_1_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_rto,vtrooper_32): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\vtrooper_rto_3_2_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; class macro_new_uniform_skin_class(501_inf_rto,vtrooper_33): macro_new_uniform_skin_class(501_inf,recruit) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\Infantry\vtrooper_rto_3_3_armor_upper.paa,TEXTUREPATH\Republic\clones\Infantry\vtrooper_armor_lower.paa}; }; //Squad Specific ARC Trooper class macro_new_uniform_skin_class(501_arc,01_11): macro_new_uniform_skin_class(501_arc,01) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\arc\arc_1_1_armor_upper.paa,TEXTUREPATH\Republic\clones\arc\arc_armour_lower_01.paa}; }; class macro_new_uniform_skin_class(501_arc,01_12): macro_new_uniform_skin_class(501_arc,01) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\arc\arc_1_2_armor_upper.paa,TEXTUREPATH\Republic\clones\arc\arc_armour_lower_01.paa}; }; class macro_new_uniform_skin_class(501_arc,01_13): macro_new_uniform_skin_class(501_arc,01) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\arc\arc_1_3_armor_upper.paa,TEXTUREPATH\Republic\clones\arc\arc_armour_lower_01.paa}; }; class macro_new_uniform_skin_class(501_arc,01_21): macro_new_uniform_skin_class(501_arc,01) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\arc\arc_2_1_armor_upper.paa,TEXTUREPATH\Republic\clones\arc\arc_armour_lower_01.paa}; }; class macro_new_uniform_skin_class(501_arc,01_22): macro_new_uniform_skin_class(501_arc,01) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\arc\arc_2_2_armor_upper.paa,TEXTUREPATH\Republic\clones\arc\arc_armour_lower_01.paa}; }; class macro_new_uniform_skin_class(501_arc,01_23): macro_new_uniform_skin_class(501_arc,01) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\arc\arc_2_3_armor_upper.paa,TEXTUREPATH\Republic\clones\arc\arc_armour_lower_01.paa}; }; class macro_new_uniform_skin_class(501_arc,01_31): macro_new_uniform_skin_class(501_arc,01) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\arc\arc_3_1_armor_upper.paa,TEXTUREPATH\Republic\clones\arc\arc_armour_lower_01.paa}; }; class macro_new_uniform_skin_class(501_arc,01_32): macro_new_uniform_skin_class(501_arc,01) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\arc\arc_3_2_armor_upper.paa,TEXTUREPATH\Republic\clones\arc\arc_armour_lower_01.paa}; }; class macro_new_uniform_skin_class(501_arc,01_33): macro_new_uniform_skin_class(501_arc,01) { hiddenSelectionsTextures[] = {TEXTUREPATH\Republic\clones\arc\arc_3_3_armor_upper.paa,TEXTUREPATH\Republic\clones\arc\arc_armour_lower_01.paa}; }; }; class CfgUnitInsignia { class rd501_ava1 { displayName = "Avalanche 1"; author = "RD501"; texture = "RD501_Units\textures\Republic\clones\insignia\ava1.paa"; material = "\MRC\JLTS\Core_mod\data\insignias\insignia_CloneArmor.rvmat"; }; class rd501_ava2 { displayName = "Avalanche 2"; author = "RD501"; texture = "RD501_Units\textures\Republic\clones\insignia\ava2.paa"; material = "\MRC\JLTS\Core_mod\data\insignias\insignia_CloneArmor.rvmat"; }; class rd501_ava3 { displayName = "Avalanche 3"; author = "RD501"; texture = "RD501_Units\textures\Republic\clones\insignia\ava3.paa"; material = "\MRC\JLTS\Core_mod\data\insignias\insignia_CloneArmor.rvmat"; }; class rd501_cyc1 { displayName = "Cyclone 1"; author = "RD501"; texture = "RD501_Units\textures\Republic\clones\insignia\cyc1.paa"; material = "\MRC\JLTS\Core_mod\data\insignias\insignia_CloneArmor.rvmat"; }; class rd501_cyc2 { displayName = "Cyclone 2"; author = "RD501"; texture = "RD501_Units\textures\Republic\clones\insignia\cyc2.paa"; material = "\MRC\JLTS\Core_mod\data\insignias\insignia_CloneArmor.rvmat"; }; class rd501_cyc3 { displayName = "Cyclone 3"; author = "RD501"; texture = "RD501_Units\textures\Republic\clones\insignia\cyc3.paa"; material = "\MRC\JLTS\Core_mod\data\insignias\insignia_CloneArmor.rvmat"; }; };